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  3. @whitequark which one is the latter?

@whitequark which one is the latter?

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  • clarfonthey@toot.catC This user is from outside of this forum
    clarfonthey@toot.catC This user is from outside of this forum
    clarfonthey@toot.cat
    wrote last edited by
    #4

    @whitequark would fight more against this post but I literally chose to quit the discussion for the time being in the Rust community due to frustration

    but still sorta working on it since like. the team is in favour minus a few people's strong lack of support

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    • resistor@mastodon.onlineR This user is from outside of this forum
      resistor@mastodon.onlineR This user is from outside of this forum
      resistor@mastodon.online
      wrote last edited by
      #5

      @whitequark @IngaLovinde maybe I should give Zig another look…

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      • resistor@mastodon.onlineR This user is from outside of this forum
        resistor@mastodon.onlineR This user is from outside of this forum
        resistor@mastodon.online
        wrote last edited by
        #6

        @whitequark @IngaLovinde I’ve never used it in earnest, but I recall just not seeing the point of it previously.

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        • dpk@chaos.socialD This user is from outside of this forum
          dpk@chaos.socialD This user is from outside of this forum
          dpk@chaos.social
          wrote last edited by
          #7

          @whitequark Yeah I didn’t expect you meant it that way!

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          • ingalovinde@embracing.spaceI This user is from outside of this forum
            ingalovinde@embracing.spaceI This user is from outside of this forum
            ingalovinde@embracing.space
            wrote last edited by
            #8

            @whitequark @resistor zig is nice, I did some stuff with it too, and I miss some of its features in rust (my day job is mostly working with rust).

            But too relaxed for my taste to do large-scale complex projects in it. With rust, I can e.g. refactor things and if the code still compiles afterwards then it almost certainly works and the tests will almost certainly pass; but with zig it unfortunately feels much more difficult to do things like that, and with fewer guarantees.

            whitequark@social.treehouse.systemsW chaos@gts.schizofucked.monsterC 2 Replies Last reply
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            • ingalovinde@embracing.spaceI ingalovinde@embracing.space

              @whitequark @resistor zig is nice, I did some stuff with it too, and I miss some of its features in rust (my day job is mostly working with rust).

              But too relaxed for my taste to do large-scale complex projects in it. With rust, I can e.g. refactor things and if the code still compiles afterwards then it almost certainly works and the tests will almost certainly pass; but with zig it unfortunately feels much more difficult to do things like that, and with fewer guarantees.

              whitequark@social.treehouse.systemsW This user is from outside of this forum
              whitequark@social.treehouse.systemsW This user is from outside of this forum
              whitequark@social.treehouse.systems
              wrote last edited by
              #9

              @IngaLovinde @resistor yep, that is what i would expect

              unfortunately, tradeoffs exist

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              • ingalovinde@embracing.spaceI ingalovinde@embracing.space

                @whitequark @resistor zig is nice, I did some stuff with it too, and I miss some of its features in rust (my day job is mostly working with rust).

                But too relaxed for my taste to do large-scale complex projects in it. With rust, I can e.g. refactor things and if the code still compiles afterwards then it almost certainly works and the tests will almost certainly pass; but with zig it unfortunately feels much more difficult to do things like that, and with fewer guarantees.

                chaos@gts.schizofucked.monsterC This user is from outside of this forum
                chaos@gts.schizofucked.monsterC This user is from outside of this forum
                chaos@gts.schizofucked.monster
                wrote last edited by
                #10

                @resistor @whitequark @IngaLovinde agree, it eventually felt like if we wanted to add anything to our projects we'd have to refactor half the project to add it
                especially as we was using it in the pretty early days and ended up having to fork a good part of the stdlib just to get our program not crashing due to hitting unimplemented or 'unreachable' code paths
                it seems a lot better nowadays though and we've been considering trying it again for writing memory safe wrappers and abstractions

                ingalovinde@embracing.spaceI 1 Reply Last reply
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                • ingalovinde@embracing.spaceI ingalovinde@embracing.space

                  @whitequark oh nice, this was my guess but I wasn't sure about labor rights specifically

                  the_art_of_giving_up@mastodon.socialT This user is from outside of this forum
                  the_art_of_giving_up@mastodon.socialT This user is from outside of this forum
                  the_art_of_giving_up@mastodon.social
                  wrote last edited by
                  #11

                  @IngaLovinde @whitequark I must have missed some news, what is the relation of these languages and labor rights?

