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  3. #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

#Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

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deepfakesdigitalforensic
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  • steel_virgin@eldritch.cafeS steel_virgin@eldritch.cafe

    @FabMusacchio in the soldiers pictures… there are like a hundred giveaways that it's fake easier to spot than the sligthly off parallel line.

    nothing makes sens. the chains ?? so much to say about them. Why ? where are they attached ? Why are they so unconsistent ?

    The uniforms that are not uniform. like. You had one job. The helmets… the nonesense "text". the collars. the trousers too large ? In the military ? I don't buy it. the shirt that looks heavy and "cargo" at the top bit they look light like an everyday summer shirt painted green. And what are those white dots ? The masks, what... what are are they ? are they masks or chinstrap ? and what do they seam to eat them, are they nervous ? They you look at the figures behind and find that they make less and less sens at each row. they sort of melt.
    And The guns. what are they. you can't even identify each parts of the weapon. and then you look a the hands. why are they blended ?

    and. look between the legs of the front figure. it like there are no one behind him.

    I could go on all day about so many obvious mistakes.

    It feels like an "early" Dall•e picture the way it kind of seems painted and blended.

    steel_virgin@eldritch.cafeS This user is from outside of this forum
    steel_virgin@eldritch.cafeS This user is from outside of this forum
    steel_virgin@eldritch.cafe
    wrote last edited by
    #65

    @FabMusacchio I find it so frustrating that we're trying to find mathematical proof that it's fake where it so obvious. Just watch the pictures !!! I hate these times.

    isaackuo@spacey.spaceI 1 Reply Last reply
    0
    • funkylab@mastodon.socialF funkylab@mastodon.social

      @leah agreed, I just wished the technique they described came with that as a warning, because the (obviously generated, "read" the uniform patches) hallway picture shown would be a *prime* candidate for taking with a fisheye lens or a similarly distorting lens; and the piece of flooring used to extrapolate the straight lines is already honestly too short in the example to be sure. I cannot, over the length of maybe 50px, draw a 1000px line with < 1° error.

      @f4grx @mansr @nCrazed @FabMusacchio

      f4grx@chaos.socialF This user is from outside of this forum
      f4grx@chaos.socialF This user is from outside of this forum
      f4grx@chaos.social
      wrote last edited by
      #66

      @funkylab @leah @mansr @nCrazed @FabMusacchio also wth are these chains doing here lol

      1 Reply Last reply
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      • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

        #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

        🌍 https://scim.ag/42dMPBg

        davidm_yeg@beige.partyD This user is from outside of this forum
        davidm_yeg@beige.partyD This user is from outside of this forum
        davidm_yeg@beige.party
        wrote last edited by
        #67

        @FabMusacchio

        Good points… except the bad one: the dinosaur graphic shows a line connecting different toes to the horizon

        wpalant@infosec.exchangeW 1 Reply Last reply
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        • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

          #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

          🌍 https://scim.ag/42dMPBg

          gordonfawks@rubber.socialG This user is from outside of this forum
          gordonfawks@rubber.socialG This user is from outside of this forum
          gordonfawks@rubber.social
          wrote last edited by
          #68

          @FabMusacchio What is wild to me is that any photoshopper worth their salt in 2005 wouldn't have screwed the lighting or reflections up.

          1 Reply Last reply
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          • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

            #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

            🌍 https://scim.ag/42dMPBg

            courtcan@mastodon.socialC This user is from outside of this forum
            courtcan@mastodon.socialC This user is from outside of this forum
            courtcan@mastodon.social
            wrote last edited by
            #69

            @FabMusacchio Plus, in the first photo, those lines of "moving" soldiers are just a little too perfect. Nobody can march in formation without *some* deviation.

