so like.
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@eniko@mastodon.gamedev.place yeah, the more I look at what I do with computers, the more I complain of the fact that I can't find anything to replace VS. It's usually not even close, even with some of its feature actively getting worse over the past couple of years.
@bovaz maybe a windows VM running on linux?
but then the performance would probably be shit

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@eniko i've seen news that a lot of linux distros said they'll implement age verification to comply with laws. some flipped those laws off though
@0x0961h i mean it's an open source OS so i'm sure there'd be ways around it
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@bovaz maybe a windows VM running on linux?
but then the performance would probably be shit
@eniko@mastodon.gamedev.place what I used to have at work was a remote azure instance running Windows, where I had VS and all the development stuff. Then they decided they'd rather replace dev laptops more frequently, so we are back to having everything on our machines. -
@0x0961h i mean it's an open source OS so i'm sure there'd be ways around it
@eniko Oh definitely. From what I see "verification" in Linux so far is just "how old are you" "i'm 40000 years old" "thank you, enjoy your system"
Plus you can always download pre-ageverif ISO of a system

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@eniko Oh definitely. From what I see "verification" in Linux so far is just "how old are you" "i'm 40000 years old" "thank you, enjoy your system"
Plus you can always download pre-ageverif ISO of a system

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@deshipu except EU is going all in on age verification as well
@eniko @deshipu The EU system... I have mixed feelings about. I know a few of the researchers who contributed to the working group papers, and they're good people, concerned and even activists about privacy. (Bart Jacobs in the Netherlands is fucking awesome.)
There was an argument around 2022 "We should get an open source EU-wide privacy-protecting ID system and quick, because Apple and Google are sure as fuck going to do their own and if we don't, those will become the de facto standards."
At least in the early design it was supposed to preserve privacy as much as possible. Like, you can make it give a zero-knowledge proof of the boolean "Is this person over 18? Yes or no." without revealing any more information (Name, date of birth, age in years, etc.) The user can know what information the service is getting from it.
And it's open source so everyone can check that the software does indeed preserve privacy the way it should.
At least those were the design criteria going in. I need to check if they became realised.
I don't know, maybe I'm being naive, but overall, I'm glad the EU did this. They're the only Thing who could be big enough and willing enough to make sure a solution like this exists and enough services in the EU offer it as an option alongside just Apple, Google and Palantir that I can hopefully get away without one of the evil companies getting my ID.
And yeah, depressing that it came to this, but given the options in the world atm, I'm glad I'm living in the EU right now.
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thus far i've held off on switching to linux as a daily driver because i *really* don't wanna lose access to visual studio community edition, but if it's between visual studio and OS based age verification i will absolutely switch
@eniko@mastodon.gamedev.place I'm not sure if it would work for your needs, but could JetBrains Rider be an alternative to consider? If it could be a viable alternative for you, it could help set you free from Windows, or at least give you the option to switch later if you wanted to. I'm very much biased here, but I wouldn't want to wish Windows lock-in upon my worst enemy, so I'm just really hopeful there's a possible path forward/out here
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so like. does all the age verification bs make anyone else feel depressed? cause it makes me feel depressed. it makes me want to withdraw from the online world and computing altogether, to be honest, even though i can't actually afford to do that
@eniko yes and more so than i want to admit. i've met so many people online through discord servers and whatnot, i'm afraid that's not going to be possible in a few months. right now i'm waiting for fluxer to release their self-hostable version which i'm going to move my server to and hope everyone moves along with me. but damn, is it ever dire that we have to resort to shit like self-hosting our chat platforms...
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@eniko@mastodon.gamedev.place I'm not sure if it would work for your needs, but could JetBrains Rider be an alternative to consider? If it could be a viable alternative for you, it could help set you free from Windows, or at least give you the option to switch later if you wanted to. I'm very much biased here, but I wouldn't want to wish Windows lock-in upon my worst enemy, so I'm just really hopeful there's a possible path forward/out here