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                  • chaos@gts.schizofucked.monsterC chaos@gts.schizofucked.monster

                    @resistor @whitequark @IngaLovinde agree, it eventually felt like if we wanted to add anything to our projects we'd have to refactor half the project to add it
                    especially as we was using it in the pretty early days and ended up having to fork a good part of the stdlib just to get our program not crashing due to hitting unimplemented or 'unreachable' code paths
                    it seems a lot better nowadays though and we've been considering trying it again for writing memory safe wrappers and abstractions

                    ingalovinde@embracing.spaceI This user is from outside of this forum
                    ingalovinde@embracing.spaceI This user is from outside of this forum
                    ingalovinde@embracing.space
                    wrote last edited by
                    #12

                    @chaos @resistor @whitequark refactoring is not a problem per se. The problem is that with zig, it's much easier to break things accidentally without noticing during the refactoring than it is with rust (where almost all such accidental breakages will simply result in a compile-time error).

                    chaos@gts.schizofucked.monsterC 1 Reply Last reply
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                    • srazkvt@tech.lgbtS This user is from outside of this forum
                      srazkvt@tech.lgbtS This user is from outside of this forum
                      srazkvt@tech.lgbt
                      wrote last edited by
                      #13

                      @whitequark honestly even like 2 years ago (before llms became such a cancer on foss) i saw more of a future in zig than in rust

                      rust has for a long time been hostile to bootstrapping, abi compatibility (mostly being able to be used from other languages), and compiler reimplementation

                      it's still unsure how zig will fare for those, but honestly, i am more optimistic, and when meson/muon supports zig, i'm probably going to start using it

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                      • srazkvt@tech.lgbtS This user is from outside of this forum
                        srazkvt@tech.lgbtS This user is from outside of this forum
                        srazkvt@tech.lgbt
                        wrote last edited by
                        #14

                        @whitequark yeah, understandable. i mostly value reimplementability and compatibility, as that is how you empower people (imo), by providing a stable base, and rust is the opposite of that

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                        • lixou@hachyderm.ioL This user is from outside of this forum
                          lixou@hachyderm.ioL This user is from outside of this forum
                          lixou@hachyderm.io
                          wrote last edited by
                          #15

                          @whitequark good thing university taught rawdogging riscv assembly

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                          • srazkvt@tech.lgbtS This user is from outside of this forum
                            srazkvt@tech.lgbtS This user is from outside of this forum
                            srazkvt@tech.lgbt
                            wrote last edited by
                            #16

                            @whitequark i am fundamentally against making things hard to reimplement, especially compilers, because i want to put as little friction as possible in the way of people porting software in a language to their platform.

                            making reimplementations impossible isn't how you protect users, it's how you lock them to a specific technical instance, and to the whims of whoever decides the direction it goes. allowing reimplementations allow the users to at least partially put their trust into another party instead, giving them much more power

                            non standard extensions in compilers is not enough of a cost to not do it imo, since it is up to projects to be responsible about which extensions to use or not

                            PS: also fuck ISO sucks, requiring payment to have access to documentation is the opposite of empowerement, and we can have standards without ISO anyway

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                            • whitequark@social.treehouse.systemsW This user is from outside of this forum
                              whitequark@social.treehouse.systemsW This user is from outside of this forum
                              whitequark@social.treehouse.systems
                              wrote last edited by
                              #17

                              @SRAZKVT now, i don't think compilers should be intentionally hard to reimplement. i just don't think that "ease of reimplementation" is a valuable target to pursue on its own and it has a somewhat negative effect on the language overall; whether this negative effect will become a serious problem in practice basically depends on how homogeneous your culture is, i think

