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  1. Home
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  3. Here's something fun me and @acerbt have been working on over the past week or so.

Here's something fun me and @acerbt have been working on over the past week or so.

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  • pixelate@tweesecake.socialP pixelate@tweesecake.social

    @acerbt @RandomFire @Bri @MewProjects Oh wow, that's pretty cool!

    A This user is from outside of this forum
    A This user is from outside of this forum
    acerbt@tweesecake.social
    wrote last edited by
    #39

    @pixelate @RandomFire @Bri @MewProjects of course, it was designed by the inventor that invented bop it. It was popular enough, but one major problem set them back. Basickly, when the first shipment swent out in mid 2002, there was a problem where apparently all of the top sensors on those were defective. As a result, hasbro had to lose a bunch of money to use air delivery to get new ones in before the holidays that year. Also, the fact that they have the top of the neck sticking out the top of the package so you can feel it, along with the fact that there are 2 wide open slots for the slider to run along, air and other stuff can and has gotten into those over the years, so the sensor contacts get tarnished, durty, etc, and there's not a way toi fix it. This is a problem because this kind of thing causes double triggering, and the nujam guitar had no kind of debounce time logic built in, os you could do a command but have it double sense in the split second as you do that command, and you'd fail anyway.

    pixelate@tweesecake.socialP 1 Reply Last reply
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    • A acerbt@tweesecake.social

      @pixelate @RandomFire @Bri @MewProjects of course, it was designed by the inventor that invented bop it. It was popular enough, but one major problem set them back. Basickly, when the first shipment swent out in mid 2002, there was a problem where apparently all of the top sensors on those were defective. As a result, hasbro had to lose a bunch of money to use air delivery to get new ones in before the holidays that year. Also, the fact that they have the top of the neck sticking out the top of the package so you can feel it, along with the fact that there are 2 wide open slots for the slider to run along, air and other stuff can and has gotten into those over the years, so the sensor contacts get tarnished, durty, etc, and there's not a way toi fix it. This is a problem because this kind of thing causes double triggering, and the nujam guitar had no kind of debounce time logic built in, os you could do a command but have it double sense in the split second as you do that command, and you'd fail anyway.

      pixelate@tweesecake.socialP This user is from outside of this forum
      pixelate@tweesecake.socialP This user is from outside of this forum
      pixelate@tweesecake.social
      wrote last edited by
      #40

      @acerbt @RandomFire @Bri @MewProjects Oh wow. That sucks. Also wasn't there some kind of apk to make NVGT apks touch work without turning off TalkBack? Or was I dreaming that?

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      • K kingslayer@mastodon.stickbear.me

        @MewProjects Holly crap this is amazing! Like seriously it feels just like playing a physical game of bop it, only slightly harder but like in a good way. I'm obsessed! 🙂

        J This user is from outside of this forum
        J This user is from outside of this forum
        j3317@allovertheplace.ca
        wrote last edited by
        #41

        @Kingslayer @MewProjects yes it is, i haven't played it mutch but the bit i have i love it

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        • pixelate@tweesecake.socialP pixelate@tweesecake.social

          @acerbt @RandomFire @Bri @MewProjects Oh wow. That sucks. Also wasn't there some kind of apk to make NVGT apks touch work without turning off TalkBack? Or was I dreaming that?

          A This user is from outside of this forum
          A This user is from outside of this forum
          acerbt@tweesecake.social
          wrote last edited by
          #42

          @pixelate @RandomFire @Bri @MewProjects yes there is. You can find it here. https://github.com/aryanchoudharypro/NVGTBridge/

          pixelate@tweesecake.socialP 1 Reply Last reply
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          • A acerbt@tweesecake.social

            @pixelate @RandomFire @Bri @MewProjects yes there is. You can find it here. https://github.com/aryanchoudharypro/NVGTBridge/

            pixelate@tweesecake.socialP This user is from outside of this forum
            pixelate@tweesecake.socialP This user is from outside of this forum
            pixelate@tweesecake.social
            wrote last edited by
            #43

            @acerbt @RandomFire @Bri @MewProjects Omg yay! Thank you! Also on my phone, Samsung S20 Plus, BopIt Extreme 2, when I hit BopIt after choosing a mode, the app crashes. None of the other BopIts do that. I'll see if I can debug it.

            A 1 Reply Last reply
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            • pixelate@tweesecake.socialP pixelate@tweesecake.social

              @acerbt @RandomFire @Bri @MewProjects Omg yay! Thank you! Also on my phone, Samsung S20 Plus, BopIt Extreme 2, when I hit BopIt after choosing a mode, the app crashes. None of the other BopIts do that. I'll see if I can debug it.

              A This user is from outside of this forum
              A This user is from outside of this forum
              acerbt@tweesecake.social
              wrote last edited by
              #44

              @pixelate @RandomFire @Bri @MewProjects this is a known issue but we have no idea why it's happening yet.

              pixelate@tweesecake.socialP 3 Replies Last reply
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              • A acerbt@tweesecake.social

                @pixelate @RandomFire @Bri @MewProjects this is a known issue but we have no idea why it's happening yet.

                pixelate@tweesecake.socialP This user is from outside of this forum
                pixelate@tweesecake.socialP This user is from outside of this forum
                pixelate@tweesecake.social
                wrote last edited by
                #45

                @acerbt @RandomFire @Bri @MewProjects Oh thank goodness its not just me. 🙂 I'll be okay, still leaves me with like 3 others.

                1 Reply Last reply
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                • M mewprojects@fwoof.space

                  Windows: https://github.com/masonasons/BopItEngine/releases/download/v0.1.0/BopItEngine.zip
                  Android: https://github.com/masonasons/BopItEngine/releases/download/v0.1.0/BopItEngine.apk
                  @acerbt

                  F This user is from outside of this forum
                  F This user is from outside of this forum
                  fireborn@dragonscave.space
                  wrote last edited by
                  #46

                  @MewProjects @acerbt awesome project! I liked the original, and this one is much more responsive! I do miss the mechanicle sounds though, and there seems to be an issue with the 2 finger swipes registering multiple times in some cases, making it hard to set an exact emulation speed or select which exact one you want to play without some trial and error.

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                  • A acerbt@tweesecake.social

                    @pixelate @RandomFire @Bri @MewProjects this is a known issue but we have no idea why it's happening yet.

                    pixelate@tweesecake.socialP This user is from outside of this forum
                    pixelate@tweesecake.socialP This user is from outside of this forum
                    pixelate@tweesecake.social
                    wrote last edited by
                    #47

                    @acerbt @RandomFire @Bri @MewProjects I'm seeing if I can AI it into working. Now the game runs but touch screen taps don't work, so I'm gonna get that fixed. But the extreme 2 does work on Android now.

                    1 Reply Last reply
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                    • A acerbt@tweesecake.social

                      @pixelate @RandomFire @Bri @MewProjects this is a known issue but we have no idea why it's happening yet.

                      pixelate@tweesecake.socialP This user is from outside of this forum
                      pixelate@tweesecake.socialP This user is from outside of this forum
                      pixelate@tweesecake.social
                      wrote last edited by
                      #48

                      @acerbt @RandomFire @Bri @MewProjects And it works now!

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