Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Cyborg)
  • No Skin
Collapse
Brand Logo

CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. Are we stuck with the same Desktop UX forever?

Are we stuck with the same Desktop UX forever?

Scheduled Pinned Locked Moved Uncategorized
15 Posts 5 Posters 40 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • impactology@mastodon.socialI This user is from outside of this forum
    impactology@mastodon.socialI This user is from outside of this forum
    impactology@mastodon.social
    wrote on last edited by
    #1

    Are we stuck with the same Desktop UX forever? by Scott Jenson @scottjenson | Ubuntu Summit 25.10

    - YouTube

    Auf YouTube findest du die angesagtesten Videos und Tracks. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder gleich der ganzen Welt teilen.

    favicon

    (www.youtube.com)

    "Desktop UX hasn't meaningfully changed in 20 years"

    "This talk focuses on that evil little term “UX/UI,” which is responsible for so much confusion and tension in open-source projects. Not only does it unnecessarily pit programmers against designers, but it also limits our vision of what we could be doing

    impactology@mastodon.socialI 1 Reply Last reply
    0
    • impactology@mastodon.socialI impactology@mastodon.social

      Are we stuck with the same Desktop UX forever? by Scott Jenson @scottjenson | Ubuntu Summit 25.10

      - YouTube

      Auf YouTube findest du die angesagtesten Videos und Tracks. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder gleich der ganzen Welt teilen.

      favicon

      (www.youtube.com)

      "Desktop UX hasn't meaningfully changed in 20 years"

      "This talk focuses on that evil little term “UX/UI,” which is responsible for so much confusion and tension in open-source projects. Not only does it unnecessarily pit programmers against designers, but it also limits our vision of what we could be doing

      impactology@mastodon.socialI This user is from outside of this forum
      impactology@mastodon.socialI This user is from outside of this forum
      impactology@mastodon.social
      wrote on last edited by
      #2

      Ink & Switch is doing something worth knowing about. They fund small 1–3 person teams to do open-source research tight focus, 4 months. 3 months building a prototype, 1 month writing a paper about what worked and what didn't. Everything is open source: the code, the paper, all of it.

      What makes it powerful is the compounding effect, universities pick it up, build on top of it, and suddenly you have a whole open-source research community growing from a tiny seed, all on a shoestring budget.

      Link Preview Image
      impactology@mastodon.socialI 1 Reply Last reply
      0
      • impactology@mastodon.socialI impactology@mastodon.social

        Ink & Switch is doing something worth knowing about. They fund small 1–3 person teams to do open-source research tight focus, 4 months. 3 months building a prototype, 1 month writing a paper about what worked and what didn't. Everything is open source: the code, the paper, all of it.

        What makes it powerful is the compounding effect, universities pick it up, build on top of it, and suddenly you have a whole open-source research community growing from a tiny seed, all on a shoestring budget.

        Link Preview Image
        impactology@mastodon.socialI This user is from outside of this forum
        impactology@mastodon.socialI This user is from outside of this forum
        impactology@mastodon.social
        wrote on last edited by
        #3

        The speaker calls it a role model for how we should fund and grow open-source UX research. Hard to disagree.

        impactology@mastodon.socialI 1 Reply Last reply
        0
        • impactology@mastodon.socialI impactology@mastodon.social

          The speaker calls it a role model for how we should fund and grow open-source UX research. Hard to disagree.

          impactology@mastodon.socialI This user is from outside of this forum
          impactology@mastodon.socialI This user is from outside of this forum
          impactology@mastodon.social
          wrote on last edited by
          #4

          "The way I like to phrase it is I hate the term UX/UI with the heat of a thousand sons"

          "It is the most destructive term we have inflicted upon ourselves because it confuses everybody. So when I started back in the 80s we called it human interface and then as things went along it turned into UI. Same job we just were kind of like oh it's UI now. And then Don Norman and his friends came along and they called it UX still design"

          impactology@mastodon.socialI 1 Reply Last reply
          0
          • impactology@mastodon.socialI impactology@mastodon.social

