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CIRCLE WITH A DOT

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  3. Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

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  • jalefkowit@vmst.ioJ jalefkowit@vmst.io

    Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

    Link Preview Image
    NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

    NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

    favicon

    NVIDIA Newsroom (nvidianews.nvidia.com)

    hannah@posts.rat.picturesH This user is from outside of this forum
    hannah@posts.rat.picturesH This user is from outside of this forum
    hannah@posts.rat.pictures
    wrote last edited by
    #2

    @jalefkowit finally we have the technology to yassify kirby in real time

    1 Reply Last reply
    0
    • jalefkowit@vmst.ioJ jalefkowit@vmst.io

      Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

      Link Preview Image
      NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

      NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

      favicon

      NVIDIA Newsroom (nvidianews.nvidia.com)

      tantramar@zeroes.caT This user is from outside of this forum
      tantramar@zeroes.caT This user is from outside of this forum
      tantramar@zeroes.ca
      wrote last edited by
      #3

      @jalefkowit Press release mentions “DLSS” 24 times. Defines DLSS zero times. No notes.

      1 Reply Last reply
      0
      • jalefkowit@vmst.ioJ jalefkowit@vmst.io

        Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

        Link Preview Image
        NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

        NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

        favicon

        NVIDIA Newsroom (nvidianews.nvidia.com)

        flyingsaceur@ioc.exchangeF This user is from outside of this forum
        flyingsaceur@ioc.exchangeF This user is from outside of this forum
        flyingsaceur@ioc.exchange
        wrote last edited by
        #4

        @jalefkowit so this technology upscales source to 4k, cranks up contrast and gamma, and then replaces foreground face with Aubrey Plaza. Can’t imagine hat kind of use case that video processing pipeline was originally developed for

        1 Reply Last reply
        0
        • jalefkowit@vmst.ioJ jalefkowit@vmst.io

          Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

          Link Preview Image
          NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

          NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

          favicon

          NVIDIA Newsroom (nvidianews.nvidia.com)

          jalefkowit@vmst.ioJ This user is from outside of this forum
          jalefkowit@vmst.ioJ This user is from outside of this forum
          jalefkowit@vmst.io
          wrote last edited by
          #5

          Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

          Link Preview Image
          DLSS 5 looks like a real-time generative AI filter for video games

          Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

          favicon

          The Verge (www.theverge.com)

          viss@mastodon.socialV flyingsaceur@ioc.exchangeF faraiwe@mstdn.socialF kallisti@infosec.exchangeK 4 Replies Last reply
          0
          • jalefkowit@vmst.ioJ jalefkowit@vmst.io

            Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

            Link Preview Image
            DLSS 5 looks like a real-time generative AI filter for video games

            Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

            favicon

            The Verge (www.theverge.com)

            viss@mastodon.socialV This user is from outside of this forum
            viss@mastodon.socialV This user is from outside of this forum
            viss@mastodon.social
            wrote last edited by
            #6

            @jalefkowit rad so all that cpu, all that gpu, all that power, time, wear and tear, meticulous time of the people who built the 3d models and did all the lighting - all that shit that your gpu spent time rendering

            oh its all gone now, cuz the ai removed it

            great. thanks.

            jalefkowit@vmst.ioJ 1 Reply Last reply
            0
            • viss@mastodon.socialV viss@mastodon.social

              @jalefkowit rad so all that cpu, all that gpu, all that power, time, wear and tear, meticulous time of the people who built the 3d models and did all the lighting - all that shit that your gpu spent time rendering

              oh its all gone now, cuz the ai removed it

              great. thanks.

              jalefkowit@vmst.ioJ This user is from outside of this forum
              jalefkowit@vmst.ioJ This user is from outside of this forum
              jalefkowit@vmst.io
              wrote last edited by
              #7

              @Viss Those people are just artists, what do they know

              1 Reply Last reply
              0
              • jalefkowit@vmst.ioJ jalefkowit@vmst.io

                Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

                Link Preview Image
                DLSS 5 looks like a real-time generative AI filter for video games

                Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

                favicon

                The Verge (www.theverge.com)

                flyingsaceur@ioc.exchangeF This user is from outside of this forum
                flyingsaceur@ioc.exchangeF This user is from outside of this forum
                flyingsaceur@ioc.exchange
                wrote last edited by
                #8

                @jalefkowit
                old and busted: pivot to ai
                new hotness: pivot to ai porn

                1 Reply Last reply
                0
                • jalefkowit@vmst.ioJ jalefkowit@vmst.io

                  Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

                  Link Preview Image
                  DLSS 5 looks like a real-time generative AI filter for video games

                  Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

                  favicon

                  The Verge (www.theverge.com)

                  faraiwe@mstdn.socialF This user is from outside of this forum
                  faraiwe@mstdn.socialF This user is from outside of this forum
                  faraiwe@mstdn.social
                  wrote last edited by
                  #9

                  @jalefkowit ::snort::

                  1 Reply Last reply
                  0
                  • jalefkowit@vmst.ioJ jalefkowit@vmst.io

                    Wondering when we will see the gaming equivalent of a dying Orson Welles begging the world to keep Ted Turner's Crayolas off his movies

                    Link Preview Image
                    NVIDIA DLSS 5 Delivers AI-Powered Breakthrough in Visual Fidelity for Games

                    NVIDIA today unveiled NVIDIA DLSS 5, the company’s most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018.

                    favicon

                    NVIDIA Newsroom (nvidianews.nvidia.com)

                    kanamauna@sauropods.winK This user is from outside of this forum
                    kanamauna@sauropods.winK This user is from outside of this forum
                    kanamauna@sauropods.win
                    wrote last edited by
                    #10

                    @jalefkowit I bet good money that press release was written by AI.

                    1 Reply Last reply
                    0
                    • jalefkowit@vmst.ioJ jalefkowit@vmst.io

                      Jensen Huang leans forward over a crowded conference table. "After all these years of work," he tells the hushed room, "we finally have it. We have the technology to make Ms. Pac-Man fuckable"

                      Link Preview Image
                      DLSS 5 looks like a real-time generative AI filter for video games

                      Nvidia revealed DLSS 5 at GTC, with AI upscaling that can adjust a game’s lighting and materials frame by frame, and maybe adjusts them too much.

                      favicon

                      The Verge (www.theverge.com)

                      kallisti@infosec.exchangeK This user is from outside of this forum
                      kallisti@infosec.exchangeK This user is from outside of this forum
                      kallisti@infosec.exchange
                      wrote last edited by
                      #11

                      @jalefkowit
                      Can't wait to use the "shitty uncanny valley" filter in all my games

                      1 Reply Last reply
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