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  3. it's silly how in 48hrs #DLSS5 went from no geometry or textures are changed, only lighting, to it being #genAI filter, to then not even being really #DLSS at all and it's not a postprocessing filter but AI that actually generates the frame.

it's silly how in 48hrs #DLSS5 went from no geometry or textures are changed, only lighting, to it being #genAI filter, to then not even being really #DLSS at all and it's not a postprocessing filter but AI that actually generates the frame.

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dlss5genaidlssnvidiagaming
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  • aleksandarilic@mastodon.socialA This user is from outside of this forum
    aleksandarilic@mastodon.socialA This user is from outside of this forum
    aleksandarilic@mastodon.social
    wrote last edited by
    #1

    it's silly how in 48hrs #DLSS5 went from no geometry or textures are changed, only lighting, to it being #genAI filter, to then not even being really #DLSS at all and it's not a postprocessing filter but AI that actually generates the frame.

    Not to mention comment wars from people who like the output vs people who don't vs people who actually understand what's going on vs people who think they understand what's going on.

    #Nvidia can't publish whitepaper on this fast enough.
    #gaming #games

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