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  3. We need to separate “tech” companies from videogames.

We need to separate “tech” companies from videogames.

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  • dkesserich@mastodon.gamedev.placeD dkesserich@mastodon.gamedev.place

    @yurisizov I'm reminded of that DF Q&A video from a while back where one of the questions was about how things like RTX Remix screw with artistic intent and Alex shaking his head like he didn't think it mattered.

    yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
    yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
    yurisizov@mastodon.gamedev.place
    wrote last edited by
    #10

    @DKesserich They’ve been disappointing for a long time, yeah. And I can’t really tell if this is them cowardly making sure Nvidia doesn’t blacklist them (like they do with honest reviewers), or if they are genuinely completely apathetic to the art form rendering tech is supposed to be made for.

    Either way, games are like empty benchmarks for them. Not something to be appreciated.

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    • yurisizov@mastodon.gamedev.placeY yurisizov@mastodon.gamedev.place

      We need to separate “tech” companies from videogames. This level of ghoulishness is insufferable. This is not progress in visual tech. This is defacing of an art form by people with ugly souls.

      Link Preview Image
      Nvidia's new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series

      A massive technological leap for graphics - and we've been hands-on with four games. - <video url=" after their hands-on DLSS 5 experience, Rich Leadbette...

      favicon

      Digital Foundry (www.digitalfoundry.net)

      okr@sunny.gardenO This user is from outside of this forum
      okr@sunny.gardenO This user is from outside of this forum
      okr@sunny.garden
      wrote last edited by
      #11

      @yurisizov I really hope that this slopification of game art will result in more studios going for stylized and unique art direction, just to stand out from games embracing this crap. Makes me want to re-install Dishonored or Bioshock Infinite more than anything.

      yurisizov@mastodon.gamedev.placeY 1 Reply Last reply
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      • yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
        yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
        yurisizov@mastodon.gamedev.place
        wrote last edited by
        #12

        @RoseThorndyke I think that’s what they call “neural rendering”, a.k.a. what if genai imagined the entire image roughly based on the original frame, ditching any artistic intent, style, and voice.

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        • okr@sunny.gardenO okr@sunny.garden

          @yurisizov I really hope that this slopification of game art will result in more studios going for stylized and unique art direction, just to stand out from games embracing this crap. Makes me want to re-install Dishonored or Bioshock Infinite more than anything.

          yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
          yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
          yurisizov@mastodon.gamedev.place
          wrote last edited by
          #13

          @okr Thing is, as a developer you won’t have a say here. Maybe not this time, but eventually their goal is to replace your voice and input.

          okr@sunny.gardenO 1 Reply Last reply
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          • yurisizov@mastodon.gamedev.placeY yurisizov@mastodon.gamedev.place

            @okr Thing is, as a developer you won’t have a say here. Maybe not this time, but eventually their goal is to replace your voice and input.

            okr@sunny.gardenO This user is from outside of this forum
            okr@sunny.gardenO This user is from outside of this forum
            okr@sunny.garden
            wrote last edited by
            #14

            @yurisizov I get that the end goal is selling this as a filter that you can feed any input and make it "realistic" (can't wait for the visual nightmares it produces) and in the end: if players want to do that, who's gonna stop them. But I truly believe that games with unique and intentional art (even if it's simple/stylized) will stand out and be appreciated more for what they are once everything else is turned into slop. Or at least, I hope so...

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            • yurisizov@mastodon.gamedev.placeY yurisizov@mastodon.gamedev.place

              We need to separate “tech” companies from videogames. This level of ghoulishness is insufferable. This is not progress in visual tech. This is defacing of an art form by people with ugly souls.

