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  3. I finally plugged GPT-3 into @pastelapp to generate color palettes from text prompts, and it just does exactly what I hoped it might do.

I finally plugged GPT-3 into @pastelapp to generate color palettes from text prompts, and it just does exactly what I hoped it might do.

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  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

    I think @pastelapp for iOS and macOS 26 is now 'visually complete' ahead of the September event, which means I have to start thinking about marketing screenshots. I'm very happy with how this turned out, even if it took a while to get there

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    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.socialS This user is from outside of this forum
    stroughtonsmith@mastodon.social
    wrote on last edited by
    #36

    I don’t think I’ll ever get used to how good iPadOS 26 looks on an external display. If you have an M1 iPad or higher, I implore you to give it a try

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    stroughtonsmith@mastodon.socialS 1 Reply Last reply
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    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

      I don’t think I’ll ever get used to how good iPadOS 26 looks on an external display. If you have an M1 iPad or higher, I implore you to give it a try

      Link Preview Image
      stroughtonsmith@mastodon.socialS This user is from outside of this forum
      stroughtonsmith@mastodon.socialS This user is from outside of this forum
      stroughtonsmith@mastodon.social
      wrote on last edited by
      #37

      Giving Pastel a v2.4.1 today on macOS to update everything that looked blurry on a non-Retina display, as it's been a long time since I've given it a pass and some system metrics have changed lately that need round()ing. It's real hard to tell the difference from a JPEG, but here's a before/after

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      stroughtonsmith@mastodon.socialS 1 Reply Last reply
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      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

        Giving Pastel a v2.4.1 today on macOS to update everything that looked blurry on a non-Retina display, as it's been a long time since I've given it a pass and some system metrics have changed lately that need round()ing. It's real hard to tell the difference from a JPEG, but here's a before/after

        Link Preview ImageLink Preview Image
        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.socialS This user is from outside of this forum
        stroughtonsmith@mastodon.social
        wrote on last edited by
        #38

        The next minor version of @pastelapp will support exporting color palettes to Pixelmator Pro (on the Mac, at least, as they don't support that on iOS)

        Update: now available!

        Link Preview Image
        Pastel App - App Store

        Download Pastel by Steven Troughton-Smith on the App Store. See screenshots, ratings and reviews, user tips, and more apps like Pastel.

        favicon

        App Store (apps.apple.com)

        stroughtonsmith@mastodon.socialS 1 Reply Last reply
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        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

          The next minor version of @pastelapp will support exporting color palettes to Pixelmator Pro (on the Mac, at least, as they don't support that on iOS)

          Update: now available!

          Link Preview Image
          Pastel App - App Store

          Download Pastel by Steven Troughton-Smith on the App Store. See screenshots, ratings and reviews, user tips, and more apps like Pastel.

          favicon

          App Store (apps.apple.com)

          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.socialS This user is from outside of this forum
          stroughtonsmith@mastodon.social
          wrote on last edited by
          #39

          (Did I just spend the day reverse-engineering their proprietary color palette format? Yes.)

          stroughtonsmith@mastodon.socialS 1 Reply Last reply
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          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

            (Did I just spend the day reverse-engineering their proprietary color palette format? Yes.)

            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.socialS This user is from outside of this forum
            stroughtonsmith@mastodon.social
            wrote on last edited by
            #40

            The next version of Pastel tackles a bunch of things, including revamped undo/redo support. I recently added pinch-zoom to the image importer, too. Paying attention to lots of little corners of the app that haven't seen love in a while — time for a polish pass now that Liquid Glass is no longer taking up all of my development time

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            stroughtonsmith@mastodon.socialS 1 Reply Last reply
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            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

              The next version of Pastel tackles a bunch of things, including revamped undo/redo support. I recently added pinch-zoom to the image importer, too. Paying attention to lots of little corners of the app that haven't seen love in a while — time for a polish pass now that Liquid Glass is no longer taking up all of my development time

              Link Preview Image
              stroughtonsmith@mastodon.socialS This user is from outside of this forum
              stroughtonsmith@mastodon.socialS This user is from outside of this forum
              stroughtonsmith@mastodon.social
              wrote on last edited by
              #41

              Venturing out into the Great Unknown, I have finally made the switch from single-purchase to subscriptions in @pastelapp, for new customers, after talking about it for years.