            "The way I like to phrase it is I hate the term UX/UI with the heat of a thousand sons"

            "It is the most destructive term we have inflicted upon ourselves because it confuses everybody. So when I started back in the 80s we called it human interface and then as things went along it turned into UI. Same job we just were kind of like oh it's UI now. And then Don Norman and his friends came along and they called it UX still design"

            impactology@mastodon.socialI This user is from outside of this forum
            impactology@mastodon.socialI This user is from outside of this forum
            impactology@mastodon.social
            wrote on last edited by
            #5

            "And then along came Figma and just fucked everything up. Because we needed more UX designers the industry got flooded with visual designers who got really good at Figma and they're like, "We don't like being called visual designers, so we're going to take this word and we're put it over here and we're going to call it UX/UI"

            impactology@mastodon.socialI 1 Reply Last reply
            0
            • impactology@mastodon.socialI impactology@mastodon.social

              "And then along came Figma and just fucked everything up. Because we needed more UX designers the industry got flooded with visual designers who got really good at Figma and they're like, "We don't like being called visual designers, so we're going to take this word and we're put it over here and we're going to call it UX/UI"

              impactology@mastodon.socialI This user is from outside of this forum
              impactology@mastodon.socialI This user is from outside of this forum
              impactology@mastodon.social
              wrote on last edited by
              #6

              ""And they confused the shit out of everybody because design is 12 different things, it's not two things. To break it up into two things confuses everybody.

              And so what do they end up thinking? They think, "Oh, it's just pixels." If you talk to somebody who's not a designer, they think design is pixels"

              impactology@mastodon.socialI dahukanna@mastodon.socialD 2 Replies Last reply
              0
              • impactology@mastodon.socialI impactology@mastodon.social

                ""And they confused the shit out of everybody because design is 12 different things, it's not two things. To break it up into two things confuses everybody.

                And so what do they end up thinking? They think, "Oh, it's just pixels." If you talk to somebody who's not a designer, they think design is pixels"

                impactology@mastodon.socialI This user is from outside of this forum
                impactology@mastodon.socialI This user is from outside of this forum
                impactology@mastodon.social
                wrote on last edited by
                #7

                "If you go to @opensourcedesign https://opensourcedesign.net/ points to Eriol @erioldoesdesign she's involved with this. Please talk to her. She's really good at this and I think she's got this really lovely website and I went there and 80% of the jobs were icon and image requests"

                Link Preview Image
                Hi there I’m Eriol Fox 🦊

                Copyright @ 2024 Eriol Fox Eriol Does Design is the portfolio and hub for Eriol’s design, research and open source work.

                favicon

                Eriol Does Design 🦊 (erioldoesdesign.github.io)

                And it's just so frustrating. In fact, if you really want to piss off a UX designer, this is guaranteed to work you basically say UX just makes things pretty. Guaranteed to start a fight"

                simulo@hci.socialS erioldoesdesign@hachyderm.ioE 2 Replies Last reply
                0
                • impactology@mastodon.socialI impactology@mastodon.social

                  "If you go to @opensourcedesign https://opensourcedesign.net/ points to Eriol @erioldoesdesign she's involved with this. Please talk to her. She's really good at this and I think she's got this really lovely website and I went there and 80% of the jobs were icon and image requests"

                  Link Preview Image
                  Hi there I’m Eriol Fox 🦊

                  Copyright @ 2024 Eriol Fox Eriol Does Design is the portfolio and hub for Eriol’s design, research and open source work.

                  favicon

                  Eriol Does Design 🦊 (erioldoesdesign.github.io)

                  And it's just so frustrating. In fact, if you really want to piss off a UX designer, this is guaranteed to work you basically say UX just makes things pretty. Guaranteed to start a fight"

                  simulo@hci.socialS This user is from outside of this forum
                  simulo@hci.socialS This user is from outside of this forum
                  simulo@hci.social
                  wrote on last edited by
                  #8

