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  3. unearthed test track from a few years ago

unearthed test track from a few years ago

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  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

    unearthed test track from a few years ago

    was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

    (so a good chunk of it was culled from the bit of the set i was working on then)

    miunau@meow.socialM This user is from outside of this forum
    miunau@meow.socialM This user is from outside of this forum
    miunau@meow.social
    wrote last edited by
    #17

    @sean_ae put up some shelving listening to this. the hihat made me think i'm in a restaurant with cutlery hitting the plate nearby..

    miunau@meow.socialM 1 Reply Last reply
    0
    • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

      unearthed test track from a few years ago

      was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

      (so a good chunk of it was culled from the bit of the set i was working on then)

      nnirror@post.lurk.orgN This user is from outside of this forum
      nnirror@post.lurk.orgN This user is from outside of this forum
      nnirror@post.lurk.org
      wrote last edited by
      #18

      @sean_ae that reed modeling lead synth (if that’s what that is) is so great, recognize that from the 2022 - sets.

      was navigating around tracks in Live trickier than in Max? I feel like one benefit of Max is that everything is in one view, curious if you were able to work around that when presumably different devices are spread around different tracks

      sean_ae@post.lurk.orgS zinn@zirk.usZ 2 Replies Last reply
      0
      • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

        unearthed test track from a few years ago

        was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

        (so a good chunk of it was culled from the bit of the set i was working on then)

        tylersouth___@mastodon.socialT This user is from outside of this forum
        tylersouth___@mastodon.socialT This user is from outside of this forum
        tylersouth___@mastodon.social
        wrote last edited by
        #19

        @sean_ae loving this (esp 04:44)

        sean_ae@post.lurk.orgS 1 Reply Last reply
        0
        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

          @Lime yeah basically it's just a patch which is a port of the global patch from the rig, and 3 different patches for each of the slot types i use (seq, synth, fx), and the patches all communicate at global/slot level via send/rcv pairs

          they p much ignore Live's sequencing, and have to really cos i don't use note on/off

          i did make a couple more patches to convert from our protocol to midi and back but i barely use them cos it's a bit awkward (out from the seqs is fine but back from Live's seq is a bit weird cos the synth/fx patches expect durations, so i have to fix the durations, which, yeah not great)

          lime@post.lurk.orgL This user is from outside of this forum
          lime@post.lurk.orgL This user is from outside of this forum
          lime@post.lurk.org
          wrote last edited by
          #20

          @sean_ae i see yeah, pretty cool architecture i think i might port something similar since i got a more usable project than before

          might also prob help to route some stuff since i either use seq slots or trigger everything with tidalcycles/strudel through midi or osc

          but yeah i guess my main concerns are to properly recall presets/sets & also to manage sound output to mix & record so i'll prob do that lol

          1 Reply Last reply
          0
          • nnirror@post.lurk.orgN nnirror@post.lurk.org

            @sean_ae that reed modeling lead synth (if that’s what that is) is so great, recognize that from the 2022 - sets.

            was navigating around tracks in Live trickier than in Max? I feel like one benefit of Max is that everything is in one view, curious if you were able to work around that when presumably different devices are spread around different tracks

            sean_ae@post.lurk.orgS This user is from outside of this forum
            sean_ae@post.lurk.orgS This user is from outside of this forum
            sean_ae@post.lurk.org
            wrote last edited by
            #21

            @nnirror yeah it's way faster just working in Max - everything's right there, way lower CPU usage, no faffing between channels, and no overview so no losing the thread, can stay in the zone etc

            but obvs in Live i can record to a timeline and do audio editing, which is something i'm prob never gonna add to the rig, so it's worth having but not ideal ykwim

            i mean Max is a realtime environment, i know Live tries to be that but to me it's only realtime as far as clip triggering goes

            nnirror@post.lurk.orgN 1 Reply Last reply
            0
            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

              unearthed test track from a few years ago

              was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

              (so a good chunk of it was culled from the bit of the set i was working on then)

              wirlwirlwind@sunny.gardenW This user is from outside of this forum
              wirlwirlwind@sunny.gardenW This user is from outside of this forum
              wirlwirlwind@sunny.garden
              wrote last edited by
              #22