              I should have done it years ago, but the risk of the floor falling out from under me scared me off. Better late than never!

              I'm much better prepared to handle the initial financial shock today, and as I've migrated everything to StoreKit 2 I've been really impressed by how easy Apple has made it to implement subscriptions

              stroughtonsmith@mastodon.socialS 1 Reply Last reply
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              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                Venturing out into the Great Unknown, I have finally made the switch from single-purchase to subscriptions in @pastelapp, for new customers, after talking about it for years.

                I should have done it years ago, but the risk of the floor falling out from under me scared me off. Better late than never!

                I'm much better prepared to handle the initial financial shock today, and as I've migrated everything to StoreKit 2 I've been really impressed by how easy Apple has made it to implement subscriptions

                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.socialS This user is from outside of this forum
                stroughtonsmith@mastodon.social
                wrote on last edited by
                #42

                Why subscriptions? A one-time purchase revenue graph, even for a moderately successful app, looks like this. Yet work required only increases in complexity — Pastel has had 40 multiplatform updates since it launched in 2020, including two system UI redesigns, and a whole new OS (visionOS).

                One-time purchases just aren't sustainable, unless the product itself is also one-and-done — and that's just not possible on a moving target like Apple's OSes. Revenue can't be inversely proportional to time

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                stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                  Why subscriptions? A one-time purchase revenue graph, even for a moderately successful app, looks like this. Yet work required only increases in complexity — Pastel has had 40 multiplatform updates since it launched in 2020, including two system UI redesigns, and a whole new OS (visionOS).

                  One-time purchases just aren't sustainable, unless the product itself is also one-and-done — and that's just not possible on a moving target like Apple's OSes. Revenue can't be inversely proportional to time

                  Link Preview Image
                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.socialS This user is from outside of this forum
                  stroughtonsmith@mastodon.social
                  wrote on last edited by
                  #43

                  I've tried to make Pastel's subscription pricing as unobtrusive as possible. As it stands:

                  • Existing paid users are grandfathered in and don't have to subscribe
                  • New users can subscribe for $2/mo or $10/year, with two-week free trials
                  • If you are on an OS version that I know won't be supported going forward (though I haven't decided to drop support yet), you won't see subscription options at all, only the legacy one-time purchase (now $20)

                  TL;DR, if you already own the app, you won't notice

                  stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                  • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                    I've tried to make Pastel's subscription pricing as unobtrusive as possible. As it stands:

                    • Existing paid users are grandfathered in and don't have to subscribe
                    • New users can subscribe for $2/mo or $10/year, with two-week free trials
                    • If you are on an OS version that I know won't be supported going forward (though I haven't decided to drop support yet), you won't see subscription options at all, only the legacy one-time purchase (now $20)

                    TL;DR, if you already own the app, you won't notice

                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.socialS This user is from outside of this forum
                    stroughtonsmith@mastodon.social
                    wrote on last edited by
                    #44

                    All of this is subject to change in the future, but I have no plans to do so. And this model, by and large, is what I will be doing with @broadcastsapp with Broadcasts 4.

                    There is so much I'd like to be able to do in both apps that requires investment, and the only way I can justify it is if the revenue line is going in the right direction, otherwise that time needs to go into new products. I would like to do both things! So Pastel gets to be my test case, and we'll see how it goes

                    stroughtonsmith@mastodon.socialS 1 Reply Last reply
                    0
                    • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                      All of this is subject to change in the future, but I have no plans to do so. And this model, by and large, is what I will be doing with @broadcastsapp with Broadcasts 4.

                      There is so much I'd like to be able to do in both apps that requires investment, and the only way I can justify it is if the revenue line is going in the right direction, otherwise that time needs to go into new products. I would like to do both things! So Pastel gets to be my test case, and we'll see how it goes

                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                      stroughtonsmith@mastodon.socialS This user is from outside of this forum
                      stroughtonsmith@mastodon.social
                      wrote on last edited by
                      #45

                      Taking another crack at the 'Gallery' tab in Pastel, while I have the codebase open. The idea is to provide a vehicle to offer new/refreshed curated collections of palettes without stomping on the built-in presets. Also a way to recover deleted presets. I'm reasonably happy with the idea so far (though content and UI is still temporary). Ideally they would have illustrated key art of some kind, but in lieu of that I'll have to find some other way to visualize collections