            1 Reply Last reply
            0
            • em0nm4stodon@infosec.exchangeE em0nm4stodon@infosec.exchange shared this topic
            • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

              #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

              🌍 https://scim.ag/42dMPBg

              jfparis@rouge.eu.orgJ This user is from outside of this forum
              jfparis@rouge.eu.orgJ This user is from outside of this forum
              jfparis@rouge.eu.org
              wrote last edited by
              #70

              @FabMusacchio Interesting. Should models be able to learn this?

              hikhvar@norden.socialH 1 Reply Last reply
              0
              • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                🌍 https://scim.ag/42dMPBg

                axolotl1@gaygeek.socialA This user is from outside of this forum
                axolotl1@gaygeek.socialA This user is from outside of this forum
                axolotl1@gaygeek.social
                wrote last edited by
                #71

                @FabMusacchio so basically you can determine if an image is a fake using parallel lines. Neat.

                1 Reply Last reply
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                • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                  #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                  🌍 https://scim.ag/42dMPBg

                  klara@drupal.communityK This user is from outside of this forum
                  klara@drupal.communityK This user is from outside of this forum
                  klara@drupal.community
                  wrote last edited by
                  #72

                  @FabMusacchio Another group of lines I often follow is from the knees, and from the backbone/visible parts of hip, towards the hip joints.
                  Years of anatomical drawing lessons paying of.

                  1 Reply Last reply
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                  • mansr@society.oftrolls.comM mansr@society.oftrolls.com

                    @FabMusacchio How does this method handle lens distortion?

                    klara@drupal.communityK This user is from outside of this forum
                    klara@drupal.communityK This user is from outside of this forum
                    klara@drupal.community
                    wrote last edited by
                    #73

                    @mansr @FabMusacchio the middle lines should still meet, the outer ones will cross a little bit in an orderly manner. Not the second to the left and the third to the right.

                    1 Reply Last reply
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                    • steel_virgin@eldritch.cafeS steel_virgin@eldritch.cafe

                      @FabMusacchio I find it so frustrating that we're trying to find mathematical proof that it's fake where it so obvious. Just watch the pictures !!! I hate these times.

                      isaackuo@spacey.spaceI This user is from outside of this forum
                      isaackuo@spacey.spaceI This user is from outside of this forum
                      isaackuo@spacey.space
                      wrote last edited by
                      #74

                      @Steel_Virgin @FabMusacchio The goal wasn't to show that picture was fake. The goal was to show the technique of analyzing vanishing point perspective errors.

                      steel_virgin@eldritch.cafeS 1 Reply Last reply
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                      • aearo@dragon.styleA aearo@dragon.style

                        @FabMusacchio

                        Ooooh - what I like about this is, unlike a lot of "here's how you spot this stuff" advice, these seem like maybe things AI-generated images will have a *very* hard time ever getting consistently right.

                        isaackuo@spacey.spaceI This user is from outside of this forum
                        isaackuo@spacey.spaceI This user is from outside of this forum
                        isaackuo@spacey.space
                        wrote last edited by
                        #75

                        @aearo @FabMusacchio What's interesting to me is WHY AI generated images will maybe never get it right.

                        Put simply, the consumers of the AI generated images do not care whether or not all the lines properly converge onto a vanishing point. Human vision may care about weird extra fingers, but vanishing point convergence? Nope. Don't care.

                        Human viewers will never notice these perspective errors, so AI models have no incentive to fix them.

                        aearo@dragon.styleA 1 Reply Last reply
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                        • leah@blahaj.socialL leah@blahaj.social

                          @f4grx @FabMusacchio sun rays are parallel, yet they meet at a point...?

                          leadore@sunny.gardenL This user is from outside of this forum
                          leadore@sunny.gardenL This user is from outside of this forum
                          leadore@sunny.garden
                          wrote last edited by
                          #76

                          @leah @f4grx @FabMusacchio

                          It's not the sun's rays that meet at a point, it's the lines from the objects' shadows to the corresponding points on the objects that should meet at a point.

                          The statement about the sun's rays being effectively parallel just means that the direction of the light source can be considered the same for all objects.

                          seachaint@masto.hackers.townS 1 Reply Last reply
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                          • R relay@relay.mycrowd.ca shared this topic
                          • jfparis@rouge.eu.orgJ jfparis@rouge.eu.org

                            @FabMusacchio Interesting. Should models be able to learn this?