              @sean_ae this is sick!!! i picked up a book recently that talked about audio processing in matlab. i think you've said previously that you learned javascript to use in max, but have you tried any other things that go deeper into the programming side of things? had a bit of a resurgence recently seems to be getting quite popular online.

              sean_ae@post.lurk.orgS 1 Reply Last reply
              0
              • tylersouth___@mastodon.socialT tylersouth___@mastodon.social

                @sean_ae loving this (esp 04:44)

                sean_ae@post.lurk.orgS This user is from outside of this forum
                sean_ae@post.lurk.orgS This user is from outside of this forum
                sean_ae@post.lurk.org
                wrote last edited by
                #23

                @tylersouth___ ye olde PPG waveforms

                1 Reply Last reply
                0
                • wirlwirlwind@sunny.gardenW wirlwirlwind@sunny.garden

                  @sean_ae this is sick!!! i picked up a book recently that talked about audio processing in matlab. i think you've said previously that you learned javascript to use in max, but have you tried any other things that go deeper into the programming side of things? had a bit of a resurgence recently seems to be getting quite popular online.

                  sean_ae@post.lurk.orgS This user is from outside of this forum
                  sean_ae@post.lurk.orgS This user is from outside of this forum
                  sean_ae@post.lurk.org
                  wrote last edited by
                  #24

                  @wirlwirlwind i've never used matlab for sound stuff but it sounds like it could be fun for sure

                  1 Reply Last reply
                  0
                  • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                    @nnirror yeah it's way faster just working in Max - everything's right there, way lower CPU usage, no faffing between channels, and no overview so no losing the thread, can stay in the zone etc

                    but obvs in Live i can record to a timeline and do audio editing, which is something i'm prob never gonna add to the rig, so it's worth having but not ideal ykwim

                    i mean Max is a realtime environment, i know Live tries to be that but to me it's only realtime as far as clip triggering goes

                    nnirror@post.lurk.orgN This user is from outside of this forum
                    nnirror@post.lurk.orgN This user is from outside of this forum
                    nnirror@post.lurk.org
                    wrote last edited by
                    #25

                    @sean_ae fo sho, makes sense and easy to like, randomly drop in an effect device ontop of a chain while playing in live. definitely can see how both would have their benefits and worth exploring 👍🏻

                    sean_ae@post.lurk.orgS 1 Reply Last reply
                    0
                    • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                      unearthed test track from a few years ago

                      was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                      (so a good chunk of it was culled from the bit of the set i was working on then)

                      zweikreise@ravenation.clubZ This user is from outside of this forum
                      zweikreise@ravenation.clubZ This user is from outside of this forum
                      zweikreise@ravenation.club
                      wrote last edited by
                      #26

                      @sean_ae love the way it floats away and then the beat comes back clanging on metal bars and wooden structures with that swelling pad underneath. the lead synth in the first half does sound similar to the "clarinet"-like bit in the 2024 live sets to me?

                      sean_ae@post.lurk.orgS 1 Reply Last reply
                      0
                      • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                        unearthed test track from a few years ago

                        was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                        (so a good chunk of it was culled from the bit of the set i was working on then)

                        pabloctz@mastodon.socialP This user is from outside of this forum
                        pabloctz@mastodon.socialP This user is from outside of this forum
                        pabloctz@mastodon.social
                        wrote last edited by
                        #27

                        @sean_ae at least some peole still posting beautiful stuff

                        sean_ae@post.lurk.orgS 1 Reply Last reply
                        0
                        • zweikreise@ravenation.clubZ zweikreise@ravenation.club

                          @sean_ae love the way it floats away and then the beat comes back clanging on metal bars and wooden structures with that swelling pad underneath. the lead synth in the first half does sound similar to the "clarinet"-like bit in the 2024 live sets to me?

