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CIRCLE WITH A DOT

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  3. I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc.

I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc.

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  • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

    I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

    (*one per reply, multiple replies per household are allowed)

    megmac@social.treehouse.systemsM This user is from outside of this forum
    megmac@social.treehouse.systemsM This user is from outside of this forum
    megmac@social.treehouse.systems
    wrote last edited by
    #105

    @fasterthanlime types: first class non-moveable and non-droppable traits.

    1 Reply Last reply
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    • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

      I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

      (*one per reply, multiple replies per household are allowed)

      megmac@social.treehouse.systemsM This user is from outside of this forum
      megmac@social.treehouse.systemsM This user is from outside of this forum
      megmac@social.treehouse.systems
      wrote last edited by
      #106

      @fasterthanlime and not what you asked but I think function coloring is not only fine, but desirable. Where I think rust has gone wrong in async is in the main libraries trying way too hard to pretend that an async executor is some ambient global thing that you can pretend you don't know about, and it creates an expectation of magic that can't be met.

      Async functions are ultimately just a shorthand for state machines. They have uses even in otherwise not "async" code. But you need to know when you're interacting with a state machine and when you're not.

      1 Reply Last reply
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      • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

        I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

        (*one per reply, multiple replies per household are allowed)

        megmac@social.treehouse.systemsM This user is from outside of this forum
        megmac@social.treehouse.systemsM This user is from outside of this forum
        megmac@social.treehouse.systems
        wrote last edited by
        #107

        @fasterthanlime oh and governance: almost(*) any implemented rfc should be either accepted and stabilized or removed altogether after a reasonable discussion period in order to eliminate the bifurcated world where compiler and stdlib developers get to use features that languish for years (now some of them coming on a decade) in bikeshedding hell.

        I call this the "shit or get off the pot rule." If I feature is important enough to use, it is important enough to stabilize.

        (*) a separate category of feature flag should be established for the few things that are deep compromises that should never be stabilized but are necessary for the compiler to use.

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        • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

          I think I may have accidentally come up with a drinking game

          If someone mentions function coloring, you have to finish your glass

          graydon@types.plG This user is from outside of this forum
          graydon@types.plG This user is from outside of this forum
          graydon@types.pl
          wrote last edited by
          #108

          @fasterthanlime I'll need to make a parallel drinking game for "things that rust literally already had at one point in its evolution but then people decided they didn't want it after all"

          fasterthanlime@hachyderm.ioF 1 Reply Last reply
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          • graydon@types.plG graydon@types.pl

            @fasterthanlime I'll need to make a parallel drinking game for "things that rust literally already had at one point in its evolution but then people decided they didn't want it after all"

            fasterthanlime@hachyderm.ioF This user is from outside of this forum
            fasterthanlime@hachyderm.ioF This user is from outside of this forum
            fasterthanlime@hachyderm.io
            wrote last edited by
            #109

            @graydon Graydon nooooo you were not meant to find this thread

            fasterthanlime@hachyderm.ioF 1 Reply Last reply
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            • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

              @graydon Graydon nooooo you were not meant to find this thread

              fasterthanlime@hachyderm.ioF This user is from outside of this forum
              fasterthanlime@hachyderm.ioF This user is from outside of this forum
              fasterthanlime@hachyderm.io
              wrote last edited by
              #110

              @graydon mmmm but honestly I think rust should have more sigils, green threads, and a gc (/s)

              graydon@types.plG 1 Reply Last reply
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              • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                @graydon mmmm but honestly I think rust should have more sigils, green threads, and a gc (/s)

                graydon@types.plG This user is from outside of this forum
                graydon@types.plG This user is from outside of this forum
                graydon@types.pl
                wrote last edited by
                #111

                @fasterthanlime anonymous/structural types, square brackets for type parameters, in/out/inout parameter modes, uniform final-semicolons, a casual gc subheap, mut qualifiers on fields, generators ... folks just love the classic oldies!

                graydon@types.plG 1 Reply Last reply
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                • graydon@types.plG graydon@types.pl

                  @fasterthanlime anonymous/structural types, square brackets for type parameters, in/out/inout parameter modes, uniform final-semicolons, a casual gc subheap, mut qualifiers on fields, generators ... folks just love the classic oldies!

                  graydon@types.plG This user is from outside of this forum
                  graydon@types.plG This user is from outside of this forum
                  graydon@types.pl
                  wrote last edited by
                  #112

