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CIRCLE WITH A DOT

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  3. I found this a relatable read, even though I’ve taken very different exit ramp.

I found this a relatable read, even though I’ve taken very different exit ramp.

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  • sinbad@mastodon.gamedev.placeS This user is from outside of this forum
    sinbad@mastodon.gamedev.placeS This user is from outside of this forum
    sinbad@mastodon.gamedev.place
    wrote last edited by
    #1

    I found this a relatable read, even though I’ve taken very different exit ramp. https://www.jamesdrandall.com/posts/the_thing_i_loved_has_changed/

    On the one hand, you could argue it’s karma. After all, we spent the last few decades in tech automating lots of things that changed other people’s jobs in the name of efficiency, and I’m sure that sometimes that made those jobs less enjoyable. Now, perhaps change has come for us.

    I still think long term maintenance is going to be untenable, but maybe that won’t stop it happening anyway

    sinbad@mastodon.gamedev.placeS hollowone@mas.erb.pwH 2 Replies Last reply
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    • sinbad@mastodon.gamedev.placeS sinbad@mastodon.gamedev.place

      I found this a relatable read, even though I’ve taken very different exit ramp. https://www.jamesdrandall.com/posts/the_thing_i_loved_has_changed/

      On the one hand, you could argue it’s karma. After all, we spent the last few decades in tech automating lots of things that changed other people’s jobs in the name of efficiency, and I’m sure that sometimes that made those jobs less enjoyable. Now, perhaps change has come for us.

      I still think long term maintenance is going to be untenable, but maybe that won’t stop it happening anyway

      sinbad@mastodon.gamedev.placeS This user is from outside of this forum
      sinbad@mastodon.gamedev.placeS This user is from outside of this forum
      sinbad@mastodon.gamedev.place
      wrote last edited by
      #2

      My response to this is to stubbornly stick to old ways of production, ways which are slower but which I have far more confidence in, both in terms of future maintainability, and in creating something people might actually care about. The process is part of the production, and you lose something when you breeze past it at 60mph on your way to the finish line

      It also doesn’t require me to make my future productivity totally beholden to a big tech subscription, an independence which I value highly

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      • sinbad@mastodon.gamedev.placeS sinbad@mastodon.gamedev.place

        I found this a relatable read, even though I’ve taken very different exit ramp. https://www.jamesdrandall.com/posts/the_thing_i_loved_has_changed/

        On the one hand, you could argue it’s karma. After all, we spent the last few decades in tech automating lots of things that changed other people’s jobs in the name of efficiency, and I’m sure that sometimes that made those jobs less enjoyable. Now, perhaps change has come for us.

        I still think long term maintenance is going to be untenable, but maybe that won’t stop it happening anyway

        hollowone@mas.erb.pwH This user is from outside of this forum
        hollowone@mas.erb.pwH This user is from outside of this forum
        hollowone@mas.erb.pw
        wrote last edited by
        #3

        @sinbad I read it today as well. I liked some opinions and reflections but I totally have a different final one and position for myself in all this.

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