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  3. Right now it takes less (active) time from me to let Codex build a full feature in a Worktree, than it takes to open the project in Xcode, build and run it to test the result.

Right now it takes less (active) time from me to let Codex build a full feature in a Worktree, than it takes to open the project in Xcode, build and run it to test the result.

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  • myell0w@mindly.socialM This user is from outside of this forum
    myell0w@mindly.socialM This user is from outside of this forum
    myell0w@mindly.social
    wrote last edited by
    #1

    Right now it takes less (active) time from me to let Codex build a full feature in a Worktree, than it takes to open the project in Xcode, build and run it to test the result.

    I‘m surely missing some obvious tools to streamline that process, any suggestions?

    kyle@mister.computerK 1 Reply Last reply
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    • myell0w@mindly.socialM myell0w@mindly.social

      Right now it takes less (active) time from me to let Codex build a full feature in a Worktree, than it takes to open the project in Xcode, build and run it to test the result.

      I‘m surely missing some obvious tools to streamline that process, any suggestions?

      kyle@mister.computerK This user is from outside of this forum
      kyle@mister.computerK This user is from outside of this forum
      kyle@mister.computer
      wrote last edited by
      #2

      @myell0w I have not opened Xcode—literally—since November. No major extra third-party tools involved, just some vibecoded scripts and autowt for easy worktree management.

      https://irskep.github.io/autowt/

      This article covers all of the main points, and Codex can set most of it up for you.

      Link Preview Image
      Closing the Loop on iOS with Claude Code

      favicon

      (twocentstudios.com)

      My serup looks something like:

      - Makefiles that expose all necessary operations (eg make run/app, make test/package PACKAGE=Messaging)
      - Dedicated Simulator & DerivedData per worktree.

      myell0w@mindly.socialM 1 Reply Last reply
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      • kyle@mister.computerK kyle@mister.computer

        @myell0w I have not opened Xcode—literally—since November. No major extra third-party tools involved, just some vibecoded scripts and autowt for easy worktree management.

        https://irskep.github.io/autowt/

        This article covers all of the main points, and Codex can set most of it up for you.

        Link Preview Image
        Closing the Loop on iOS with Claude Code

        favicon

        (twocentstudios.com)

        My serup looks something like:

        - Makefiles that expose all necessary operations (eg make run/app, make test/package PACKAGE=Messaging)
        - Dedicated Simulator & DerivedData per worktree.

        myell0w@mindly.socialM This user is from outside of this forum
        myell0w@mindly.socialM This user is from outside of this forum
        myell0w@mindly.social
        wrote last edited by
        #3

        this sounds perfect, thank you!!

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          R relay@relay.mycrowd.ca shared this topic
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