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  3. The 19 ways to split a 2x2x2 cube into 2 equal tetracubes.

The 19 ways to split a 2x2x2 cube into 2 equal tetracubes.

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  • ruuddotorg@hachyderm.ioR This user is from outside of this forum
    ruuddotorg@hachyderm.ioR This user is from outside of this forum
    ruuddotorg@hachyderm.io
    wrote last edited by
    #1

    The 19 ways to split a 2x2x2 cube into 2 equal tetracubes.

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    meduz@m.nintendojo.frM tikitu@mastodon.socialT martincrownover@mastodon.gamedev.placeM swoonie@mastodon.ieS rntz@recurse.socialR 5 Replies Last reply
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    • ruuddotorg@hachyderm.ioR ruuddotorg@hachyderm.io

      The 19 ways to split a 2x2x2 cube into 2 equal tetracubes.

      Link Preview Image
      meduz@m.nintendojo.frM This user is from outside of this forum
      meduz@m.nintendojo.frM This user is from outside of this forum
      meduz@m.nintendojo.fr
      wrote last edited by
      #2

      @ruuddotorg Could it be that some of them are the same, but the overall results is rotated?

      It looks like the top left one, the one at the rightest right and the one in the center of the bottom line are the same. 👀

      swoonie@mastodon.ieS 1 Reply Last reply
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      • meduz@m.nintendojo.frM meduz@m.nintendojo.fr

        @ruuddotorg Could it be that some of them are the same, but the overall results is rotated?

        It looks like the top left one, the one at the rightest right and the one in the center of the bottom line are the same. 👀

        swoonie@mastodon.ieS This user is from outside of this forum
        swoonie@mastodon.ieS This user is from outside of this forum
        swoonie@mastodon.ie
        wrote last edited by
        #3

        @meduz @ruuddotorg
        👍

        If you fully account for mirroring and rotational symmetry, only 3 ways remain I think

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        • ruuddotorg@hachyderm.ioR ruuddotorg@hachyderm.io

          The 19 ways to split a 2x2x2 cube into 2 equal tetracubes.

          Link Preview Image
          tikitu@mastodon.socialT This user is from outside of this forum
          tikitu@mastodon.socialT This user is from outside of this forum
          tikitu@mastodon.social
          wrote last edited by
          #4

          @ruuddotorg I looked for symmetries in the layout and then realised there’s no privileged element to put in the center. Now I’m trying to figure out why 19, symmetry groups etc. Lovely stuff.

          ruuddotorg@hachyderm.ioR 1 Reply Last reply
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          • ruuddotorg@hachyderm.ioR ruuddotorg@hachyderm.io

            The 19 ways to split a 2x2x2 cube into 2 equal tetracubes.

            Link Preview Image
            martincrownover@mastodon.gamedev.placeM This user is from outside of this forum
            martincrownover@mastodon.gamedev.placeM This user is from outside of this forum
            martincrownover@mastodon.gamedev.place
            wrote last edited by
            #5

            @ruuddotorg Nice work, this is great!

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            • tikitu@mastodon.socialT tikitu@mastodon.social

              @ruuddotorg I looked for symmetries in the layout and then realised there’s no privileged element to put in the center. Now I’m trying to figure out why 19, symmetry groups etc. Lovely stuff.

              ruuddotorg@hachyderm.ioR This user is from outside of this forum
              ruuddotorg@hachyderm.ioR This user is from outside of this forum
              ruuddotorg@hachyderm.io
              wrote last edited by
              #6

              @tikitu There are 3 variants, one with 3 orientations (the “pancakes”), one with 4 orientations (the “y”) and one with 12 orientations (the “snakes”, actually 6 for each mirror image), for a total of 19.

              markgritter@mathstodon.xyzM 1 Reply Last reply
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              • ruuddotorg@hachyderm.ioR ruuddotorg@hachyderm.io

                @tikitu There are 3 variants, one with 3 orientations (the “pancakes”), one with 4 orientations (the “y”) and one with 12 orientations (the “snakes”, actually 6 for each mirror image), for a total of 19.

                markgritter@mathstodon.xyzM This user is from outside of this forum
                markgritter@mathstodon.xyzM This user is from outside of this forum
                markgritter@mathstodon.xyz
                wrote last edited by
                #7

                @ruuddotorg @tikitu It's neat that in this case we always get two equivalent pieces. For example in the decomposition of 4x4x4 cubes into 32-cube chunks I don't think this would be the case. We could start with two pancakes and then swap two cubes not related by a symmetry. (And of course for 3x3x3 same volume is impossible!)

                1 Reply Last reply
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                • ruuddotorg@hachyderm.ioR ruuddotorg@hachyderm.io

                  The 19 ways to split a 2x2x2 cube into 2 equal tetracubes.

                  Link Preview Image
                  swoonie@mastodon.ieS This user is from outside of this forum
                  swoonie@mastodon.ieS This user is from outside of this forum
                  swoonie@mastodon.ie
                  wrote last edited by
                  #8

                  @ruuddotorg
                  In any case the graphic design is ace

                  1 Reply Last reply
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                  • ruuddotorg@hachyderm.ioR ruuddotorg@hachyderm.io

                    The 19 ways to split a 2x2x2 cube into 2 equal tetracubes.

                    Link Preview Image
                    rntz@recurse.socialR This user is from outside of this forum
                    rntz@recurse.socialR This user is from outside of this forum
                    rntz@recurse.social
                    wrote last edited by
                    #9

                    @ruuddotorg if you allow disconnected tetracubes you get 28 more possibilities, I think, made by three disconnected-tetracube-within-2x2-cube shapes:

                    (1) a 2 cube line and another parallel 2 cube line diagonally opposite it. 3 orientations (one per axis).

                    (2) three cubes in an L shape plus a disconnected cube diagonally opposite the corner of the L. 8 (choices of corner) * 3 (orientations of L) = 24 orientations, I think.

                    (3) four disconnected cubes. 1 orientation, I think.

                    rntz@recurse.socialR 1 Reply Last reply
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                    • rntz@recurse.socialR rntz@recurse.social

                      @ruuddotorg if you allow disconnected tetracubes you get 28 more possibilities, I think, made by three disconnected-tetracube-within-2x2-cube shapes:

                      (1) a 2 cube line and another parallel 2 cube line diagonally opposite it. 3 orientations (one per axis).

                      (2) three cubes in an L shape plus a disconnected cube diagonally opposite the corner of the L. 8 (choices of corner) * 3 (orientations of L) = 24 orientations, I think.

                      (3) four disconnected cubes. 1 orientation, I think.

                      rntz@recurse.socialR This user is from outside of this forum
                      rntz@recurse.socialR This user is from outside of this forum
                      rntz@recurse.social
                      wrote last edited by
                      #10

                      @ruuddotorg argh, I think you have to divide the 24 orientations for (2) by some symmetry factor. I'm guessing in half but need to double-check...

                      EDIT: yeah, I think it's 12. you can generate them uniquely by starting with 2 pancakes (3 options) and then choosing one of the four corners in in the plane of their orientation to swap between the two pancakes. 3 * 4 = 12.

                      if this is right, that's 12+3+1 = 16 disconnected tetracube decompositions.

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