Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Cyborg)
  • No Skin
Collapse
Brand Logo

CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. When I was a kid, my UI/UX class taught me that #prototypes should preferably be made by hand on paper so as not to give prospective customers the impression that the product was much further ahead than it really was

When I was a kid, my UI/UX class taught me that #prototypes should preferably be made by hand on paper so as not to give prospective customers the impression that the product was much further ahead than it really was

Scheduled Pinned Locked Moved Uncategorized
paretomockupprototypes
1 Posts 1 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • michael@westergaard.socialM This user is from outside of this forum
    michael@westergaard.socialM This user is from outside of this forum
    michael@westergaard.social
    wrote last edited by
    #1
    When I was a kid, my UI/UX class taught me that #prototypes should preferably be made by hand on paper so as not to give prospective customers the impression that the product was much further ahead than it really was.

    The reason is that for a non-techie it's hard to distinguish between a #mockup using proper widgets and the final application, so showing up with a computer-based mockup would make it hard to grasp that spending 20 hours on the mockup didn't mean the application would be ready in 40.

    It was essentially a trick to counter-act the #Pareto principle: that 20% of the work takes 80% of the effort.

    Making mockups using a confabulation engine ("#AI") goes in the complete opposite direction. Good luck explaining to customers that while it looks like the application is 90% done in 10 hours, you really have more than 90% of the effort left.
    1 Reply Last reply
    1
    0
    • R relay@relay.infosec.exchange shared this topic
    Reply
    • Reply as topic
    Log in to reply
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes


    • Login

    • Login or register to search.
    • First post
      Last post
    0
    • Categories
    • Recent
    • Tags
    • Popular
    • World
    • Users
    • Groups