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  3. I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc.

I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc.

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  • lutzky@ohai.socialL lutzky@ohai.social

    @fasterthanlime support a "slow but correct" mode. Rust's tradeoff is "fight the compiler hard, but resulting code is fast and correct". I'd like an option for "less compiler fighting, slower is OK, less correct is not OK". Something like "implicitly wrap all my shit with garbage collection". I'd like Go-level performance with rust-level correctness.

    lutzky@ohai.socialL This user is from outside of this forum
    lutzky@ohai.socialL This user is from outside of this forum
    lutzky@ohai.social
    wrote last edited by
    #75

    @fasterthanlime bonus points if it's reversible. That is, I'd like to stick #[!author_is_lazy_just_gc_everything] on the top, and:

    1. Write new code like the lazy bastard I am
    2. Be able to go "oh shit, ot does need to be fast" later, remove it, receive the justice of compiler errors
    3. Decide "this fast code needs maintenance but I am lazy" - stick the #[!thing] on top on preexisting, correct rust code, and only then add stuff.

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    • zwol@masto.hackers.townZ zwol@masto.hackers.town

      @soc @fasterthanlime

      Here's a few more things on my list but not yours:

      The dereference operator (unary *) should be postfix. C got this wrong in 1970 and we've been paying for it ever since.

      && and || should have equal precedence and be non-associative wrt each other — this mandates what everyone actually does in practice, writing explicit parens whenever they are mixed.

      #[path = "boo.rs"] mod foo; should be spelt mod foo = "boo.rs"; and it should be required for all out-of-line modules.

      soc@chaos.socialS This user is from outside of this forum
      soc@chaos.socialS This user is from outside of this forum
      soc@chaos.social
      wrote last edited by
      #76

      @zwol @fasterthanlime Oh, I agree on that!

      I have put that in a non-Rust-specific article here:
      https://soc.me/languages/unary-operators-are-unnecessary

      zwol@masto.hackers.townZ 1 Reply Last reply
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      • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

        I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

        (*one per reply, multiple replies per household are allowed)

        cuchaz@gladtech.socialC This user is from outside of this forum
        cuchaz@gladtech.socialC This user is from outside of this forum
        cuchaz@gladtech.social
        wrote last edited by
        #77

        @fasterthanlime I'd fix whatever language/compiler defects cause async streams to be SO BAD to create.

        1 Reply Last reply
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        • soc@chaos.socialS soc@chaos.social

          @zwol @fasterthanlime Oh, I agree on that!

          I have put that in a non-Rust-specific article here:
          https://soc.me/languages/unary-operators-are-unnecessary

          zwol@masto.hackers.townZ This user is from outside of this forum
          zwol@masto.hackers.townZ This user is from outside of this forum
          zwol@masto.hackers.town
          wrote last edited by
          #78

          @soc @fasterthanlime I cannot agree with dropping prefix unary negation operators. Too much of a divergence from math notation.

          And I think dereference does need an operator, not a method, I just think it belongs on the right. I'm not sure about enreference (unary &); it feels natural to put it on the left but maybe that's 40 years of C talking.

          Rust has a thing where sometimes you have to write &*(expr) or *&(expr) and all of *those* cases should be intrinsic methods, yeah.

          1 Reply Last reply
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          • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

            I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

            (*one per reply, multiple replies per household are allowed)

            ids1024@mathstodon.xyzI This user is from outside of this forum
            ids1024@mathstodon.xyzI This user is from outside of this forum
            ids1024@mathstodon.xyz
            wrote last edited by
            #79

            @fasterthanlime Linear types (I believe that term is correct; the term is sometimes used for Rust's existing model, but that's more properly "affine").

            So you could define a type that instead of having a destructor, is required to be passed to a function consuming it instead of allowing it to fall out of scope.

            1 Reply Last reply
            0
            • zwol@masto.hackers.townZ zwol@masto.hackers.town

              @soc @fasterthanlime

              Here's a few more things on my list but not yours:

              The dereference operator (unary *) should be postfix. C got this wrong in 1970 and we've been paying for it ever since.

              && and || should have equal precedence and be non-associative wrt each other — this mandates what everyone actually does in practice, writing explicit parens whenever they are mixed.

