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  3. I.. tried... out project silverfish and I decided I really quite like it

I.. tried... out project silverfish and I decided I really quite like it

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projectsilverfi
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  • driftini@wetdry.worldD This user is from outside of this forum
    driftini@wetdry.worldD This user is from outside of this forum
    driftini@wetdry.world
    wrote last edited by
    #1

    I.. tried... out project silverfish and I decided I really quite like it

    this might fill the stalker-but-actually-approachable-shaped hole in me

    #projectsilverfish

    driftini@wetdry.worldD 1 Reply Last reply
    0
    • driftini@wetdry.worldD driftini@wetdry.world

      I.. tried... out project silverfish and I decided I really quite like it

      this might fill the stalker-but-actually-approachable-shaped hole in me

      #projectsilverfish

      driftini@wetdry.worldD This user is from outside of this forum
      driftini@wetdry.worldD This user is from outside of this forum
      driftini@wetdry.world
      wrote last edited by
      #2

      I really like the ui design and the gameplay seems really tight

      I love the attention to detail in not giving you a HUD until you find or buy headwear or armor that actually provides one

      and in terms of accessibility to new players this is probably as good as it gets, you're concisely taught the essentials in your first minutes of playing and the rest is mentioned in item tooltips

      oh also I REALLY like how ("human"..? can't really call them humans now can I) enemies are as weak to gunfire as you are, it's just an instant recipe for fun gunplay that feels balanced

      driftini@wetdry.worldD 1 Reply Last reply
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      • driftini@wetdry.worldD driftini@wetdry.world

        I really like the ui design and the gameplay seems really tight

        I love the attention to detail in not giving you a HUD until you find or buy headwear or armor that actually provides one

        and in terms of accessibility to new players this is probably as good as it gets, you're concisely taught the essentials in your first minutes of playing and the rest is mentioned in item tooltips

        oh also I REALLY like how ("human"..? can't really call them humans now can I) enemies are as weak to gunfire as you are, it's just an instant recipe for fun gunplay that feels balanced

        driftini@wetdry.worldD This user is from outside of this forum
        driftini@wetdry.worldD This user is from outside of this forum
        driftini@wetdry.world
        wrote last edited by
        #3

        also it has dingy abandoned underground labs containing eldritch horrors you can read about and just casually free with absolutely zero scripting and that's awesome

        I totally did not end my test run by accidentally breaking an scp out of containment while fiddling with a terminal before figuring out what I had just done

        driftini@wetdry.worldD 1 Reply Last reply
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        • driftini@wetdry.worldD driftini@wetdry.world

          also it has dingy abandoned underground labs containing eldritch horrors you can read about and just casually free with absolutely zero scripting and that's awesome

          I totally did not end my test run by accidentally breaking an scp out of containment while fiddling with a terminal before figuring out what I had just done

          driftini@wetdry.worldD This user is from outside of this forum
          driftini@wetdry.worldD This user is from outside of this forum
          driftini@wetdry.world
          wrote last edited by
          #4

          did I mention this somehow runs at 75+fps on unreal engine 5 with nearly maxed out settings on a 1650

          because it just does that

          kit@m.tripulse.linkK 1 Reply Last reply
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          • driftini@wetdry.worldD driftini@wetdry.world

            did I mention this somehow runs at 75+fps on unreal engine 5 with nearly maxed out settings on a 1650

            because it just does that

            kit@m.tripulse.linkK This user is from outside of this forum
            kit@m.tripulse.linkK This user is from outside of this forum
            kit@m.tripulse.link
            wrote last edited by
            #5

            @driftini@wetdry.world very highly desired game in the abyssal volume of my steam wishlist, one of very few I'm trying to somewhat keep up with the development of

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