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  3. The SDL organization has an official position on LLMs and generative AI now: don't use it.

The SDL organization has an official position on LLMs and generative AI now: don't use it.

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  • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

    The SDL organization has an official position on LLMs and generative AI now: don't use it.

    Link Preview Image
    LLM Policy? · Issue #15350 · libsdl-org/SDL

    I've noticed the use of Copilot within a few reviews (13277 and 12730) which concerns me given the vast amount of issues associated with this technology (ethical, environmental, copyright, health, etc) so I was hoping a policy could be p...

    favicon

    GitHub (github.com)

    N This user is from outside of this forum
    N This user is from outside of this forum
    nothings@mastodon.gamedev.place
    wrote last edited by
    #11

    @icculus 👍

    A few thoughts: in stb I added a ".NO_AI" directory so it's the very first thing you see in the tree, in the hopes of increasing the chance that contributors will notice it.

    I didn't do an AGENTS.md, that's probably a good idea, or at least it is if an AI agent KNOWS that it's an AI/LLM, which I think they do now but will they always? What if it's "I'm a skilled programmer named Claude."

    FWIW, in my American English, "may" is a wishy-washy word, I'd use "must" to evoke RFC 2119.

    icculus@mastodon.gamedev.placeI 1 Reply Last reply
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    • eschaton@mastodon.socialE eschaton@mastodon.social

      @icculus Tracking stuff like this is why I set up MediaWiki at https://butlerian-jihad.org 🙂

      N This user is from outside of this forum
      N This user is from outside of this forum
      nothings@mastodon.gamedev.place
      wrote last edited by
      #12

      @eschaton https://noai.starlightnet.work/list.html

      1 Reply Last reply
      0
      • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

        The SDL organization has an official position on LLMs and generative AI now: don't use it.

        Link Preview Image
        LLM Policy? · Issue #15350 · libsdl-org/SDL

        I've noticed the use of Copilot within a few reviews (13277 and 12730) which concerns me given the vast amount of issues associated with this technology (ethical, environmental, copyright, health, etc) so I was hoping a policy could be p...

        favicon

        GitHub (github.com)

        pythno@mastodon.gamedev.placeP This user is from outside of this forum
        pythno@mastodon.gamedev.placeP This user is from outside of this forum
        pythno@mastodon.gamedev.place
        wrote last edited by
        #13

        @icculus Love to see this:
        A comment on one of the comments in the merged PR:
        `If someone attempts multiple vibecoded PRs they should get some sort of punishment. Not to be harsh but to discourage others who may attempt the same.`
        I think it can be harsh. Vibecoding is the worst. Had to deal with Vibecoded PRs and you don't want those people around you. Ever. They should just do something else with their lifes. Better for everyone.

        icculus@mastodon.gamedev.placeI 1 Reply Last reply
        0
        • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

          The SDL organization has an official position on LLMs and generative AI now: don't use it.

          Link Preview Image
          LLM Policy? · Issue #15350 · libsdl-org/SDL

          I've noticed the use of Copilot within a few reviews (13277 and 12730) which concerns me given the vast amount of issues associated with this technology (ethical, environmental, copyright, health, etc) so I was hoping a policy could be p...

          favicon

          GitHub (github.com)

          the_holk64@mastodon.onlineT This user is from outside of this forum
          the_holk64@mastodon.onlineT This user is from outside of this forum
          the_holk64@mastodon.online
          wrote last edited by
          #14

          @icculus

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          1 Reply Last reply
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          • N nothings@mastodon.gamedev.place

            @icculus 👍

            A few thoughts: in stb I added a ".NO_AI" directory so it's the very first thing you see in the tree, in the hopes of increasing the chance that contributors will notice it.

            I didn't do an AGENTS.md, that's probably a good idea, or at least it is if an AI agent KNOWS that it's an AI/LLM, which I think they do now but will they always? What if it's "I'm a skilled programmer named Claude."