@jibsaram their free licenses do not cover commercial use and i would need their C# and their C/C++ one and i just don't have that kinda cash to burn
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@bovaz maybe a windows VM running on linux?
but then the performance would probably be shit

@eniko @bovaz this is my solution (vs2022 in a win10 vm on linux), although i only use the build tools so i can't really give a proper review of how the graphical interface works. i did install community edition at one point to generate an example/template project and from what i remember performance was ok, not fantastic but it got what i needed done
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@eniko @bovaz this is my solution (vs2022 in a win10 vm on linux), although i only use the build tools so i can't really give a proper review of how the graphical interface works. i did install community edition at one point to generate an example/template project and from what i remember performance was ok, not fantastic but it got what i needed done
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@eniko @bovaz this is my solution (vs2022 in a win10 vm on linux), although i only use the build tools so i can't really give a proper review of how the graphical interface works. i did install community edition at one point to generate an example/template project and from what i remember performance was ok, not fantastic but it got what i needed done
@krishean@tech.lgbt @eniko@mastodon.gamedev.place I don't know. Right now I'm editing stuff and debugging in a solution opened in VS2022, while I have another solution open in VS2022 as a reference for some functionality, and yet another in VS2026 as reference for a separate functionality. I opened the frontend solution in vscode.
Last time I tried something like this in a vm I had to force close it and find a different way. -
thus far i've held off on switching to linux as a daily driver because i *really* don't wanna lose access to visual studio community edition, but if it's between visual studio and OS based age verification i will absolutely switch
@eniko@mastodon.gamedev.place you could run an offline VM with a minimal windows install on linux. No updates or telemetry, but you should be able to use visual studio. If you want to compile code for windows on a linux system without a vm, you can also use mingw
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@jibsaram their free licenses do not cover commercial use and i would need their C# and their C/C++ one and i just don't have that kinda cash to burn
@eniko@mastodon.gamedev.place ah yes. Unless I'm mistaken all that should be included in their Rider subscription, but I understand that needing to commit to the ~$19/mo plan can be challenging. I sure hope you'll find a way to be happy with your technical environment. I'm very glad I made the full-time switch to Linux 5/6 years ago, even though in my case I was coming from macOS. I'll keep my fingers crossed you'll be able to find a way to do it too.
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@bovaz maybe a windows VM running on linux?
but then the performance would probably be shit

@eniko So as someone who's tried making windows games on a VM I can tell you that you definitely need a spare GPU to use *only* for the Windows VM -- but it can be a regular/bad one. I had mine on a super old RX 550.
Setting the VM up is an absolute pain in the ass, but once it's done it's done and it "just works". You'll also need something like Looking Glass for you to be able to access the VM in a window, or if you have a second monitor you can just make it output to that.
If you do that + give the VM enough cores and RAM, the performance should theoretically be only mildly worse than native. It was good enough for me at least.
But yeah, it's definitely something that'd take an entire weekend to get fully working correctly and with the least amount of pain points possible...
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thus far i've held off on switching to linux as a daily driver because i *really* don't wanna lose access to visual studio community edition, but if it's between visual studio and OS based age verification i will absolutely switch
@eniko I just made the jump on my main desktop this weekend after using Linux mostly on laptops and servers and stuff. There's a lot of relief from no longer feeling entirely at the mercy of Microsoft's random whims and desires
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@eniko@mastodon.gamedev.place you could run an offline VM with a minimal windows install on linux. No updates or telemetry, but you should be able to use visual studio. If you want to compile code for windows on a linux system without a vm, you can also use mingw
@Haijo7 have some serious concerns about performance when doing this while developing video games
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thus far i've held off on switching to linux as a daily driver because i *really* don't wanna lose access to visual studio community edition, but if it's between visual studio and OS based age verification i will absolutely switch
@eniko I've had good luck with Linux and using Rider instead,plus all the dotnet click tooling works pretty well on Linux. Not perfect, but works well
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@jibsaram their free licenses do not cover commercial use and i would need their C# and their C/C++ one and i just don't have that kinda cash to burn