              #[path = "boo.rs"] mod foo; should be spelt mod foo = "boo.rs"; and it should be required for all out-of-line modules.

              soc@chaos.socialS This user is from outside of this forum
              soc@chaos.socialS This user is from outside of this forum
              soc@chaos.social
              wrote last edited by
              #80

              @zwol @fasterthanlime I'm fine with the idea of requiring explicit parentheses, though I prefer a more conservative approach of

              - fixing broken precedences inherited from C, and
              - having fewer binary operators in general, and
              - subsequently having fewer precedence levels

              Applying all that, one ends up with ~5 precedence levels and <10 operators (not including comparison operators):

              Language Design: Binary Operators are Overused

              TL;DR: Use methods.

              favicon

              (soc.me)

              That kinda solves all my concerns I have with binary operators.

              1 Reply Last reply
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              • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                (*one per reply, multiple replies per household are allowed)

                soc@chaos.socialS This user is from outside of this forum
                soc@chaos.socialS This user is from outside of this forum
                soc@chaos.social
                wrote last edited by
                #81

                @fasterthanlime Probably throw out the whole rather useless `PartialOrd`/`Ord` and `PartialEq`/`Eq` hierarchies, then pick better names, then implement all replacement traits for floats.

                1 Reply Last reply
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                • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                  I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                  (*one per reply, multiple replies per household are allowed)

                  simonomi@mstdn.socialS This user is from outside of this forum
                  simonomi@mstdn.socialS This user is from outside of this forum
                  simonomi@mstdn.social
                  wrote last edited by
                  #82

                  @fasterthanlime Swift-style argument labels! IMO the most underrated feature that literally every programming language would be better off with (clearer APIs with no downside!!)

                  soc@chaos.socialS 1 Reply Last reply
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                  • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                    I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                    (*one per reply, multiple replies per household are allowed)

                    nanobot248@mtd.sysblog.atN This user is from outside of this forum
                    nanobot248@mtd.sysblog.atN This user is from outside of this forum
                    nanobot248@mtd.sysblog.at
                    wrote last edited by
                    #83

                    @fasterthanlime i would add a compiler-supported `declaration_of!(some-struct-or-trait-name)` macro that is replaced with the trait declaration (aka the trait def without code blocks) or the struct declaration (struct field definitions and a list of all implemented traits).
                    that way it would be possible to auto-generate struct proxies, e.g. when composing multiple types or for newtypes.

                    1 Reply Last reply
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                    • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                      I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                      (*one per reply, multiple replies per household are allowed)

                      vbfox@hachyderm.ioV This user is from outside of this forum
                      vbfox@hachyderm.ioV This user is from outside of this forum
                      vbfox@hachyderm.io
                      wrote last edited by
                      #84

                      @fasterthanlime the orphan rule.

                      fasterthanlime@hachyderm.ioF 1 Reply Last reply
                      0
                      • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                        I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                        (*one per reply, multiple replies per household are allowed)

                        michalfita@mastodon.socialM This user is from outside of this forum
                        michalfita@mastodon.socialM This user is from outside of this forum
                        michalfita@mastodon.social
                        wrote last edited by
                        #85

                        @fasterthanlime Just stuff I remember now, there was more:

                        1. `Arc<>::clone()` gives me goosebumps

                        1 Reply Last reply
                        0
                        • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                          I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                          (*one per reply, multiple replies per household are allowed)

                          michalfita@mastodon.socialM This user is from outside of this forum
                          michalfita@mastodon.socialM This user is from outside of this forum
                          michalfita@mastodon.social
                          wrote last edited by
                          #86

                          @fasterthanlime Just stuff I remember now, there was more:

                          2. lack of declaration distinction between dyn safe and dyn non-safe traits, so compiler cannot restrict us before use

                          1 Reply Last reply
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                          • cyberia@tilde.zoneC cyberia@tilde.zone

                            @fasterthanlime I think I'd allow anonymous structs/enums. Often I find myself reaching to create an enum field inside a struct and it's annoying having to make a whole separate named declaration for it.

                            O This user is from outside of this forum
                            O This user is from outside of this forum
                            octorine@fosstodon.org
                            wrote last edited by
                            #87

                            @cyberia @fasterthanlime My toy language has tuples, which are like in rust, and variants, which are anonymous enums where the constructors are numbered rather than named.

                            I also defined my enums as just enums, not enums of structs.

