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  3. Stardew valley is a popular game with people in my generation.

Stardew valley is a popular game with people in my generation.

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  • earthlightning@sfba.socialE earthlightning@sfba.social

    @beemoh @futurebird

    Fair point, but I'd want to keep more of the social element of infrastructure.

    I like the way Stardew gives you a cast of characters whose wants and needs are part of the story, and I'd like an infrastructure game that leans into that even more.

    louisa_@mastodon.socialL This user is from outside of this forum
    louisa_@mastodon.socialL This user is from outside of this forum
    louisa_@mastodon.social
    wrote last edited by
    #32

    @earthlightning @beemoh @futurebird their needs aren't quite as diverse/specific as the SV townspeople but Oxygen Not Included has more of a social element than Factorio. Your colony's little workers (aka dupes) have preferred jobs and they perform better if they have a high morale (from good food, entertainment, decoration etc). Some do have specific needs too (eg they need to sleep with a light).

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    • amateurexpert@flipping.rocksA amateurexpert@flipping.rocks

      @futurebird @carrideen

      Willy is top of my wish-to-date list after Krobus. It's so easy to make him happy, he just Likes Fish So Much. Plus a lot of the dateable characters are *way* too young for me.

      Krobus I would actually get down with. Who doesn't want to date Shadow Daddy?

      carrideen@c18.masto.hostC This user is from outside of this forum
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      carrideen@c18.masto.host
      wrote last edited by
      #33

      @AmateurExpert @futurebird I keep trying to love someone else, but I always end up with Krobus. I think he is the only person whose life I am not ruining by marrying them. (Leah and Elliott both kept telling me it is OK they gave up their artistic aspirations to have my children, and I really can't take the guilt.)

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      • futurebird@sauropods.winF futurebird@sauropods.win

        Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

        You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

        lerxst@az.socialL This user is from outside of this forum
        lerxst@az.socialL This user is from outside of this forum
        lerxst@az.social
        wrote last edited by
        #34

        @futurebird

        And the other momentous one where you kick the megacorp out and eventually get a movie theater instead.

        There are no alternative story lines here, and I am not listening to any talk of others.

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        • tartley@fosstodon.orgT tartley@fosstodon.org

          @earthlightning @futurebird https://store.steampowered.com/app/251110/INFRA/

          There is more to it than this. A plot emerges, that goes places I guarantee you do not expect, but suffice to say that spoilers are a disservice - I went in blind and unprepared, and as a result it was an incredible once in a lifetime experience.

          jesticulated@mastodon.socialJ This user is from outside of this forum
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          jesticulated@mastodon.social
          wrote last edited by
          #35

          @tartley @earthlightning @futurebird I have been casully playing the follow up game, Obenseure. Again, not a Stardew Valley vibe at all. Very challenging in its own odd, grungy way.

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          • tartley@fosstodon.orgT tartley@fosstodon.org

            @earthlightning @futurebird not all at a Stardew vibe, but this reminds me powerfully of the game "Infra", in which your Finnish engineer character does unhurried inspections & impromptu repairs to buildings, starting with small scale rural bridges and a sawmill, and progressing to larger and more involved facilities as you continue your afternoon shift walking to successive assignments along the riverside path that leads slowly into town. One of the most marvelous, engrossing games I've played

            ams@infosec.exchangeA This user is from outside of this forum
            ams@infosec.exchangeA This user is from outside of this forum
            ams@infosec.exchange
            wrote last edited by
            #36

            @tartley @earthlightning @futurebird Finish, not german.

            tartley@fosstodon.orgT 1 Reply Last reply
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            • futurebird@sauropods.winF futurebird@sauropods.win

              Two of the most momentous parts of the game are when you fix the public bus and when you get the ferry service working again.

              You bring all of the materials to fix the boat but still need to buy tickets to use it because buying tickets for a nice functional local public transit system are kind of part of the whole allure.

              J This user is from outside of this forum
              J This user is from outside of this forum
              jackryder@infosec.exchange
              wrote last edited by
              #37

              @futurebird It's also interesting that you are the only person who seems to buy tickets for the bus.

              Even during the Calico Desert Festival in which all of the Valley attends. They all go to the bus, get on and wait for you to show up and pay for the service!

              funcrunch@me.dmF 1 Reply Last reply
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              • sinvega@mas.toS sinvega@mas.to

                @earthlightning @futurebird I swear I have played this but my memory has purged it, possibly as a form of self-defence

                nxskok@cupoftea.socialN This user is from outside of this forum
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                nxskok@cupoftea.social
                wrote last edited by
                #38

                @sinvega @earthlightning @futurebird sim city?

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                • ams@infosec.exchangeA ams@infosec.exchange

                  @tartley @earthlightning @futurebird Finish, not german.

                  tartley@fosstodon.orgT This user is from outside of this forum
                  tartley@fosstodon.orgT This user is from outside of this forum
                  tartley@fosstodon.org
                  wrote last edited by
                  #39

                  @AMS til, thank you!