                      Link Preview ImageLink Preview Image
                      stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                      • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                        Taking another crack at the 'Gallery' tab in Pastel, while I have the codebase open. The idea is to provide a vehicle to offer new/refreshed curated collections of palettes without stomping on the built-in presets. Also a way to recover deleted presets. I'm reasonably happy with the idea so far (though content and UI is still temporary). Ideally they would have illustrated key art of some kind, but in lieu of that I'll have to find some other way to visualize collections

                        Link Preview ImageLink Preview Image
                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.socialS This user is from outside of this forum
                        stroughtonsmith@mastodon.social
                        wrote on last edited by
                        #46

                        53,000 devices have updated to the latest version of Pastel over the past day, and it has done 350K (unique) units over its lifetime (which is several multiples of Broadcasts). I've always been generous with the free tiers in my apps, but I think I might have massively overdone it with Pastel. If even 1% of Pastel's users paid for a subscription, that would be a salary unto itself and allow me do so much more with the app. Hard not to feel sheepish about how much I've left on the table

                        stroughtonsmith@mastodon.socialS 1 Reply Last reply
                        0
                        • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                          53,000 devices have updated to the latest version of Pastel over the past day, and it has done 350K (unique) units over its lifetime (which is several multiples of Broadcasts). I've always been generous with the free tiers in my apps, but I think I might have massively overdone it with Pastel. If even 1% of Pastel's users paid for a subscription, that would be a salary unto itself and allow me do so much more with the app. Hard not to feel sheepish about how much I've left on the table

                          stroughtonsmith@mastodon.socialS This user is from outside of this forum
                          stroughtonsmith@mastodon.socialS This user is from outside of this forum
                          stroughtonsmith@mastodon.social
                          wrote on last edited by
                          #47

                          (Broadcasts, in fact, is my third most-popular app by unit count. Fourth, if I include an app I sunset long ago. But it does make the most money, by far)

                          stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                          • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                            (Broadcasts, in fact, is my third most-popular app by unit count. Fourth, if I include an app I sunset long ago. But it does make the most money, by far)

                            stroughtonsmith@mastodon.socialS This user is from outside of this forum
                            stroughtonsmith@mastodon.socialS This user is from outside of this forum
                            stroughtonsmith@mastodon.social
                            wrote on last edited by
                            #48

                            Working on a bunch of quality of life updates and bug fixes for Pastel this week, including a little bit of new UI, and some improved behavior

                            stroughtonsmith@mastodon.socialS 1 Reply Last reply
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                            • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                              Working on a bunch of quality of life updates and bug fixes for Pastel this week, including a little bit of new UI, and some improved behavior

                              stroughtonsmith@mastodon.socialS This user is from outside of this forum
                              stroughtonsmith@mastodon.socialS This user is from outside of this forum
                              stroughtonsmith@mastodon.social
                              wrote last edited by
                              #49

                              It's far too early to do any real data analysis on Pastel's switch to a subscription model, but I can say that for as much as people complain about subscriptions online, the actual numbers don't seem to back it up. Actual unit sales of Pastel are up 3X from when it was a non-subscription payment, and most of them are the yearly sub not the monthly option. It's fascinating to watch. Makes it so much easier to budget development time to go towards improving Pastel, too, so I've been updating it

                              danmorgan@vmst.ioD 1 Reply Last reply
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                              • stroughtonsmith@mastodon.socialS stroughtonsmith@mastodon.social

                                It's far too early to do any real data analysis on Pastel's switch to a subscription model, but I can say that for as much as people complain about subscriptions online, the actual numbers don't seem to back it up. Actual unit sales of Pastel are up 3X from when it was a non-subscription payment, and most of them are the yearly sub not the monthly option. It's fascinating to watch. Makes it so much easier to budget development time to go towards improving Pastel, too, so I've been updating it

                                danmorgan@vmst.ioD This user is from outside of this forum
                                danmorgan@vmst.ioD This user is from outside of this forum
                                danmorgan@vmst.io
                                wrote last edited by
                                #50

                                @stroughtonsmith I have one minor wrinkle. When I copy the hex code of a color from Pastel to an Adobe program I have to delete the octothorpe or Indesign/Illustrator/Photoshop doesn’t accept the color correctly. I think it always changes go black because it is assuming the code is without the #. This is an Adobe problem I realize, but could we have a pref to toggle so I can copy the next code without the leading octothorpe?

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