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  3. Thinking back old consoles, I had already forgotten just how much the "arcade quality games" tried to be a thing and how much it never really was until many years later.

Thinking back old consoles, I had already forgotten just how much the "arcade quality games" tried to be a thing and how much it never really was until many years later.

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  • isaackuo@spacey.spaceI isaackuo@spacey.space

    @loke @apzpins I wouldn't say Super Sprint, because you really need that 360 steering wheel to get the feel of the arcade.

    But Rampage, Bubble Bobble, Arkanoid (and Arkanoid 2) Star Wars were among many awesome arcade ports on the ST.

    A lot of arcade ports on the ST were awful, of course, but if there wasn't any scrolling, there was a good chance...

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    wrote last edited by
    #41

    @isaackuo @apzpins I think I'd prefer playing it with a joystick. Again, that's because that's how I started playing it.

    I think I've played the arcade version only a handful of times, and that was probably on an emulator, so again with joystick.

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    • captmikeyates@tech.lgbtC captmikeyates@tech.lgbt

      @apzpins The Atari joysitcks suffered under my heavy use, But I could sit down in my bedroom instead of spending lots of 10p pieces at the chip shop half an hour's walk away.

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      wrote last edited by
      #42

      @CaptMikeYates I went through a lot ot Quickshot's joystics, mostly because they used lame leaf switches that would break. Dad fixed a lot of them for me to use proper micro switches.

      Others from the era include TAC-2 and the weird grenade looking one.

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      • apzpins@some.apz.fiA apzpins@some.apz.fi

        @CaptMikeYates I went through a lot ot Quickshot's joystics, mostly because they used lame leaf switches that would break. Dad fixed a lot of them for me to use proper micro switches.

        Others from the era include TAC-2 and the weird grenade looking one.

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        captmikeyates@tech.lgbt
        wrote last edited by
        #43

        @apzpins When I found microswitch joysticks I was overjoyed. Got a vague recall that the Quickshot 2 Turbo had them but I ended using with a blue based joystick that had a red metal stick and good switches.

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        • arto_koivisto@mastodon.gamedev.placeA arto_koivisto@mastodon.gamedev.place

          @Turre @apzpins Oh god Dragon’s Lair C64 was a good runner-up for me. Used to have a legit cassette version of it, a total pain with the level reloads when you mess up 😅

          turre@mementomori.socialT This user is from outside of this forum
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          turre@mementomori.social
          wrote last edited by
          #44

          @arto_koivisto @apzpins
          A cassette version of that. OMG 😂

          A friend had Summer Games on cassette - it was a pain, but at least the game was good 😄

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          • jake4480@c.imJ jake4480@c.im

            @apzpins ha! Yeah, the crappy Atari 2600 one came to mind hahaha

            apzpins@some.apz.fiA This user is from outside of this forum
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            wrote last edited by
            #45

            @jake4480 There was so much shit on the 2600. Modern emulator gamers play some of the platform's games and say they weren't THAT bad, but they only enjoy what survived the test of time. Ditto with C64, so much stuff from which I wanted my money back even when they were pirated.

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            • arto_koivisto@mastodon.gamedev.placeA arto_koivisto@mastodon.gamedev.place

              @Turre @apzpins Oh god Dragon’s Lair C64 was a good runner-up for me. Used to have a legit cassette version of it, a total pain with the level reloads when you mess up 😅

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              wrote last edited by
              #46

              @arto_koivisto @Turre Oh god, the multi-part tape games were so much fun. Or the polar opposite of it. Some also enabled a creative way of cheating. Rambo 3 for example loaded between levels. If the game was over, it told to rewind and press play. But if you just pressed play, it loaded the next level.

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              • arto_koivisto@mastodon.gamedev.placeA arto_koivisto@mastodon.gamedev.place

                @apzpins oh yea totally can agree on that.

                For one decent conversion + cartridge, for me that could be Gorf on VIC-20. As you’d expect, graphics are no match, pretty ok anyway, but I think it plays fine even to date.

                Was also the first home computer arcade port ever I got to play, so slight chance of personal bias 🙂

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                apzpins@some.apz.fi
                wrote last edited by
                #47

                @arto_koivisto I think for me the earliest that comes to mind was Space invaders, most likely a C64 port. The home version was laggy as hell.

                That again reminds me of a really good similar game, called Moon bugs on a monochrome PC. The company made many other decent clones too, like Boulder dash clone called Digger.

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