I absolutely hate touch screens!
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I absolutely hate touch screens! I love my current phone, a Pixel 9A. It has good battery, good speakers, a flat back, etc. But I am so fucking inefficient on a touch screen, no matter if its iOS or android. Want me to google something? Okay, let me look around for the web browser, double tap on it, explore by touch until I find the address bar which might or might not have been moved or altered in a recent app update, double tap there, type way slower than on a physical keyboard, hit search, switch my rotor/reading control to headings, and very slowly start reading through results. Touch screens are remarklably efficient for people with functioning eyeballs, and I've seen people who can text on a phone almost as fast as I can type on a computer. But for me, a metal slab with a glass screen and way more computing power than I would've ever thought possible, no matter how fucking cool it is that we can drop that in our pockets like its nothing, will never ever be as efficient as win+r, browsername, enter, start typing, enter, press h, boom first result. This is not helped by the mainstream screen readers on both mobile operating systems having agrivating bugs. On Android scrolling locks up your screen reader while it refreshes the screen, because we're apparently still living in 2005, and VO has just started getting worse and worse with every iteration. I see the downsides to this approach, but I'm really starting to think the best solution for mobile devices for blind people is custom hardware/software. There are plenty of examples of getting this wrong, but I think that's mostly due to people not eating their own dog food as opposed to it being an impossible task. Paperback for Android has shown me that you can make as polished of Android software as you want, but there are still no physical buttons on the front of your phone. For a truly efficient reading and usability experience, I'd personally want both blind-centric software and hardware with physical buttons. That's not at all realistic, though. Welcome to being blind in a world made for sighted people.
@TheQuinbox I don't like touchscreens very much myself. I have a Hable, and it gets the job done, when I remember to use it that is. I'm so used to using BSI and touch-typing that I don't really think to use something like my Hable. I like using bluetooth keyboards, but again, it just seems like one extra thing to carry around. I've started using this thing called Whisper Flow, which is a voice dictation keyboard that you can literally whisper to, and it does a hell of a lot better job than iOS stock dictation. I really don't know the right answer, but I know one thing for sure. If Flicktype hadn't gone away, I would still be using that and typing more efficiently than I am right now. I don't even know if blaming Apple for that is the most accurate thing with this particular situation, but yeah.
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I absolutely hate touch screens! I love my current phone, a Pixel 9A. It has good battery, good speakers, a flat back, etc. But I am so fucking inefficient on a touch screen, no matter if its iOS or android. Want me to google something? Okay, let me look around for the web browser, double tap on it, explore by touch until I find the address bar which might or might not have been moved or altered in a recent app update, double tap there, type way slower than on a physical keyboard, hit search, switch my rotor/reading control to headings, and very slowly start reading through results. Touch screens are remarklably efficient for people with functioning eyeballs, and I've seen people who can text on a phone almost as fast as I can type on a computer. But for me, a metal slab with a glass screen and way more computing power than I would've ever thought possible, no matter how fucking cool it is that we can drop that in our pockets like its nothing, will never ever be as efficient as win+r, browsername, enter, start typing, enter, press h, boom first result. This is not helped by the mainstream screen readers on both mobile operating systems having agrivating bugs. On Android scrolling locks up your screen reader while it refreshes the screen, because we're apparently still living in 2005, and VO has just started getting worse and worse with every iteration. I see the downsides to this approach, but I'm really starting to think the best solution for mobile devices for blind people is custom hardware/software. There are plenty of examples of getting this wrong, but I think that's mostly due to people not eating their own dog food as opposed to it being an impossible task. Paperback for Android has shown me that you can make as polished of Android software as you want, but there are still no physical buttons on the front of your phone. For a truly efficient reading and usability experience, I'd personally want both blind-centric software and hardware with physical buttons. That's not at all realistic, though. Welcome to being blind in a world made for sighted people.
@mustikkasoppa @TheQuinbox yup. I have partially solved this by cramming my Pixel into a Clicks keyboard case, which at least makes text entry less painful. And I will say that once muscle memory sets in, and it actually works (read; doesn't get fucked with by an update), it can be very smooth to grab phone, unlock, tap banner notification for bank confirmation, tap fingerprint sensor, put away phone. But for longer interactions you inevitably slow down.
I honestly don't really know how we would fix it OS-wide. Touchscreens being organic and using spatiality to its advantage is its strength and its weakness and screenreaders don't have an effective interaction layer for them et -
@mustikkasoppa @TheQuinbox yup. I have partially solved this by cramming my Pixel into a Clicks keyboard case, which at least makes text entry less painful. And I will say that once muscle memory sets in, and it actually works (read; doesn't get fucked with by an update), it can be very smooth to grab phone, unlock, tap banner notification for bank confirmation, tap fingerprint sensor, put away phone. But for longer interactions you inevitably slow down.
I honestly don't really know how we would fix it OS-wide. Touchscreens being organic and using spatiality to its advantage is its strength and its weakness and screenreaders don't have an effective interaction layer for them et@zersiax @mustikkasoppa @TheQuinbox That's why touch screens really only work for me on phones. I also have an iPad, but hardly use it, or if I use, only with a keyboard attached or paired. And I never used Windows with a touch screen, even when the Surface laptop I once owned, had one. It is just too cumbersome and too unnatural for me.