            FWIW, in my American English, "may" is a wishy-washy word, I'd use "must" to evoke RFC 2119.

            icculus@mastodon.gamedev.placeI This user is from outside of this forum
            icculus@mastodon.gamedev.placeI This user is from outside of this forum
            icculus@mastodon.gamedev.place
            wrote last edited by
            #15

            @nothings Yeah, AGENTS.md won't _prevent_ bad behavior, but I'm hoping Claude/Copilot/whatever will at least be like "dude, hold up." Although someone told me that the presence of AGENTS.md suggests the whole project is AI slop by default without looking more closely, so this whole thing is a minefield at this point.

            icculus@mastodon.gamedev.placeI seanmiddleditch@hachyderm.ioS 2 Replies Last reply
            0
            • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

              @codecat My (untested) hope is that Claude will see this and say "I'm being told not to help with this, sorry." But I haven't actually tried it, and if it doesn't actually stop various AI agents, we'll probably rename it to LLM_NOT_WELCOME.md or something.

              ChatGPT didn't know what to do with it: https://chatgpt.com/share/69dfecbc-293c-83ea-a5e7-fa39d3a4a8d1

              sahnvour@mastodon.gamedev.placeS This user is from outside of this forum
              sahnvour@mastodon.gamedev.placeS This user is from outside of this forum
              sahnvour@mastodon.gamedev.place
              wrote last edited by
              #16

              @icculus @codecat Maybe you'd have better luck using the test refusal string for this, cf https://pivot-to-ai.com/2026/02/11/the-anthropic-test-refusal-string-kill-a-claude-session-dead/

              lifning@snoot.tubeL 1 Reply Last reply
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              • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                @nothings Yeah, AGENTS.md won't _prevent_ bad behavior, but I'm hoping Claude/Copilot/whatever will at least be like "dude, hold up." Although someone told me that the presence of AGENTS.md suggests the whole project is AI slop by default without looking more closely, so this whole thing is a minefield at this point.

                icculus@mastodon.gamedev.placeI This user is from outside of this forum
                icculus@mastodon.gamedev.placeI This user is from outside of this forum
                icculus@mastodon.gamedev.place
                wrote last edited by
                #17

                @nothings Also, totally correct about the "may not" language. Fixed in https://github.com/libsdl-org/SDL/commit/5bda0ccfb06ea56c1f15a304927f2438c1300f95, thanks!

                1 Reply Last reply
                0
                • pythno@mastodon.gamedev.placeP pythno@mastodon.gamedev.place

                  @icculus Love to see this:
                  A comment on one of the comments in the merged PR:
                  `If someone attempts multiple vibecoded PRs they should get some sort of punishment. Not to be harsh but to discourage others who may attempt the same.`
                  I think it can be harsh. Vibecoding is the worst. Had to deal with Vibecoded PRs and you don't want those people around you. Ever. They should just do something else with their lifes. Better for everyone.

                  icculus@mastodon.gamedev.placeI This user is from outside of this forum
                  icculus@mastodon.gamedev.placeI This user is from outside of this forum
                  icculus@mastodon.gamedev.place
                  wrote last edited by
                  #18

                  @pythno This has not been a problem thus far (for us! others have definitely had this problem!), and when "that guy" shows up, we'll tell him no, and if he keeps being a pest, we will deal with him like any other pest.

                  1 Reply Last reply
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                  • sjmulder@bsd.networkS sjmulder@bsd.network

                    @icculus I tried adding that AGENTS.md , and indeed:

                    > The project's own AGENTS.md ... clearly prohibits AI-generated code

                    one suggestion later:

                    > Update (AGENTS.md)
                    > ...
                    > Done. Now, let me look at the codebase to add...