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                  • tartley@fosstodon.orgT tartley@fosstodon.org

                    @earthlightning @futurebird not all at a Stardew vibe, but this reminds me powerfully of the game "Infra", in which your Finnish engineer character does unhurried inspections & impromptu repairs to buildings, starting with small scale rural bridges and a sawmill, and progressing to larger and more involved facilities as you continue your afternoon shift walking to successive assignments along the riverside path that leads slowly into town. One of the most marvelous, engrossing games I've played

                    fivetonsflax@tilde.zoneF This user is from outside of this forum
                    fivetonsflax@tilde.zoneF This user is from outside of this forum
                    fivetonsflax@tilde.zone
                    wrote last edited by
                    #40

                    @tartley @earthlightning @futurebird I’m not much of a gamer but I’m gonna have to look this one up. On Steam you say? Hope it runs on Mac.

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                    • futurebird@sauropods.winF futurebird@sauropods.win

                      Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

                      In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

                      Also there are magic forest spirits and dungeons with monsters and treasures.

                      joscelyntransient@chaosfem.twJ This user is from outside of this forum
                      joscelyntransient@chaosfem.twJ This user is from outside of this forum
                      joscelyntransient@chaosfem.tw
                      wrote last edited by
                      #41

                      @futurebird I also see it as a fantasy that how much effort you put into something actually leads to benefits and growth in your life (as opposed to most of our work lives that just burn us out and then toss us aside worse off than we started), and that we can actually own our own homes 😅😅😅

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                      • lexyeen@plush.cityL lexyeen@plush.city

                        @earthlightning @futurebird "Well, shit."

                        "Yeah, uh, that's actually one of the reasons why the sewers are a problem..."

                        thesquirrelfish@sfba.socialT This user is from outside of this forum
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                        thesquirrelfish@sfba.social
                        wrote last edited by
                        #42

                        @LexYeen @earthlightning @futurebird and there's your dungeon levels 🙂

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                        • nazokiyoubinbou@urusai.socialN nazokiyoubinbou@urusai.social

                          @OctaviaConAmore @futurebird @emlove I dunno. The way Stardew Valley handles sleep is more of an anxiety inducing panic IMO. In every stream I've seen there was at least once with the person running in panic as that clock ticked down.

                          I still can't, for the life of me, understand why they made the timescale so much worse in Stardew Valley versus the games it's copying or, for that matter, why they made the punishment for not going to sleep on time so much worse, or why they made the time you must go to sleep or else so blasted early... In Rune Factory you go to sleep by 4am or you have a random chance of maybe getting sick (which can be cured by taking a sickness cure or at the clinic in some games — was a good excuse to visit Iris in Oceans, lol.)

                          It just temporarily lowered stats.

                          octaviaconamore@cutie.cityO This user is from outside of this forum
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                          octaviaconamore@cutie.city
                          wrote last edited by
                          #43

                          @nazokiyoubinbou @futurebird @emlove oooh, right, Stardew Valley has the limitations and everything I think I had the Elder Scrolls wait anywhere sleep anywhere for any set length of time system in mind for some reason

                          I wonder if Stardew Valley is made by morning people...

                          nazokiyoubinbou@urusai.socialN 1 Reply Last reply
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                          • octaviaconamore@cutie.cityO octaviaconamore@cutie.city

                            @nazokiyoubinbou @futurebird @emlove oooh, right, Stardew Valley has the limitations and everything I think I had the Elder Scrolls wait anywhere sleep anywhere for any set length of time system in mind for some reason

                            I wonder if Stardew Valley is made by morning people...

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                            nazokiyoubinbou@urusai.social
                            wrote last edited by
                            #44

                            @OctaviaConAmore @futurebird @emlove I can absolutely believe it's by morning people...

                            I mean, I get that the actual farming generally needs the light of day. And certainly traditionally farming was done in the light of day. But there's so much else in the game and wow is it punishing on time to try to do any of it.

                            I think of all the games of this type I've ever played it has the fastest timescale and the earliest bed time.

                            octaviaconamore@cutie.cityO 1 Reply Last reply
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                            • futurebird@sauropods.winF futurebird@sauropods.win

                              Stardew valley is a popular game with people in my generation. Like most video games it's a power fantasy.

                              In this case about growing food, having a functional "third space" in your community and fixing public transit. Pure escapism.

                              Also there are magic forest spirits and dungeons with monsters and treasures.

                              gkrnours@mastodon.gamedev.placeG This user is from outside of this forum
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                              gkrnours@mastodon.gamedev.place
                              wrote last edited by
                              #45

                              @futurebird we also have monsters in real life, they keep all the treasures for themselves but we cn do nothing about it

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                              • nazokiyoubinbou@urusai.socialN nazokiyoubinbou@urusai.social

                                @OctaviaConAmore @futurebird @emlove I can absolutely believe it's by morning people...

