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CIRCLE WITH A DOT

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  3. i think it's neat how every time i make something i get a little better at making things, and every time you rent the ability to make things from a slop machine you get a little worse at making things.

i think it's neat how every time i make something i get a little better at making things, and every time you rent the ability to make things from a slop machine you get a little worse at making things.

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  • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

    @areactis and also in this future, the countries where all the good tech jobs are and produce all the high tech products people actually want to use will be the ones that never adopt this shit

    aeva@mastodon.gamedev.placeA This user is from outside of this forum
    aeva@mastodon.gamedev.placeA This user is from outside of this forum
    aeva@mastodon.gamedev.place
    wrote last edited by
    #22

    @areactis alternatively, if you're not adverse to get rich quick schemes that are likely to blow up spectacularly any day now and aren't particularly worried about the ethics, you could probably be the one who comes away from all this laughing by getting one of those mythical highly paid ai jobs, hold your nose through it for a few years, live frugally and use the money to go back to school and career change to something that will benefit your local community after the coming crash.

    aeva@mastodon.gamedev.placeA areactis@mathstodon.xyzA 2 Replies Last reply
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    • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

      @areactis alternatively, if you're not adverse to get rich quick schemes that are likely to blow up spectacularly any day now and aren't particularly worried about the ethics, you could probably be the one who comes away from all this laughing by getting one of those mythical highly paid ai jobs, hold your nose through it for a few years, live frugally and use the money to go back to school and career change to something that will benefit your local community after the coming crash.

      aeva@mastodon.gamedev.placeA This user is from outside of this forum
      aeva@mastodon.gamedev.placeA This user is from outside of this forum
      aeva@mastodon.gamedev.place
      wrote last edited by
      #23

      @areactis however, I'm not myself willing to work for such a company, and a friend who works for one tells me they're really quite awful to work for if you aren't willing to drink the koolaid, so I'd advise against considering that alternative as solid career advice

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      • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

        @areactis alternatively, if you're not adverse to get rich quick schemes that are likely to blow up spectacularly any day now and aren't particularly worried about the ethics, you could probably be the one who comes away from all this laughing by getting one of those mythical highly paid ai jobs, hold your nose through it for a few years, live frugally and use the money to go back to school and career change to something that will benefit your local community after the coming crash.

        areactis@mathstodon.xyzA This user is from outside of this forum
        areactis@mathstodon.xyzA This user is from outside of this forum
        areactis@mathstodon.xyz
        wrote last edited by
        #24

        @aeva yeah, typically what I end up doing when I go that route is that I go into something vision related and end up specializing in classical techniques that are applied downstream of the ML magic (sometimes this involves meshes, sometimes image processing, once I got to do some tracking/controls adjacent stuff). Which was fun work back before the AI coding agents got good enough that it no longer made sense to ignore them. Honestly it's probably still fun, I also made the mistake of taking on a project that puts me inside the ML bits because I wanted to learn more about the ML bits. And *that* has turned into a few hard lessons about how knowing one set of things really well doesn't translate into knowing other things really well, especially if I don't already have decades of experience in the other things.

        Also also, the roles I land in these domains aren't nearly as lucrative as the ones my spouse reads about in the news and wants me to get.

        But yeah, the coding agents feel like they're too helpful to not use, but also too dangerous to use heavily, and I haven't settled on a middle ground that works for me. If you think that the right middle ground is "don't use them at all", I'm open to hearing you out.

        aeva@mastodon.gamedev.placeA 1 Reply Last reply
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        • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

          i think it's neat how every time i make something i get a little better at making things, and every time you rent the ability to make things from a slop machine you get a little worse at making things. imagine how talented we'll both be after a few years of this :3

          raven@fedi.raventhemaker.comR This user is from outside of this forum
          raven@fedi.raventhemaker.comR This user is from outside of this forum
          raven@fedi.raventhemaker.com
          wrote last edited by
          #25

          @aeva In my being required to use AI in my job, I have poked at ChatGPT in a problem-solving context, and it's clear how quickly I become unable to think for myself. "Let's just ask ChatGPT to get the creative juices flowing." And then I just spend the afternoon discussing the problem with an AI that has no true understanding of the problem, and I realize that a lot of what it suggests is pretty "empty," and I'd have been more productive on my own.