                  @impactology

                  > ...basically say UX just makes things pretty.
                  > Guaranteed to start a fight

                  On the implications of »making it pretty«
                  https://www.fordes.de/posts/makingPretty.html

                  impactology@mastodon.socialI 1 Reply Last reply
                  0
                  • simulo@hci.socialS simulo@hci.social

                    @impactology

                    > ...basically say UX just makes things pretty.
                    > Guaranteed to start a fight

                    On the implications of »making it pretty«
                    https://www.fordes.de/posts/makingPretty.html

                    impactology@mastodon.socialI This user is from outside of this forum
                    impactology@mastodon.socialI This user is from outside of this forum
                    impactology@mastodon.social
                    wrote on last edited by
                    #9

                    @simulo The frustration comes from the fact that the folks who want to make things pretty dominate the discourse now and have more hiring power which makes them devalue usability

                    Its not about being low status work but rather the way they completely erase usability as a skill that should be valued

                    simulo@hci.socialS 1 Reply Last reply
                    0
                    • impactology@mastodon.socialI impactology@mastodon.social

                      @simulo The frustration comes from the fact that the folks who want to make things pretty dominate the discourse now and have more hiring power which makes them devalue usability

                      Its not about being low status work but rather the way they completely erase usability as a skill that should be valued

                      simulo@hci.socialS This user is from outside of this forum
                      simulo@hci.socialS This user is from outside of this forum
                      simulo@hci.social
                      wrote on last edited by
                      #10

                      @impactology
                      I do not think that people who focus on visual design have the professional power to erase usability (They do have too few abstract knowledge to argue with in the discourse)

                      I would suspect that
                      a) visual designer might have been cheaper to hire than programmers and psychologists.
                      b) Apple had a lot of success with good looking UIs and devices
                      c) The market focusses more on web and thus A/B testing

                      (the last two are taken from Grudin, 2017)

                      impactology@mastodon.socialI 1 Reply Last reply
                      0
                      • simulo@hci.socialS simulo@hci.social

                        @impactology
                        I do not think that people who focus on visual design have the professional power to erase usability (They do have too few abstract knowledge to argue with in the discourse)

                        I would suspect that
                        a) visual designer might have been cheaper to hire than programmers and psychologists.
                        b) Apple had a lot of success with good looking UIs and devices
                        c) The market focusses more on web and thus A/B testing

                        (the last two are taken from Grudin, 2017)

                        impactology@mastodon.socialI This user is from outside of this forum
                        impactology@mastodon.socialI This user is from outside of this forum
                        impactology@mastodon.social
                        wrote on last edited by
                        #11

                        @simulo See for example this

                        I think Grudin would be astounded to see how much of HCI cannonical concepts and methods are really used in industry nowdays, especially startups

                        Link Preview Image
                        simulo@hci.socialS 1 Reply Last reply
                        0
                        • impactology@mastodon.socialI impactology@mastodon.social

                          @simulo See for example this

                          I think Grudin would be astounded to see how much of HCI cannonical concepts and methods are really used in industry nowdays, especially startups

                          Link Preview Image
                          simulo@hci.socialS This user is from outside of this forum
                          simulo@hci.socialS This user is from outside of this forum
                          simulo@hci.social
                          wrote on last edited by
                          #12

                          @impactology I would see this as an example not of designers wanting to make things pretty, but of people being hired to make things pretty (Though the "interactive" also hints at "use AI tools a lot"). It is deprofessionalizing (due to devaluing any concept), but does not seem to be driven by visual designers (they might hire for something like "taste", "trends", "sense of balance" etc.)

                          1 Reply Last reply
                          0
                          • impactology@mastodon.socialI impactology@mastodon.social

                            ""And they confused the shit out of everybody because design is 12 different things, it's not two things. To break it up into two things confuses everybody.