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@zersiax @mustikkasoppa @TheQuinbox That's why touch screens really only work for me on phones. I also have an iPad, but hardly use it, or if I use, only with a keyboard attached or paired. And I never used Windows with a touch screen, even when the Surface laptop I once owned, had one. It is just too cumbersome and too unnatural for me.
@marco @mustikkasoppa @TheQuinbox Touch screens work the way mouses and forks do. You see it, you go to it, you click or prick it. If one thing needs to go to another thing, you just pick it up and drag it there.
Now we take away the first step. You don't see it, can't go to it, can't click it, can't drag it to another thing because you don't know where the other thing is (yet).
In UX this is very powerful; you always see all your options in front of you at a glance. If you don't, the whole thing falls over, particularly for the fully blind. -
@techsinger @TheQuinbox Game controller?
@pixelate @TheQuinbox I only know of one, but yes. I described it, with its benefits and difficulties, at https://tweesecake.social/@techsinger/116444713218517187
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@marco @mustikkasoppa @TheQuinbox Touch screens work the way mouses and forks do. You see it, you go to it, you click or prick it. If one thing needs to go to another thing, you just pick it up and drag it there.
Now we take away the first step. You don't see it, can't go to it, can't click it, can't drag it to another thing because you don't know where the other thing is (yet).
In UX this is very powerful; you always see all your options in front of you at a glance. If you don't, the whole thing falls over, particularly for the fully blind.From a screen reader perspective the equation is seemingly a lot more complicated. Suddenly it matters HOW those elements arrive on the screen, what technology was used for it, what labels were attached to it by the developer and to what degree keyboard focus was considered. For efficiency, given we don't have two dimensions to work with spatially, every user interface becomes a tree.
Some users traverse that tree node by node, trying to just find what they need and move on. Others memorize that if you first go to branchX, element Y is quicker to reach. Yet others learn the keyboard shortcuts and skip the tree as much as they can, but irrespective of the method, there's a lot of memorization and a need for rapid chains of keystrokes to almost instinctually do a chain of movement actions to get pretty much anything done.
On a touch screen, because way fewer distinct and intuitive inputs, you lose practically all of that wiggle room and frankly ... I don't know how to fix it. -
@TheQuinbox Interesting, with iOS, you can get some fairly consistent behavior. I find the Google app a. little easier for searching though, but navigating by headings through the results helps tremendously. I do prefer the computer overall, but I can use the phone short-term with no problems.
@hallen @TheQuinbox I agree, but is it as good as Windows? Remember that we are at a serious disadvantage. My difficulty is that I don't want "fairly consistent" I want something that gets out of my way and lets me work and doesn't make things worse. At best, and so far as I see things, iOS is with certain apps is the best mobile system for blind and deafblind users... at best, working on mobile makes things somewhat worse. I want them to be made better.
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@marco @mustikkasoppa @TheQuinbox Touch screens work the way mouses and forks do. You see it, you go to it, you click or prick it. If one thing needs to go to another thing, you just pick it up and drag it there.
Now we take away the first step. You don't see it, can't go to it, can't click it, can't drag it to another thing because you don't know where the other thing is (yet).
In UX this is very powerful; you always see all your options in front of you at a glance. If you don't, the whole thing falls over, particularly for the fully blind.@zersiax @marco @mustikkasoppa @TheQuinbox I find that for people losing their site later in life touchscreen’s are way easier to learn than keyboard only operations. For me, until recently, I was never near a computer. Now that I am, I find myself reaching for it much more often.
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I absolutely hate touch screens! I love my current phone, a Pixel 9A. It has good battery, good speakers, a flat back, etc. But I am so fucking inefficient on a touch screen, no matter if its iOS or android. Want me to google something? Okay, let me look around for the web browser, double tap on it, explore by touch until I find the address bar which might or might not have been moved or altered in a recent app update, double tap there, type way slower than on a physical keyboard, hit search, switch my rotor/reading control to headings, and very slowly start reading through results. Touch screens are remarklably efficient for people with functioning eyeballs, and I've seen people who can text on a phone almost as fast as I can type on a computer. But for me, a metal slab with a glass screen and way more computing power than I would've ever thought possible, no matter how fucking cool it is that we can drop that in our pockets like its nothing, will never ever be as efficient as win+r, browsername, enter, start typing, enter, press h, boom first result. This is not helped by the mainstream screen readers on both mobile operating systems having agrivating bugs. On Android scrolling locks up your screen reader while it refreshes the screen, because we're apparently still living in 2005, and VO has just started getting worse and worse with every iteration. I see the downsides to this approach, but I'm really starting to think the best solution for mobile devices for blind people is custom hardware/software. There are plenty of examples of getting this wrong, but I think that's mostly due to people not eating their own dog food as opposed to it being an impossible task. Paperback for Android has shown me that you can make as polished of Android software as you want, but there are still no physical buttons on the front of your phone. For a truly efficient reading and usability experience, I'd personally want both blind-centric software and hardware with physical buttons. That's not at all realistic, though. Welcome to being blind in a world made for sighted people.