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          • areactis@mathstodon.xyzA areactis@mathstodon.xyz

            @aeva yeah, typically what I end up doing when I go that route is that I go into something vision related and end up specializing in classical techniques that are applied downstream of the ML magic (sometimes this involves meshes, sometimes image processing, once I got to do some tracking/controls adjacent stuff). Which was fun work back before the AI coding agents got good enough that it no longer made sense to ignore them. Honestly it's probably still fun, I also made the mistake of taking on a project that puts me inside the ML bits because I wanted to learn more about the ML bits. And *that* has turned into a few hard lessons about how knowing one set of things really well doesn't translate into knowing other things really well, especially if I don't already have decades of experience in the other things.

            Also also, the roles I land in these domains aren't nearly as lucrative as the ones my spouse reads about in the news and wants me to get.

            But yeah, the coding agents feel like they're too helpful to not use, but also too dangerous to use heavily, and I haven't settled on a middle ground that works for me. If you think that the right middle ground is "don't use them at all", I'm open to hearing you out.

            aeva@mastodon.gamedev.placeA This user is from outside of this forum
            aeva@mastodon.gamedev.placeA This user is from outside of this forum
            aeva@mastodon.gamedev.place
            wrote last edited by
            #26

            @areactis the research I've seen so far says that ai coding tools make you less productive but they also are good at convincing you that you were more productive. so to me it seems like this is a great opportunity to get ahead, just do what you need to do to cheese any metrics your employer may be keeping on your ai use, but don't actually use the tools.

            aeva@mastodon.gamedev.placeA 1 Reply Last reply
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            • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

              @areactis the research I've seen so far says that ai coding tools make you less productive but they also are good at convincing you that you were more productive. so to me it seems like this is a great opportunity to get ahead, just do what you need to do to cheese any metrics your employer may be keeping on your ai use, but don't actually use the tools.

              aeva@mastodon.gamedev.placeA This user is from outside of this forum
              aeva@mastodon.gamedev.placeA This user is from outside of this forum
              aeva@mastodon.gamedev.place
              wrote last edited by
              #27

              @areactis of course, that would require working for a company that is capable of recognizing who their top performers are, and if you're being graded on how many ai tokens you spend or whatever, you're probably not at such a company

              aeva@mastodon.gamedev.placeA 1 Reply Last reply
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              • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                @areactis of course, that would require working for a company that is capable of recognizing who their top performers are, and if you're being graded on how many ai tokens you spend or whatever, you're probably not at such a company

                aeva@mastodon.gamedev.placeA This user is from outside of this forum
                aeva@mastodon.gamedev.placeA This user is from outside of this forum
                aeva@mastodon.gamedev.place
                wrote last edited by
                #28

                @areactis but also, it seems like now is not really a good time to be looking for work as a programmer if you don't want to do this stuff. if you have stable work, your best bet might be staying, and if you have the free time, relying on hobby programming without AI is a good way to keep your skills sharp.

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                • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                  i think it's neat how every time i make something i get a little better at making things, and every time you rent the ability to make things from a slop machine you get a little worse at making things. imagine how talented we'll both be after a few years of this :3

                  lemgandi@mastodon.socialL This user is from outside of this forum
                  lemgandi@mastodon.socialL This user is from outside of this forum
                  lemgandi@mastodon.social
                  wrote last edited by
                  #29

                  @aeva

                  And every time I pick up my instrument and make music I get a little tiny bit better.

                  aeva@mastodon.gamedev.placeA 1 Reply Last reply
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                  • lemgandi@mastodon.socialL lemgandi@mastodon.social

                    @aeva

                    And every time I pick up my instrument and make music I get a little tiny bit better.

                    aeva@mastodon.gamedev.placeA This user is from outside of this forum
                    aeva@mastodon.gamedev.placeA This user is from outside of this forum
                    aeva@mastodon.gamedev.place
                    wrote last edited by
                    #30

                    @lemgandi and the world gets a tiny bit more beautiful 🙂

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                    • aeva@mastodon.gamedev.placeA aeva@mastodon.gamedev.place

                      i think it's neat how every time i make something i get a little better at making things, and every time you rent the ability to make things from a slop machine you get a little worse at making things. imagine how talented we'll both be after a few years of this :3

                      wizardofdocs@wandering.shopW This user is from outside of this forum
                      wizardofdocs@wandering.shopW This user is from outside of this forum
                      wizardofdocs@wandering.shop
                      wrote last edited by
                      #31

                      @aeva you may be the employable one now, but when your slop machine dies I'll still have my skills

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