                  @fasterthanlime obviously for April fools I should announce a vibe-coded Rust Classic™

                  fasterthanlime@hachyderm.ioF 1 Reply Last reply
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                  • graydon@types.plG graydon@types.pl

                    @fasterthanlime obviously for April fools I should announce a vibe-coded Rust Classic™

                    fasterthanlime@hachyderm.ioF This user is from outside of this forum
                    fasterthanlime@hachyderm.ioF This user is from outside of this forum
                    fasterthanlime@hachyderm.io
                    wrote last edited by
                    #113

                    @graydon my YT channel is all yours

                    hetoug@fosstodon.orgH 1 Reply Last reply
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                    • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                      I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                      (*one per reply, multiple replies per household are allowed)

                      aiono@mastodon.socialA This user is from outside of this forum
                      aiono@mastodon.socialA This user is from outside of this forum
                      aiono@mastodon.social
                      wrote last edited by
                      #114

                      @fasterthanlime optional GC support. Maybe the heal allocation can be an effect. This way when you have realtime constraints you can force a function to not to trigger a GC cycle.

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                      • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                        I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                        (*one per reply, multiple replies per household are allowed)

                        pierrelebeaupin@mastodon.gougere.frP This user is from outside of this forum
                        pierrelebeaupin@mastodon.gougere.frP This user is from outside of this forum
                        pierrelebeaupin@mastodon.gougere.fr
                        wrote last edited by
                        #115

                        @fasterthanlime Honestly at this point the only thing I got is the remarks in the last part of https://without.boats/blog/pinned-places/ ("For the next language"): you should be able to obtain an exclusive reference to a self-referential struct.

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                        • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                          @graydon my YT channel is all yours

                          hetoug@fosstodon.orgH This user is from outside of this forum
                          hetoug@fosstodon.orgH This user is from outside of this forum
                          hetoug@fosstodon.org
                          wrote last edited by
                          #116

                          @fasterthanlime @graydon I'm looking forward to that

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                          • chosunone@pleroma.chosunone.ioC chosunone@pleroma.chosunone.io
                            @fasterthanlime I'm not sure what the right solution is, but self references that "move" with the struct. So if you move a struct, any self references get updated. Maybe a non-trivial runtime penalty, but just make it possible. I don't like reinventing pointers for referencing items in a collection I own.
                            pierrelebeaupin@mastodon.gougere.frP This user is from outside of this forum
                            pierrelebeaupin@mastodon.gougere.frP This user is from outside of this forum
                            pierrelebeaupin@mastodon.gougere.fr
                            wrote last edited by
                            #117

                            @chosunone @fasterthanlime Since these references couldn't interoperate with regular ones (cf "offset pointers" in https://without.boats/blog/pin/ ), the general consensus seems to be that such a language feature would bring little value when compared to directly working with indexes (in place of references or pointers).

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                            • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                              Unfortunately the ecosystem is split between colored functions and coloured functions

                              pierrelebeaupin@mastodon.gougere.frP This user is from outside of this forum
                              pierrelebeaupin@mastodon.gougere.frP This user is from outside of this forum
                              pierrelebeaupin@mastodon.gougere.fr
                              wrote last edited by
                              #118

                              @fasterthanlime Les partisans des fonctions vertes et des vertes fonctions restent irréconciliables…

                              fasterthanlime@hachyderm.ioF 1 Reply Last reply
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                              • pierrelebeaupin@mastodon.gougere.frP pierrelebeaupin@mastodon.gougere.fr

                                @fasterthanlime Les partisans des fonctions vertes et des vertes fonctions restent irréconciliables…

                                fasterthanlime@hachyderm.ioF This user is from outside of this forum
                                fasterthanlime@hachyderm.ioF This user is from outside of this forum
                                fasterthanlime@hachyderm.io
                                wrote last edited by
                                #119

                                @PierreLebeaupin schtroumpf alors!

                                1 Reply Last reply
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                                • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                                  I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                                  (*one per reply, multiple replies per household are allowed)

                                  R This user is from outside of this forum
                                  R This user is from outside of this forum
                                  rdeaton@infosec.exchange
                                  wrote last edited by
                                  #120

                                  @fasterthanlime I'd go for removal of the orphan rule for binaries. While I wish the justification wasn't as strong for libraries, I understand it and can get behind it, but for a binary target, I'd be fine with an opt-in "I'm an adult and drop the orphan rule, I'll accept any breakage that comes as a result" flag in Cargo.toml

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