                            1 Reply Last reply
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                            • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                              I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                              (*one per reply, multiple replies per household are allowed)

                              O This user is from outside of this forum
                              O This user is from outside of this forum
                              octorine@fosstodon.org
                              wrote last edited by
                              #88

                              @fasterthanlime Hottest take here. I would get rid of multi argument functions. We already have tuples. Every function should take one argument and return one value.

                              1 Reply Last reply
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                              • fasterthanlime@hachyderm.ioF fasterthanlime@hachyderm.io

                                I am NOT making a Rust replacement, but — if you could fix one* thing about Rust syntax/semantics/etc. what would you fix?

                                (*one per reply, multiple replies per household are allowed)

                                boxdot@chaos.socialB This user is from outside of this forum
                                boxdot@chaos.socialB This user is from outside of this forum
                                boxdot@chaos.social
                                wrote last edited by
                                #89

                                @fasterthanlime Replace Pin<T> by &pin T.

                                1 Reply Last reply
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                                • tribaal@hachyderm.ioT tribaal@hachyderm.io

                                  @fasterthanlime I think I’d just make tokio part of the standard and avoid the async function colouring problem. Then spend time on the compiler to be smart about the actually necessary async inclusion vs compiling to sync

                                  soc@chaos.socialS This user is from outside of this forum
                                  soc@chaos.socialS This user is from outside of this forum
                                  soc@chaos.social
                                  wrote last edited by
                                  #90

                                  @tribaal @fasterthanlime I think other languages promised that, and they could not deliver on these promises.

                                  tribaal@hachyderm.ioT 1 Reply Last reply
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                                  • simonomi@mstdn.socialS simonomi@mstdn.social

                                    @fasterthanlime Swift-style argument labels! IMO the most underrated feature that literally every programming language would be better off with (clearer APIs with no downside!!)

                                    soc@chaos.socialS This user is from outside of this forum
                                    soc@chaos.socialS This user is from outside of this forum
                                    soc@chaos.social
                                    wrote last edited by
                                    #91

                                    @simonomi @fasterthanlime I don't feel they add much benefit on top of named arguments ... is there a good argument to not spend that language complexity elsewhere?

                                    simonomi@mstdn.socialS 1 Reply Last reply
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                                    • vbfox@hachyderm.ioV vbfox@hachyderm.io

                                      @fasterthanlime the orphan rule.

                                      fasterthanlime@hachyderm.ioF This user is from outside of this forum
                                      fasterthanlime@hachyderm.ioF This user is from outside of this forum
                                      fasterthanlime@hachyderm.io
                                      wrote last edited by
                                      #92

                                      @vbfox what's the alternative?

                                      josh@social.joshtriplett.orgJ vbfox@hachyderm.ioV 2 Replies Last reply
                                      0
                                      • soc@chaos.socialS soc@chaos.social

                                        @simonomi @fasterthanlime I don't feel they add much benefit on top of named arguments ... is there a good argument to not spend that language complexity elsewhere?

                                        simonomi@mstdn.socialS This user is from outside of this forum
                                        simonomi@mstdn.socialS This user is from outside of this forum
                                        simonomi@mstdn.social
                                        wrote last edited by
                                        #93

                                        @soc @fasterthanlime by "named arguments" do you mean something akin to python-style kwargs? or maybe LSP inlay of argument names at callsites?

                                        a lot of the value of argument labels comes from them being manditory and chosen by the callee. i really value Swift's API design tenet of "clarity at the point of use", and even the simple aesthetic change of going from `sayHi(person)` to `sayHi(to: person)` can make a big difference IMO

                                        simonomi@mstdn.socialS soc@chaos.socialS 2 Replies Last reply
                                        0
                                        • simonomi@mstdn.socialS simonomi@mstdn.social

                                          @soc @fasterthanlime by "named arguments" do you mean something akin to python-style kwargs? or maybe LSP inlay of argument names at callsites?

                                          a lot of the value of argument labels comes from them being manditory and chosen by the callee. i really value Swift's API design tenet of "clarity at the point of use", and even the simple aesthetic change of going from `sayHi(person)` to `sayHi(to: person)` can make a big difference IMO

                                          simonomi@mstdn.socialS This user is from outside of this forum
                                          simonomi@mstdn.socialS This user is from outside of this forum
                                          simonomi@mstdn.social
                                          wrote last edited by
                                          #94

                                          @soc @fasterthanlime aside from clarity, being able to 'overload' on argument labels is really really nice, and Rust deals with a lot of same-method-but-with-try/mut-instead already

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