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CIRCLE WITH A DOT

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  3. Annndddd it's merged (in master).

Annndddd it's merged (in master).

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xmppmovimdiscord
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  • movim@piaille.frM This user is from outside of this forum
    movim@piaille.frM This user is from outside of this forum
    movim@piaille.fr
    wrote last edited by
    #1

    Annndddd it's merged (in master).

    +516 lines added and -2249 lines removed. Because sometimes you can make more with less ๐Ÿ˜ฝ.

    So for now you'll be able to join and leave audio and video calls in one click. You can also see who is calling in real-time in all the Groups you joined. ๐Ÿ‘€

    The microphone level has been redesigned and the UI is now refreshing smoothly. ๐ŸŽ™๏ธ

    Everything is working in full P2P and is based on the XMPP standard. No platform specific protocol.

    You want to interoperate with Movim? Implement XEP-0272: Multiparty Jingle. Et voilร ! โœจ

    Discord, brace yourself, FOSS, standard and federated alternatives are coming!

    #xmpp #movim #discord

    Link Preview Image
    benpate@mastodon.socialB einsiedlerspiel@todon.nlE sharpcheddargoblin@reclusive.blogS 3 Replies Last reply
    1
    0
    • movim@piaille.frM movim@piaille.fr

      Annndddd it's merged (in master).

      +516 lines added and -2249 lines removed. Because sometimes you can make more with less ๐Ÿ˜ฝ.

      So for now you'll be able to join and leave audio and video calls in one click. You can also see who is calling in real-time in all the Groups you joined. ๐Ÿ‘€

      The microphone level has been redesigned and the UI is now refreshing smoothly. ๐ŸŽ™๏ธ

      Everything is working in full P2P and is based on the XMPP standard. No platform specific protocol.

      You want to interoperate with Movim? Implement XEP-0272: Multiparty Jingle. Et voilร ! โœจ

      Discord, brace yourself, FOSS, standard and federated alternatives are coming!

      #xmpp #movim #discord

      Link Preview Image
      benpate@mastodon.socialB This user is from outside of this forum
      benpate@mastodon.socialB This user is from outside of this forum
      benpate@mastodon.social
      wrote last edited by
      #2

      @movim

      This sounds amazing. Well done, you all!

      And, thank you for putting so much thought and care into building a great open source tool. Youโ€™re really making a difference.

      movim@piaille.frM 1 Reply Last reply
      0
      • benpate@mastodon.socialB benpate@mastodon.social

        @movim

        This sounds amazing. Well done, you all!

        And, thank you for putting so much thought and care into building a great open source tool. Youโ€™re really making a difference.

        movim@piaille.frM This user is from outside of this forum
        movim@piaille.frM This user is from outside of this forum
        movim@piaille.fr
        wrote last edited by
        #3

        @benpate ๐Ÿซถ

        1 Reply Last reply
        0
        • movim@piaille.frM movim@piaille.fr

          Annndddd it's merged (in master).

          +516 lines added and -2249 lines removed. Because sometimes you can make more with less ๐Ÿ˜ฝ.

          So for now you'll be able to join and leave audio and video calls in one click. You can also see who is calling in real-time in all the Groups you joined. ๐Ÿ‘€

          The microphone level has been redesigned and the UI is now refreshing smoothly. ๐ŸŽ™๏ธ

          Everything is working in full P2P and is based on the XMPP standard. No platform specific protocol.

          You want to interoperate with Movim? Implement XEP-0272: Multiparty Jingle. Et voilร ! โœจ

          Discord, brace yourself, FOSS, standard and federated alternatives are coming!

          #xmpp #movim #discord

          Link Preview Image
          einsiedlerspiel@todon.nlE This user is from outside of this forum
          einsiedlerspiel@todon.nlE This user is from outside of this forum
          einsiedlerspiel@todon.nl
          wrote last edited by
          #4

          @movim

          is there some documentation on how resource intensive running movim is? (serverside i mean)

          divyaranjan@mathstodon.xyzD 1 Reply Last reply
          0
          • einsiedlerspiel@todon.nlE einsiedlerspiel@todon.nl

            @movim

            is there some documentation on how resource intensive running movim is? (serverside i mean)

            divyaranjan@mathstodon.xyzD This user is from outside of this forum
            divyaranjan@mathstodon.xyzD This user is from outside of this forum
            divyaranjan@mathstodon.xyz
            wrote last edited by
            #5

            @einsiedlerspiel @movim https://mov.im/community/pubsub.movim.eu/Movim/6ad17552-2246-48da-b15f-d2e649b7e433

            einsiedlerspiel@todon.nlE 1 Reply Last reply
            0
            • movim@piaille.frM movim@piaille.fr

              Annndddd it's merged (in master).

              +516 lines added and -2249 lines removed. Because sometimes you can make more with less ๐Ÿ˜ฝ.

              So for now you'll be able to join and leave audio and video calls in one click. You can also see who is calling in real-time in all the Groups you joined. ๐Ÿ‘€

              The microphone level has been redesigned and the UI is now refreshing smoothly. ๐ŸŽ™๏ธ

              Everything is working in full P2P and is based on the XMPP standard. No platform specific protocol.

              You want to interoperate with Movim? Implement XEP-0272: Multiparty Jingle. Et voilร ! โœจ

              Discord, brace yourself, FOSS, standard and federated alternatives are coming!

              #xmpp #movim #discord

              Link Preview Image
              sharpcheddargoblin@reclusive.blogS This user is from outside of this forum
              sharpcheddargoblin@reclusive.blogS This user is from outside of this forum
              sharpcheddargoblin@reclusive.blog
              wrote last edited by
              #6

              @movim every line of code is a liability.

              1 Reply Last reply
              0
              • divyaranjan@mathstodon.xyzD divyaranjan@mathstodon.xyz

                @einsiedlerspiel @movim https://mov.im/community/pubsub.movim.eu/Movim/6ad17552-2246-48da-b15f-d2e649b7e433

                einsiedlerspiel@todon.nlE This user is from outside of this forum
                einsiedlerspiel@todon.nlE This user is from outside of this forum
                einsiedlerspiel@todon.nl
                wrote last edited by
                #7

                @divyaranjan @movim

                i was hoping for some absolute numbers.

                (i found a mention of ~10mb ram per connected user in the latest release blog post)

                1 Reply Last reply
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