              Link Preview Image
              Nvidia's new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series

              A massive technological leap for graphics - and we've been hands-on with four games. - <video url=" after their hands-on DLSS 5 experience, Rich Leadbette...

              favicon

              Digital Foundry (www.digitalfoundry.net)

              eobet@oldbytes.spaceE This user is from outside of this forum
              eobet@oldbytes.spaceE This user is from outside of this forum
              eobet@oldbytes.space
              wrote last edited by
              #15

              @yurisizov so anyone can soon slopify/yassify any game at the very cheap cost of just a whole nother highend graphics card! 🧟

              That's one way to try to increase your sales, I guess... 🤦‍♀️

              1 Reply Last reply
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              • yurisizov@mastodon.gamedev.placeY yurisizov@mastodon.gamedev.place

                We need to separate “tech” companies from videogames. This level of ghoulishness is insufferable. This is not progress in visual tech. This is defacing of an art form by people with ugly souls.

                Link Preview Image
                Nvidia's new DLSS 5 Brings Photo-Realistic Lighting To RTX 50-Series

                A massive technological leap for graphics - and we've been hands-on with four games. - <video url=" after their hands-on DLSS 5 experience, Rich Leadbette...

                favicon

                Digital Foundry (www.digitalfoundry.net)

                jigend@mastodon.socialJ This user is from outside of this forum
                jigend@mastodon.socialJ This user is from outside of this forum
                jigend@mastodon.social
                wrote last edited by
                #16

                @yurisizov I find it hard to believe that someone would have been satisfied at this and call their creation complete.

                Link Preview Image
                yurisizov@mastodon.gamedev.placeY 1 Reply Last reply
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                • jigend@mastodon.socialJ jigend@mastodon.social

                  @yurisizov I find it hard to believe that someone would have been satisfied at this and call their creation complete.

                  Link Preview Image
                  yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
                  yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
                  yurisizov@mastodon.gamedev.place
                  wrote last edited by
                  #17

                  @JigenD Why? And why does it matter what you think is qualified to be the end result of someone else’s creative process? Open the article, if you will, there are screenshots from other games, including the new RE. Even if you are somehow an authority on what constitutes finished art, I’m sure that example will be sufficient.

                  But like… What the fuck is wrong with you? Hell!..

                  jigend@mastodon.socialJ 1 Reply Last reply
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                  • yurisizov@mastodon.gamedev.placeY yurisizov@mastodon.gamedev.place

                    @JigenD Why? And why does it matter what you think is qualified to be the end result of someone else’s creative process? Open the article, if you will, there are screenshots from other games, including the new RE. Even if you are somehow an authority on what constitutes finished art, I’m sure that example will be sufficient.

                    But like… What the fuck is wrong with you? Hell!..

                    jigend@mastodon.socialJ This user is from outside of this forum
                    jigend@mastodon.socialJ This user is from outside of this forum
                    jigend@mastodon.social
                    wrote last edited by
                    #18

                    @yurisizov The idea that everything that already exists is pure and complete and perfect and new things are to be shunned and hated isn't a new one, but it is a bad opinion to have.

                    There's some objective problems with the tech they showed off, and some imagined ones by the community, unfortunately. I probably wouldn't call it 'good enough' to get the DLSS title, but I also think it is objectively improving the fidelity 80% of the time.

                    1 Reply Last reply
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                    • yurisizov@mastodon.gamedev.placeY yurisizov@mastodon.gamedev.place

                      Also, fuck Digital Foundry. Like, seriously. That level of oozing over shit Nvidia peddles is disgusting. (and not new for them)

                      lps@mograph.socialL This user is from outside of this forum
                      lps@mograph.socialL This user is from outside of this forum
                      lps@mograph.social
                      wrote last edited by
                      #19

                      @yurisizov I'm sure this will help game performance as well, ha ha. Most gamers I know will sacrifice fidelity for frames all day;)

                      yurisizov@mastodon.gamedev.placeY 1 Reply Last reply
                      0
                      • lps@mograph.socialL lps@mograph.social

                        @yurisizov I'm sure this will help game performance as well, ha ha. Most gamers I know will sacrifice fidelity for frames all day;)

                        yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
                        yurisizov@mastodon.gamedev.placeY This user is from outside of this forum
                        yurisizov@mastodon.gamedev.place
                        wrote last edited by
                        #20

                        @lps Well, this does require two 5090s at the moment, so clearly this is going to work out great!

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