Is there a name for a design paradigm where a class has a static "list of all objects of my own type" member, inserted by the constructor and removed by the destructor, and you can iterate over them for $REASONS?
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Is there a name for a design paradigm where a class has a static "list of all objects of my own type" member, inserted by the constructor and removed by the destructor, and you can iterate over them for $REASONS?
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Is there a name for a design paradigm where a class has a static "list of all objects of my own type" member, inserted by the constructor and removed by the destructor, and you can iterate over them for $REASONS?
@azonenberg self-registering inventory?
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@azonenberg self-registering inventory?
@gsuberland That seems as reasonable a term as any for my implementation, but doesn't seem to be a pre-existing term of art
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