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CIRCLE WITH A DOT

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  3. Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

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  • jalefkowit@vmst.ioJ This user is from outside of this forum
    jalefkowit@vmst.ioJ This user is from outside of this forum
    jalefkowit@vmst.io
    wrote last edited by
    #1

    Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

    Link Preview Image
    NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

    NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

    favicon

    NVIDIA Newsroom (nvidianews.nvidia.com)

    hannah@posts.rat.picturesH tantramar@zeroes.caT flyingsaceur@ioc.exchangeF jalefkowit@vmst.ioJ kanamauna@sauropods.winK 5 Replies Last reply
    0
    • jalefkowit@vmst.ioJ jalefkowit@vmst.io

      Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

      Link Preview Image
      NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

      NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

      favicon

      NVIDIA Newsroom (nvidianews.nvidia.com)

      hannah@posts.rat.picturesH This user is from outside of this forum
      hannah@posts.rat.picturesH This user is from outside of this forum
      hannah@posts.rat.pictures
      wrote last edited by
      #2

      @jalefkowit finally we have the technology to yassify kirby in real time

      1 Reply Last reply
      0
      • jalefkowit@vmst.ioJ jalefkowit@vmst.io

        Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

        Link Preview Image
        NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

        NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

        favicon

        NVIDIA Newsroom (nvidianews.nvidia.com)

        tantramar@zeroes.caT This user is from outside of this forum
        tantramar@zeroes.caT This user is from outside of this forum
        tantramar@zeroes.ca
        wrote last edited by
        #3

        @jalefkowit Press release mentions “DLSS” 24 times. Defines DLSS zero times. No notes.

        1 Reply Last reply
        0
        • jalefkowit@vmst.ioJ jalefkowit@vmst.io

          Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

          Link Preview Image
          NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

          NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

          favicon

          NVIDIA Newsroom (nvidianews.nvidia.com)

          flyingsaceur@ioc.exchangeF This user is from outside of this forum
          flyingsaceur@ioc.exchangeF This user is from outside of this forum
          flyingsaceur@ioc.exchange
          wrote last edited by
          #4

          @jalefkowit so this technology upscales source to 4k, cranks up contrast and gamma, and then replaces foreground face with Aubrey Plaza. Can’t imagine hat kind of use case that video processing pipeline was originally developed for

          1 Reply Last reply
          0
          • jalefkowit@vmst.ioJ jalefkowit@vmst.io

            Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

            Link Preview Image
            NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

            NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

            favicon

            NVIDIA Newsroom (nvidianews.nvidia.com)

            jalefkowit@vmst.ioJ This user is from outside of this forum
            jalefkowit@vmst.ioJ This user is from outside of this forum
            jalefkowit@vmst.io
            wrote last edited by
            #5

            Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

            Link Preview Image
            DLSS 5 looks like a real-time generative AI filter for video games

            Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

            favicon

            The Verge (www.theverge.com)

            viss@mastodon.socialV flyingsaceur@ioc.exchangeF faraiwe@mstdn.socialF kallisti@infosec.exchangeK 4 Replies Last reply
            0
            • jalefkowit@vmst.ioJ jalefkowit@vmst.io

              Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

              Link Preview Image
              DLSS 5 looks like a real-time generative AI filter for video games

              Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

              favicon

              The Verge (www.theverge.com)

              viss@mastodon.socialV This user is from outside of this forum
              viss@mastodon.socialV This user is from outside of this forum
              viss@mastodon.social
              wrote last edited by
              #6

              @jalefkowit rad so all that cpu, all that gpu, all that power, time, wear and tear, meticulous time of the people who built the 3d models and did all the lighting - all that shit that your gpu spent time rendering

              oh its all gone now, cuz the ai removed it

              great. thanks.

              jalefkowit@vmst.ioJ 1 Reply Last reply
              0
              • viss@mastodon.socialV viss@mastodon.social

                @jalefkowit rad so all that cpu, all that gpu, all that power, time, wear and tear, meticulous time of the people who built the 3d models and did all the lighting - all that shit that your gpu spent time rendering

                oh its all gone now, cuz the ai removed it

                great. thanks.

                jalefkowit@vmst.ioJ This user is from outside of this forum
                jalefkowit@vmst.ioJ This user is from outside of this forum
                jalefkowit@vmst.io
                wrote last edited by
                #7

                @Viss Those people are just artists, what do they know

                1 Reply Last reply
                0
                • jalefkowit@vmst.ioJ jalefkowit@vmst.io

                  Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

                  Link Preview Image
                  DLSS 5 looks like a real-time generative AI filter for video games

                  Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

                  favicon

                  The Verge (www.theverge.com)

                  flyingsaceur@ioc.exchangeF This user is from outside of this forum
                  flyingsaceur@ioc.exchangeF This user is from outside of this forum
                  flyingsaceur@ioc.exchange
                  wrote last edited by
                  #8

                  @jalefkowit
                  old and busted: pivot to ai
                  new hotness: pivot to ai porn

                  1 Reply Last reply
                  0
                  • jalefkowit@vmst.ioJ jalefkowit@vmst.io

                    Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

                    Link Preview Image
                    DLSS 5 looks like a real-time generative AI filter for video games

                    Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

                    favicon

                    The Verge (www.theverge.com)

                    faraiwe@mstdn.socialF This user is from outside of this forum
                    faraiwe@mstdn.socialF This user is from outside of this forum
                    faraiwe@mstdn.social
                    wrote last edited by
                    #9

                    @jalefkowit ::snort::

                    1 Reply Last reply
                    0
                    • jalefkowit@vmst.ioJ jalefkowit@vmst.io

                      Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

                      Link Preview Image
                      NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

                      NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

                      favicon

                      NVIDIA Newsroom (nvidianews.nvidia.com)

                      kanamauna@sauropods.winK This user is from outside of this forum
                      kanamauna@sauropods.winK This user is from outside of this forum
                      kanamauna@sauropods.win
                      wrote last edited by
                      #10

                      @jalefkowit I bet good money that press release was written by AI.

                      1 Reply Last reply
                      0
                      • jalefkowit@vmst.ioJ jalefkowit@vmst.io

                        Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

                        Link Preview Image
                        DLSS 5 looks like a real-time generative AI filter for video games

                        Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

                        favicon

                        The Verge (www.theverge.com)

                        kallisti@infosec.exchangeK This user is from outside of this forum
                        kallisti@infosec.exchangeK This user is from outside of this forum
                        kallisti@infosec.exchange
                        wrote last edited by
                        #11

                        @jalefkowit
                        Can't wait to use the "shitty uncanny valley" filter in all my games

                        1 Reply Last reply
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