                            And so what do they end up thinking? They think, "Oh, it's just pixels." If you talk to somebody who's not a designer, they think design is pixels"

                            dahukanna@mastodon.socialD This user is from outside of this forum
                            dahukanna@mastodon.socialD This user is from outside of this forum
                            dahukanna@mastodon.social
                            wrote on last edited by
                            #13

                            @impactology Apple’s barely usable “Liquid glass” #tyrannyOfAesthetics design system is a case study of investing in this kind of thinking.
                            This like asking an automotive designer to show up with an “interactive, drivable real scale model”!
                            You can’t divorce the interaction and function from the interface (liminal space or boundary)

                            realn2s@infosec.exchangeR 1 Reply Last reply
                            0
                            • impactology@mastodon.socialI impactology@mastodon.social

                              "If you go to @opensourcedesign https://opensourcedesign.net/ points to Eriol @erioldoesdesign she's involved with this. Please talk to her. She's really good at this and I think she's got this really lovely website and I went there and 80% of the jobs were icon and image requests"

                              Link Preview Image
                              Hi there I’m Eriol Fox 🦊

                              Copyright @ 2024 Eriol Fox Eriol Does Design is the portfolio and hub for Eriol’s design, research and open source work.

                              favicon

                              Eriol Does Design 🦊 (erioldoesdesign.github.io)

                              And it's just so frustrating. In fact, if you really want to piss off a UX designer, this is guaranteed to work you basically say UX just makes things pretty. Guaranteed to start a fight"

                              erioldoesdesign@hachyderm.ioE This user is from outside of this forum
                              erioldoesdesign@hachyderm.ioE This user is from outside of this forum
                              erioldoesdesign@hachyderm.io
                              wrote last edited by
                              #14

                              @impactology @opensourcedesign just to clarify, opensourcedesign.net is not my website, i'm just one of the current maintainers there. I'm not even a founding member.

                              But re. the comment about pissing off a UX designer re. make things pretty. I feel like that comes from a place in OSS where OSS coders/devs etc. aren't encouraged to learn about and pursue design as an interest, lest they be tarred with the brush of distain from other coders that do 'harder' 'technical' work or whatever. A lot of this is corpo posturing and power/heirarchy games that get played out in these spaces whenreally, most people that love OSS and care about it's purpose just wanna figure out how to collaborate with whatever language they have to express their needs at the time.

                              If an OSS dev comes to me and says 'Somethings not right with my OSS, can you make it prettier or better?' i don't scoff at them and get mad, i try to understand what they think needs help, i collaborate, I explore and i do my very best not to judge their proficiency levels in design language until they've had a chance to explore design without judgement.

                              1 Reply Last reply
                              0
                              • dahukanna@mastodon.socialD dahukanna@mastodon.social

                                @impactology Apple’s barely usable “Liquid glass” #tyrannyOfAesthetics design system is a case study of investing in this kind of thinking.
                                This like asking an automotive designer to show up with an “interactive, drivable real scale model”!
                                You can’t divorce the interaction and function from the interface (liminal space or boundary)

                                realn2s@infosec.exchangeR This user is from outside of this forum
                                realn2s@infosec.exchangeR This user is from outside of this forum
                                realn2s@infosec.exchange
                                wrote last edited by
                                #15

                                @dahukanna @impactology
                                The Steve Jobs quote comes to mind

                                "Design is not what it looks like. Design is how it works."

                                1 Reply Last reply
                                1
                                0
                                • R relay@relay.infosec.exchange shared this topic
                                Reply
                                • Reply as topic
                                Log in to reply
                                • Oldest to Newest
                                • Newest to Oldest
                                • Most Votes


                                • Login

                                • Login or register to search.
                                • First post
                                  Last post
                                0
                                • Categories
                                • Recent
                                • Tags
                                • Popular
                                • World
                                • Users
                                • Groups