                            hikhvar@norden.socialH This user is from outside of this forum
                            hikhvar@norden.socialH This user is from outside of this forum
                            hikhvar@norden.social
                            wrote last edited by
                            #77

                            @jfparis as soon as there are programs to do those analysis automatically, this will be used as feedback loop for the models....

                            @FabMusacchio

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                            • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                              #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                              🌍 https://scim.ag/42dMPBg

                              tphinney@typo.socialT This user is from outside of this forum
                              tphinney@typo.socialT This user is from outside of this forum
                              tphinney@typo.social
                              wrote last edited by
                              #78

                              @FabMusacchio In the third photo, the second paragraph of added text contradicts the first paragraph. (The first paragraph is correct, and the second is false. What is wrong is not a slightly inconsistent vanishing point, it is that the shadows are at visibly different angles in the first place. There should be no measurable vanishing point at all.)

                              1 Reply Last reply
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                              • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                                #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                                🌍 https://scim.ag/42dMPBg

                                peteriskrisjanis@toot.lvP This user is from outside of this forum
                                peteriskrisjanis@toot.lvP This user is from outside of this forum
                                peteriskrisjanis@toot.lv
                                wrote last edited by
                                #79

                                @FabMusacchio soldier faces behind front ones are melting as well. But this is more scientific approach and will work all the time

                                1 Reply Last reply
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                                • tk@social.apreslanu.itT tk@social.apreslanu.it

                                  @nartagnan en fait, je vois même pas comment intégrer ça au process d'entrainement, sans que cela devienne une machine à gaz, ce qui est déjà le cas however, genre encoder un raytracer

                                  @legendarybassoon @grototo @AudeCaussarieu

                                  youen@pouet.spaceY This user is from outside of this forum
                                  youen@pouet.spaceY This user is from outside of this forum
                                  youen@pouet.space
                                  wrote last edited by
                                  #80

                                  @tk @nartagnan @legendarybassoon @grototo @AudeCaussarieu

                                  Générer plein d'images par IA, demander a des petites sous payées de dessiner les lignes fuites. On fait deux jeux de données : les images avec un seul point d'intersection et les autres. On rajoute des vrais images dans la première catégorie. On lance l'entraînement d’un modèle ou un fine tunning d’un modèle existant.

                                  nartagnan@mstdn.frN 1 Reply Last reply
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                                  • youen@pouet.spaceY youen@pouet.space

                                    @tk @nartagnan @legendarybassoon @grototo @AudeCaussarieu

                                    Générer plein d'images par IA, demander a des petites sous payées de dessiner les lignes fuites. On fait deux jeux de données : les images avec un seul point d'intersection et les autres. On rajoute des vrais images dans la première catégorie. On lance l'entraînement d’un modèle ou un fine tunning d’un modèle existant.

                                    nartagnan@mstdn.frN This user is from outside of this forum
                                    nartagnan@mstdn.frN This user is from outside of this forum
                                    nartagnan@mstdn.fr
                                    wrote last edited by
                                    #81

                                    @youen
                                    @tk @legendarybassoon @grototo @AudeCaussarieu

                                    Oui, c'est faisable.
                                    Mais se concentrer sur X c'est délaisser Y.
                                    Au début, quand il fallait compter les doigts des mains, les modeles qui étaient bons sur les mains étaient mauvais sur le reste.

                                    L'amélioration n'est venue qu'en multipllant le nb de paramètre des modèles. Et donc le coût de génération d'une seule image.

                                    C'est exponentiel.

                                    Et j'ose croire qu'il n'y a plu moyen de multiplier encore par 2 leurs coûts, sans revenus.

                                    1 Reply Last reply
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                                    • isaackuo@spacey.spaceI isaackuo@spacey.space

                                      @aearo @FabMusacchio What's interesting to me is WHY AI generated images will maybe never get it right.

                                      Put simply, the consumers of the AI generated images do not care whether or not all the lines properly converge onto a vanishing point. Human vision may care about weird extra fingers, but vanishing point convergence? Nope. Don't care.