                          sean_ae@post.lurk.orgS This user is from outside of this forum
                          sean_ae@post.lurk.orgS This user is from outside of this forum
                          sean_ae@post.lurk.org
                          wrote last edited by
                          #28

                          @zweikreise yeah it's the same pipe sound, almost same drums as well on that bit

                          1 Reply Last reply
                          0
                          • pabloctz@mastodon.socialP pabloctz@mastodon.social

                            @sean_ae at least some peole still posting beautiful stuff

                            sean_ae@post.lurk.orgS This user is from outside of this forum
                            sean_ae@post.lurk.orgS This user is from outside of this forum
                            sean_ae@post.lurk.org
                            wrote last edited by
                            #29

                            @pabloctz 🙏

                            1 Reply Last reply
                            0
                            • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                              unearthed test track from a few years ago

                              was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                              (so a good chunk of it was culled from the bit of the set i was working on then)

                              G This user is from outside of this forum
                              G This user is from outside of this forum
                              galarem@mastodon.social
                              wrote last edited by
                              #30

                              @sean_ae I'm so used to the live version of this material that hearing this is really screwing with my head. Everything's totally recontextualized. I feel like I'm hearing noises from later in the megaset too.

                              What's going on with that ambient coil-esque drone in the middle? It's so pretty.... was that made for this track specifically?

                              Side note love when you guys work with swing.

                              sean_ae@post.lurk.orgS 1 Reply Last reply
                              0
                              • nnirror@post.lurk.orgN nnirror@post.lurk.org

                                @sean_ae fo sho, makes sense and easy to like, randomly drop in an effect device ontop of a chain while playing in live. definitely can see how both would have their benefits and worth exploring 👍🏻

                                sean_ae@post.lurk.orgS This user is from outside of this forum
                                sean_ae@post.lurk.orgS This user is from outside of this forum
                                sean_ae@post.lurk.org
                                wrote last edited by
                                #31

                                @nnirror esp useful for doing remixes 😄

                                1 Reply Last reply
                                0
                                • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                  unearthed test track from a few years ago

                                  was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                  (so a good chunk of it was culled from the bit of the set i was working on then)

                                  nixtrove@ohai.socialN This user is from outside of this forum
                                  nixtrove@ohai.socialN This user is from outside of this forum
                                  nixtrove@ohai.social
                                  wrote last edited by
                                  #32
                                  This post is deleted!
                                  sean_ae@post.lurk.orgS 1 Reply Last reply
                                  0
                                  • G galarem@mastodon.social

                                    @sean_ae I'm so used to the live version of this material that hearing this is really screwing with my head. Everything's totally recontextualized. I feel like I'm hearing noises from later in the megaset too.

                                    What's going on with that ambient coil-esque drone in the middle? It's so pretty.... was that made for this track specifically?

                                    Side note love when you guys work with swing.

                                    sean_ae@post.lurk.orgS This user is from outside of this forum
                                    sean_ae@post.lurk.orgS This user is from outside of this forum
                                    sean_ae@post.lurk.org
                                    wrote last edited by
                                    #33

                                    @Galarem yeah the middle and end bits were just following the thread in Live and seeing where it went

                                    didn't have a plan really it just happened that way

                                    G 1 Reply Last reply
                                    0
                                    • nixtrove@ohai.socialN nixtrove@ohai.social

                                      This post is deleted!

                                      sean_ae@post.lurk.orgS This user is from outside of this forum
                                      sean_ae@post.lurk.orgS This user is from outside of this forum
                                      sean_ae@post.lurk.org
                                      wrote last edited by
                                      #34

                                      @Nixtrove ✊

                                      1 Reply Last reply
                                      0
                                      • miunau@meow.socialM miunau@meow.social

                                        @sean_ae put up some shelving listening to this. the hihat made me think i'm in a restaurant with cutlery hitting the plate nearby..

                                        miunau@meow.socialM This user is from outside of this forum
                                        miunau@meow.socialM This user is from outside of this forum
                                        miunau@meow.social
                                        wrote last edited by
                                        #35

                                        @sean_ae also i cant not associate the scratch sound with the king's speech in katamari damacy

                                        1 Reply Last reply
                                        0
                                        • sean_ae@post.lurk.orgS sean_ae@post.lurk.org

                                          unearthed test track from a few years ago

                                          was trying a new (at the time) m4l port of our rig - a lot closer to the way the rig works in Max than the older port we used on SIGN/PLUS

                                          (so a good chunk of it was culled from the bit of the set i was working on then)

                                          noxin@c.imN This user is from outside of this forum
                                          noxin@c.imN This user is from outside of this forum
                                          noxin@c.im
                                          wrote last edited by
                                          #36

                                          @sean_ae super funky 🤌

                                          1 Reply Last reply
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