                              whitequark@social.treehouse.systemsW srazkvt@tech.lgbtS 2 Replies Last reply
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                              • srazkvt@tech.lgbtS This user is from outside of this forum
                                srazkvt@tech.lgbtS This user is from outside of this forum
                                srazkvt@tech.lgbt
                                wrote last edited by
                                #18

                                @whitequark it is up to the maintainer to decide which extensions they require, if a downstream user's compiler doesn't support it, then they can either add it to their compiler, patch the codebase to not require it, or go for something else instead

                                whitequark@social.treehouse.systemsW 1 Reply Last reply
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                                • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                                  @SRAZKVT now, i don't think compilers should be intentionally hard to reimplement. i just don't think that "ease of reimplementation" is a valuable target to pursue on its own and it has a somewhat negative effect on the language overall; whether this negative effect will become a serious problem in practice basically depends on how homogeneous your culture is, i think

                                  whitequark@social.treehouse.systemsW This user is from outside of this forum
                                  whitequark@social.treehouse.systemsW This user is from outside of this forum
                                  whitequark@social.treehouse.systems
                                  wrote last edited by
                                  #19

                                  @SRAZKVT or to put it in much more primitive terms: if you fork the language then have the decency to change the name, too

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                                  • srazkvt@tech.lgbtS srazkvt@tech.lgbt

                                    @whitequark it is up to the maintainer to decide which extensions they require, if a downstream user's compiler doesn't support it, then they can either add it to their compiler, patch the codebase to not require it, or go for something else instead

                                    whitequark@social.treehouse.systemsW This user is from outside of this forum
                                    whitequark@social.treehouse.systemsW This user is from outside of this forum
                                    whitequark@social.treehouse.systems
                                    wrote last edited by
                                    #20

                                    @SRAZKVT the practical outcome of all three cases is make-work

                                    srazkvt@tech.lgbtS 1 Reply Last reply
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                                    • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                                      @SRAZKVT now, i don't think compilers should be intentionally hard to reimplement. i just don't think that "ease of reimplementation" is a valuable target to pursue on its own and it has a somewhat negative effect on the language overall; whether this negative effect will become a serious problem in practice basically depends on how homogeneous your culture is, i think

                                      srazkvt@tech.lgbtS This user is from outside of this forum
                                      srazkvt@tech.lgbtS This user is from outside of this forum
                                      srazkvt@tech.lgbt
                                      wrote last edited by
                                      #21

                                      @whitequark obviously, it isn't absolute, but if you have the option as language designer between doing just syntax sugar around already existing features, or adding a whole new component, then the former should be prioritised

                                      1 Reply Last reply
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                                      • whitequark@social.treehouse.systemsW whitequark@social.treehouse.systems

                                        @SRAZKVT the practical outcome of all three cases is make-work

                                        srazkvt@tech.lgbtS This user is from outside of this forum
                                        srazkvt@tech.lgbtS This user is from outside of this forum
                                        srazkvt@tech.lgbt
                                        wrote last edited by
                                        #22

                                        @whitequark yes, making software work on a system it wasn't designed for is make-work, it would be regardless

                                        having more options on how to tackle makes it less bad though

                                        whitequark@social.treehouse.systemsW 1 Reply Last reply
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                                        • srazkvt@tech.lgbtS srazkvt@tech.lgbt

                                          @whitequark yes, making software work on a system it wasn't designed for is make-work, it would be regardless

                                          having more options on how to tackle makes it less bad though

                                          whitequark@social.treehouse.systemsW This user is from outside of this forum
                                          whitequark@social.treehouse.systemsW This user is from outside of this forum
                                          whitequark@social.treehouse.systems
                                          wrote last edited by
                                          #23

                                          @SRAZKVT there's several things implicit here that i don't really like:

                                          • placing the burden of making it work on the end user and/or maintainer (ocaml sidesteps this nicely by providing a baseline bytecode interpreter that's mostly fast enough; no language extensions are involved at any point)
                                          • biasing the language towards the endless scope-creep of implementations that gave us c instead of going "no, if you want this to run on a 8-bit AVR, get a different language, this one isn't fit for the use case" (which would leave everyone involved happier in those cases)
                                          srazkvt@tech.lgbtS 1 Reply Last reply
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