Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Cyborg)
  • No Skin
Collapse
Brand Logo

CIRCLE WITH A DOT

  1. Home
  2. Uncategorized
  3. …should I feel bad about not really being skilled whatsover in algorithms?

…should I feel bad about not really being skilled whatsover in algorithms?

Scheduled Pinned Locked Moved Uncategorized
7 Posts 2 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • livingshredder@furry.engineerL This user is from outside of this forum
    livingshredder@furry.engineerL This user is from outside of this forum
    livingshredder@furry.engineer
    wrote last edited by
    #1

    …should I feel bad about not really being skilled whatsover in algorithms?

    like… I can write an Enterprise Grade(tm) secrets management service, or a configuration management tool for Kubernetes, but not a renderer, or a simulator of an atom, or a CPU emulator

    I guess this is what I would’ve been taught in university if I actually went… but also I guess it’s hard to see the value of some of these things in my actual job

    anthropy@mastodon.derg.nzA 1 Reply Last reply
    0
    • livingshredder@furry.engineerL livingshredder@furry.engineer

      …should I feel bad about not really being skilled whatsover in algorithms?

      like… I can write an Enterprise Grade(tm) secrets management service, or a configuration management tool for Kubernetes, but not a renderer, or a simulator of an atom, or a CPU emulator

      I guess this is what I would’ve been taught in university if I actually went… but also I guess it’s hard to see the value of some of these things in my actual job

      anthropy@mastodon.derg.nzA This user is from outside of this forum
      anthropy@mastodon.derg.nzA This user is from outside of this forum
      anthropy@mastodon.derg.nz
      wrote last edited by
      #2

      @livingshredder algorithms are easy you just [nullpointer dereference error] [stack overflow] [malloc failed] [system explosion imminent]

      livingshredder@furry.engineerL 1 Reply Last reply
      1
      0
      • R relay@relay.an.exchange shared this topic
      • anthropy@mastodon.derg.nzA anthropy@mastodon.derg.nz

        @livingshredder algorithms are easy you just [nullpointer dereference error] [stack overflow] [malloc failed] [system explosion imminent]

        livingshredder@furry.engineerL This user is from outside of this forum
        livingshredder@furry.engineerL This user is from outside of this forum
        livingshredder@furry.engineer
        wrote last edited by
        #3

        @anthropy lol, I had some experience with that back when I used to work on a source engine project

        …couldn’t really comprehend how a lot of the code worked at a low level, but I did at least understand where the memory leaks were coming from, and how to fix them

        anthropy@mastodon.derg.nzA 1 Reply Last reply
        0
        • livingshredder@furry.engineerL livingshredder@furry.engineer

          @anthropy lol, I had some experience with that back when I used to work on a source engine project

          …couldn’t really comprehend how a lot of the code worked at a low level, but I did at least understand where the memory leaks were coming from, and how to fix them

          anthropy@mastodon.derg.nzA This user is from outside of this forum
          anthropy@mastodon.derg.nzA This user is from outside of this forum
          anthropy@mastodon.derg.nz
          wrote last edited by
          #4

          @livingshredder honestly I literally skipped a large share of math because after the first year high school the math teacher burned out, I actually skipped most of highschool to go to college where they never included math, and then I was suddenly doing work and all that :V

          but, have you ever messed with fractals and maybe shadertoy? you don't have to necessarily be a math genius to spawn some variables and alter them, create recursive effects with exponents and all that, it just kinda happens?

          livingshredder@furry.engineerL 1 Reply Last reply
          1
          0
          • anthropy@mastodon.derg.nzA anthropy@mastodon.derg.nz

            @livingshredder honestly I literally skipped a large share of math because after the first year high school the math teacher burned out, I actually skipped most of highschool to go to college where they never included math, and then I was suddenly doing work and all that :V

            but, have you ever messed with fractals and maybe shadertoy? you don't have to necessarily be a math genius to spawn some variables and alter them, create recursive effects with exponents and all that, it just kinda happens?

            livingshredder@furry.engineerL This user is from outside of this forum
            livingshredder@furry.engineerL This user is from outside of this forum
            livingshredder@furry.engineer
            wrote last edited by
            #5

            @anthropy I’ll take a look, sounds like that could be interesting… honestly I can manage the simple stuff, it gets difficult for me when the code starts referencing principles or concepts I don’t understand or special constants and formulae

            anthropy@mastodon.derg.nzA 1 Reply Last reply
            0
            • livingshredder@furry.engineerL livingshredder@furry.engineer

              @anthropy I’ll take a look, sounds like that could be interesting… honestly I can manage the simple stuff, it gets difficult for me when the code starts referencing principles or concepts I don’t understand or special constants and formulae

              anthropy@mastodon.derg.nzA This user is from outside of this forum
              anthropy@mastodon.derg.nzA This user is from outside of this forum
              anthropy@mastodon.derg.nz
              wrote last edited by
              #6

              @livingshredder that's fair, though personally I've learned a lot of math concepts by just seeing them applied practically and thinking of them as code; code is also just a form of math in the end.

              When you assign a variable like 'something = 123', that's math in the same sense as 'x = 123'.

              And if you define a function, like
              function multiplyByFive(x)
              {
              return x*5;
              }

              you've essentially written out an equation like 'y=x*5', and you could plot this on a graph! Math can be pretty accessible ^^

              anthropy@mastodon.derg.nzA 1 Reply Last reply
              1
              0
              • anthropy@mastodon.derg.nzA anthropy@mastodon.derg.nz

                @livingshredder that's fair, though personally I've learned a lot of math concepts by just seeing them applied practically and thinking of them as code; code is also just a form of math in the end.

                When you assign a variable like 'something = 123', that's math in the same sense as 'x = 123'.

                And if you define a function, like
                function multiplyByFive(x)
                {
                return x*5;
                }

                you've essentially written out an equation like 'y=x*5', and you could plot this on a graph! Math can be pretty accessible ^^

                anthropy@mastodon.derg.nzA This user is from outside of this forum
                anthropy@mastodon.derg.nzA This user is from outside of this forum
                anthropy@mastodon.derg.nz
                wrote last edited by
                #7

                @livingshredder but it's also good to note that, you don't need 'true math' in a lot of cases, there are many ways to rome and you definitely don't have to feel bad in any way about not having affinity with it ^^ I just wanted to show how accessible it can be, because if you look at wiki articles of it and what not, it can look much more daunting than it really is in the end

                1 Reply Last reply
                1
                0
                Reply
                • Reply as topic
                Log in to reply
                • Oldest to Newest
                • Newest to Oldest
                • Most Votes


                • Login

                • Login or register to search.
                • First post
                  Last post
                0
                • Categories
                • Recent
                • Tags
                • Popular
                • World
                • Users
                • Groups