                                      Human viewers will never notice these perspective errors, so AI models have no incentive to fix them.

                                      aearo@dragon.styleA This user is from outside of this forum
                                      aearo@dragon.styleA This user is from outside of this forum
                                      aearo@dragon.style
                                      wrote last edited by
                                      #82

                                      @isaackuo @FabMusacchio

                                      That, but I also think it's a really hard, abstract thing to train the models on regardless.

                                      I could be wrong about this! Maybe it's easier than I think. But it's not like you can just say to the model "oh yeah, and make sure all the edges of things follow the rules of perspective." It has to learn those rules the same way it learns everything else - basically, by looking at a bunch of examples and getting a "feel" for what's right. (Well, "a feel" = "the values of the model's weights updated to produce this result" and so forth, but yunno.)

                                      But it's not the kind of detail that immediately jumps out, as long as it's not *too* wrong. Observing it requires both figuring out which lines are relevant, and knowing how those lines should behave, and image-gen AI has no special ability to do either of those things. It has no ability to follow rules precisely.

                                      The fact that human brains can also look at the pictures and not immediately go "wait, that's wrong" gives me confidence that AI models won't get it either. Even humans generally need to get out a ruler and start measuring. I think it's hard for human brains to just see it for pretty much the same reason it's hard for AI, but until AGI is a thing, strategies like "know the rules concretely" and "draw a line with a ruler" are more or less out of reach for the AI.

                                      isaackuo@spacey.spaceI 1 Reply Last reply
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                                      • aearo@dragon.styleA aearo@dragon.style

                                        @isaackuo @FabMusacchio

                                        That, but I also think it's a really hard, abstract thing to train the models on regardless.

                                        I could be wrong about this! Maybe it's easier than I think. But it's not like you can just say to the model "oh yeah, and make sure all the edges of things follow the rules of perspective." It has to learn those rules the same way it learns everything else - basically, by looking at a bunch of examples and getting a "feel" for what's right. (Well, "a feel" = "the values of the model's weights updated to produce this result" and so forth, but yunno.)

                                        But it's not the kind of detail that immediately jumps out, as long as it's not *too* wrong. Observing it requires both figuring out which lines are relevant, and knowing how those lines should behave, and image-gen AI has no special ability to do either of those things. It has no ability to follow rules precisely.

                                        The fact that human brains can also look at the pictures and not immediately go "wait, that's wrong" gives me confidence that AI models won't get it either. Even humans generally need to get out a ruler and start measuring. I think it's hard for human brains to just see it for pretty much the same reason it's hard for AI, but until AGI is a thing, strategies like "know the rules concretely" and "draw a line with a ruler" are more or less out of reach for the AI.

                                        isaackuo@spacey.spaceI This user is from outside of this forum
                                        isaackuo@spacey.spaceI This user is from outside of this forum
                                        isaackuo@spacey.space
                                        wrote last edited by
                                        #83

                                        @aearo @FabMusacchio My guess is that there might be some "secret sauce" to improving stable diffusion generated 3D CGI models. Right now they're kinda crap but there is WAY LESS training data available.

                                        But if normal typical 2D images could be "reverse engineered" into 3D models, then that could be a plausible path to fixing all the perspective and lighting errors, as well as allowing better looking stuff with reflections and refraction and such.

                                        1 Reply Last reply
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                                        • fabmusacchio@mastodon.socialF fabmusacchio@mastodon.social

                                          #Deepfakes are everywhere, but #DigitalForensics investigators are fighting back:

                                          🌍 https://scim.ag/42dMPBg

                                          mattdm@hachyderm.ioM This user is from outside of this forum
                                          mattdm@hachyderm.ioM This user is from outside of this forum
                                          mattdm@hachyderm.io
                                          wrote last edited by
                                          #84

                                          @FabMusacchio

                                          This kind of thing will only be useful briefly for forensics, because immediately after that they can become feedback for the image generators — keep refining until this analysis passes.

                                          1 Reply Last reply
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