                                I mean, I get that the actual farming generally needs the light of day. And certainly traditionally farming was done in the light of day. But there's so much else in the game and wow is it punishing on time to try to do any of it.

                                I think of all the games of this type I've ever played it has the fastest timescale and the earliest bed time.

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                                octaviaconamore@cutie.city
                                wrote last edited by
                                #46

                                @nazokiyoubinbou @futurebird @emlove is the timescale faster than Majora's Mask?

                                nazokiyoubinbou@urusai.socialN 1 Reply Last reply
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                                • octaviaconamore@cutie.cityO octaviaconamore@cutie.city

                                  @nazokiyoubinbou @futurebird @emlove is the timescale faster than Majora's Mask?

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                                  nazokiyoubinbou@urusai.social
                                  wrote last edited by
                                  #47

                                  @OctaviaConAmore @futurebird @emlove Actually, I think quite literally yes.

                                  Though at least it doesn't reset everything on you after, what was it? Three days I think I recall?

                                  Actually, if you count all three days as one time period then it's even worse since Stardew Valley is punishing you even faster by that scale. But I think one Stardew Valley day is still less than one Majora's Mask day.

                                  Plus Majora's Mask at least had a lot of ways you could deal with the timescale (like opening shortcuts or gaining abilities that let you make shortcuts.)

                                  octaviaconamore@cutie.cityO 1 Reply Last reply
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                                  • nazokiyoubinbou@urusai.socialN nazokiyoubinbou@urusai.social

                                    @OctaviaConAmore @futurebird @emlove Actually, I think quite literally yes.

                                    Though at least it doesn't reset everything on you after, what was it? Three days I think I recall?

                                    Actually, if you count all three days as one time period then it's even worse since Stardew Valley is punishing you even faster by that scale. But I think one Stardew Valley day is still less than one Majora's Mask day.

                                    Plus Majora's Mask at least had a lot of ways you could deal with the timescale (like opening shortcuts or gaining abilities that let you make shortcuts.)

                                    octaviaconamore@cutie.cityO This user is from outside of this forum
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                                    octaviaconamore@cutie.city
                                    wrote last edited by
                                    #48

                                    @nazokiyoubinbou @futurebird @emlove oh gods that's terrifying even with the time tools MM had, that time mechanic (as core as it was to the game), made playing it an anxious experience a lot of the time

                                    having that sort of time wizzing by in a cozy game sounds counterintuitive

                                    nazokiyoubinbou@urusai.socialN 1 Reply Last reply
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                                    • octaviaconamore@cutie.cityO octaviaconamore@cutie.city

                                      @nazokiyoubinbou @futurebird @emlove oh gods that's terrifying even with the time tools MM had, that time mechanic (as core as it was to the game), made playing it an anxious experience a lot of the time

                                      having that sort of time wizzing by in a cozy game sounds counterintuitive

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                                      nazokiyoubinbou@urusai.social
                                      wrote last edited by
                                      #49

                                      @OctaviaConAmore

                                      that time mechanic (as core as it was to the game), made playing it an anxious experience a lot of the time

                                      THANK YOU!!!

                                      I just don't get why games intending to be "cozy" introduce an anxiety inducing mechanic... (Of course Majora's Mask wasn't meant to be cozy. At all. But Stardew Valley is!)

                                      octaviaconamore@cutie.cityO 1 Reply Last reply
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                                      • nazokiyoubinbou@urusai.socialN nazokiyoubinbou@urusai.social

                                        @OctaviaConAmore

                                        that time mechanic (as core as it was to the game), made playing it an anxious experience a lot of the time

                                        THANK YOU!!!

                                        I just don't get why games intending to be "cozy" introduce an anxiety inducing mechanic... (Of course Majora's Mask wasn't meant to be cozy. At all. But Stardew Valley is!)

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                                        octaviaconamore@cutie.city
                                        wrote last edited by
                                        #50

                                        @nazokiyoubinbou yeeeah... at least with MM, the anxiety makes sense I'm glad to hear some other games in the genre that have come out since at least eased up on the time

                                        nazokiyoubinbou@urusai.socialN 1 Reply Last reply
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                                        • octaviaconamore@cutie.cityO octaviaconamore@cutie.city

                                          @nazokiyoubinbou yeeeah... at least with MM, the anxiety makes sense I'm glad to hear some other games in the genre that have come out since at least eased up on the time

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                                          nazokiyoubinbou@urusai.social
                                          wrote last edited by
                                          #51

                                          @OctaviaConAmore To be clear, Stardew Valley is the odd one out in the genre.

                                          Rune Factory has always had a better timescale since long before Stardew Valley existed. As far as I can remember Harvest Moon/Story of Seasons also has an easier timescale. (And I think maybe it doesn't punish much at all if you pass out from lack of sleep?)

                                          By your wording I wonder if you know of Rune Factory and Story of Seasons. If you do not, go go go go go go go! 😁

                                          octaviaconamore@cutie.cityO 1 Reply Last reply
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