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CIRCLE WITH A DOT

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  3. Working on a high-precision audio playback engine.

Working on a high-precision audio playback engine.

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  • mdc@mstdn.caM This user is from outside of this forum
    mdc@mstdn.caM This user is from outside of this forum
    mdc@mstdn.ca
    wrote last edited by
    #1

    Working on a high-precision audio playback engine. Working on audio stuff kind of sucks because I can't play music while I code

    anthracite@dragon.styleA 1 Reply Last reply
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    • mdc@mstdn.caM mdc@mstdn.ca

      Working on a high-precision audio playback engine. Working on audio stuff kind of sucks because I can't play music while I code

      anthracite@dragon.styleA This user is from outside of this forum
      anthracite@dragon.styleA This user is from outside of this forum
      anthracite@dragon.style
      wrote last edited by
      #2

      @mdc

      This is one thing I absolutely do not miss about animation, playing music is incompatible with constantly checking how the art is syncing up to the dialogue/music/etc.

      mdc@mstdn.caM 1 Reply Last reply
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      • anthracite@dragon.styleA anthracite@dragon.style

        @mdc

        This is one thing I absolutely do not miss about animation, playing music is incompatible with constantly checking how the art is syncing up to the dialogue/music/etc.

        mdc@mstdn.caM This user is from outside of this forum
        mdc@mstdn.caM This user is from outside of this forum
        mdc@mstdn.ca
        wrote last edited by
        #3

        @anthracite

        I can't imagine how tedious that process is

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