@TheQuinbox Physical buttons will always be faster than no buttons/exploring by touch. Even auto manufacturers are learning this lesson, and are putting physical controls back into cars. Anyway, the only modification I'd suggest for your workflow is to assign a gesture to navigate by heading. I have going forward a heading assigned to swipe right with 2 fingers, and going backward assigned to swiping left with 2 fingers. Hope that helps some.
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I absolutely hate touch screens! I love my current phone, a Pixel 9A. It has good battery, good speakers, a flat back, etc. But I am so fucking inefficient on a touch screen, no matter if its iOS or android. Want me to google something? Okay, let me look around for the web browser, double tap on it, explore by touch until I find the address bar which might or might not have been moved or altered in a recent app update, double tap there, type way slower than on a physical keyboard, hit search, switch my rotor/reading control to headings, and very slowly start reading through results. Touch screens are remarklably efficient for people with functioning eyeballs, and I've seen people who can text on a phone almost as fast as I can type on a computer. But for me, a metal slab with a glass screen and way more computing power than I would've ever thought possible, no matter how fucking cool it is that we can drop that in our pockets like its nothing, will never ever be as efficient as win+r, browsername, enter, start typing, enter, press h, boom first result. This is not helped by the mainstream screen readers on both mobile operating systems having agrivating bugs. On Android scrolling locks up your screen reader while it refreshes the screen, because we're apparently still living in 2005, and VO has just started getting worse and worse with every iteration. I see the downsides to this approach, but I'm really starting to think the best solution for mobile devices for blind people is custom hardware/software. There are plenty of examples of getting this wrong, but I think that's mostly due to people not eating their own dog food as opposed to it being an impossible task. Paperback for Android has shown me that you can make as polished of Android software as you want, but there are still no physical buttons on the front of your phone. For a truly efficient reading and usability experience, I'd personally want both blind-centric software and hardware with physical buttons. That's not at all realistic, though. Welcome to being blind in a world made for sighted people.
@TheQuinbox I know there are endless debates on blindness specific apps / devices and I was one of those who used to criticize them all.
In recent two years I have slowly managed to adopt a blindness specific app for android that I find game changing.
It's called corvus, it can be tested and bought at corvuskit.com/en .
It's being developed by a non-profit here in slovakia, so it's primary localization is slovak, but english, czech, german, polish and italian localizations are also included. There is even a way to build your own machine generated localization to your language with an ability to correct it and make available to other users.It has two modes of operation. The primary environment is self-voicing one featuring touch screen controls that are optimized for performing by blind people. There is no need to touch directly, the interface is similar to old nokia phones but instead of buttons we have set of well defined gestures such as flicks, taps, taps combined with volume button presses and similar.
In this environment there are over 50 apps we are calling modules such as calls, messages, call log, profiles, email client, file manager, notes app, text reader, music player, podcasts player / rss reader, internet radio catalog powered by radio-browser.info, language translator, weather forecasts, cash reader, clocks and calendars that integrates with all your device calendars, light detector, flash light, camera based magnifier, OCR, calculator, voice recorder, openstreetmap powered GPS app, some little games and more.
It features multiple keyboards such as qwerty keyboard that can be used with lift to type, braille keyboard powered by recent version of liblouis (contracted braille not yet supported), classic 3X4 alpha numeric keyboard you may know from nokia phones and others. System's default dictation can be started quickly including custom punctuation handling.
It can be used with a lot of braille displays those supporting HID standard directly, other models through brltty.
It's very quick to operate and bridges the gap between blindness specific and main stream quite well as you can get it installed on all the modern android phones.
It has embedded instance of eSpeak TTS easily available to rescue when the android TTS stops working for some reason.
It's an app that is in development more than 10 years already.
I know it can still be improved even further, it has made some compromises and for those of us who have invested a bit of time and learning curve it really became an indispensable every day tool.
The user guide is available in english so if you don't know it already, feel free to look at it.
Ah yes, it's not open-source but despite possibly having great powers it does not yet do evil user tracking.
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@mauve @TheQuinbox yep, that one! it's called odilia. Really rough because now we're in the finding heuristics stage which works kinda antithetical to the architecture we set for ourselves, so we'll have to both work around that and find what orca does in certain edge cases, because I feel like from here on outward, everything will be pretty much implementing of more at-spi events and orca-specific heuristics
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@hallen @TheQuinbox I agree, but is it as good as Windows? Remember that we are at a serious disadvantage. My difficulty is that I don't want "fairly consistent" I want something that gets out of my way and lets me work and doesn't make things worse. At best, and so far as I see things, iOS is with certain apps is the best mobile system for blind and deafblind users... at best, working on mobile makes things somewhat worse. I want them to be made better.
@techsinger @TheQuinbox No, I don’t think iOS can take the place of a computer. Things are doable, but a lot more tasks are made simpler with a PC or Mac in my opinion. I’m reminded of a discussion I had the other week with someone who only uses iOS and wanted to have files download to a particular place. Not easily done and they are at a disadvantage with not having a computer.
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