                    Holy Asimov!

                    icculus@mastodon.gamedev.placeI This user is from outside of this forum
                    icculus@mastodon.gamedev.placeI This user is from outside of this forum
                    icculus@mastodon.gamedev.place
                    wrote last edited by
                    #19

                    @sjmulder Yeah, I don't think it'll stop malicious actors, but I think it'll definitely stop people that don't know any better and aren't jerks, which is most of the people, honestly.

                    sjmulder@bsd.networkS 1 Reply Last reply
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                    • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                      @sjmulder Yeah, I don't think it'll stop malicious actors, but I think it'll definitely stop people that don't know any better and aren't jerks, which is most of the people, honestly.

                      sjmulder@bsd.networkS This user is from outside of this forum
                      sjmulder@bsd.networkS This user is from outside of this forum
                      sjmulder@bsd.network
                      wrote last edited by
                      #20

                      @icculus true. I did notice btw that I had to add a CLAUDE.md referring to this AGENTS.md for Claude to pick it up in the first place.

                      icculus@mastodon.gamedev.placeI 1 Reply Last reply
                      0
                      • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                        The SDL organization has an official position on LLMs and generative AI now: don't use it.

                        Link Preview Image
                        LLM Policy? · Issue #15350 · libsdl-org/SDL

                        I've noticed the use of Copilot within a few reviews (13277 and 12730) which concerns me given the vast amount of issues associated with this technology (ethical, environmental, copyright, health, etc) so I was hoping a policy could be p...

                        favicon

                        GitHub (github.com)

                        mcc@mastodon.socialM This user is from outside of this forum
                        mcc@mastodon.socialM This user is from outside of this forum
                        mcc@mastodon.social
                        wrote last edited by
                        #21

                        @icculus Thanks

                        1 Reply Last reply
                        0
                        • sahnvour@mastodon.gamedev.placeS sahnvour@mastodon.gamedev.place

                          @icculus @codecat Maybe you'd have better luck using the test refusal string for this, cf https://pivot-to-ai.com/2026/02/11/the-anthropic-test-refusal-string-kill-a-claude-session-dead/

                          lifning@snoot.tubeL This user is from outside of this forum
                          lifning@snoot.tubeL This user is from outside of this forum
                          lifning@snoot.tube
                          wrote last edited by
                          #22

                          @Sahnvour @icculus @codecat they patched this out last month, it no longer works

                          1 Reply Last reply
                          0
                          • sjmulder@bsd.networkS sjmulder@bsd.network

                            @icculus true. I did notice btw that I had to add a CLAUDE.md referring to this AGENTS.md for Claude to pick it up in the first place.

                            icculus@mastodon.gamedev.placeI This user is from outside of this forum
                            icculus@mastodon.gamedev.placeI This user is from outside of this forum
                            icculus@mastodon.gamedev.place
                            wrote last edited by
                            #23

                            @sjmulder Hmm, Claude seems to be noticing AGENTS.md directly for others that have tested, but I don't know the details.

                            1 Reply Last reply
                            0
                            • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                              @nothings Yeah, AGENTS.md won't _prevent_ bad behavior, but I'm hoping Claude/Copilot/whatever will at least be like "dude, hold up." Although someone told me that the presence of AGENTS.md suggests the whole project is AI slop by default without looking more closely, so this whole thing is a minefield at this point.

                              seanmiddleditch@hachyderm.ioS This user is from outside of this forum
                              seanmiddleditch@hachyderm.ioS This user is from outside of this forum
                              seanmiddleditch@hachyderm.io
                              wrote last edited by
                              #24

                              @icculus @nothings I've seen a few other projects put something like an AGENTS_NOT_PERMITTED.md file with a link to the policy next to the regular agents file, so it's at least more obvious at a glance why the agents file is there.

                              No, the tools don't actually recognize that file in anyway. It's just a signal for humans to reduce knee jerk reactions to the agents file presence without having read it.

                              1 Reply Last reply
                              0
                              • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                                The SDL organization has an official position on LLMs and generative AI now: don't use it.

                                Link Preview Image
                                LLM Policy? · Issue #15350 · libsdl-org/SDL

                                I've noticed the use of Copilot within a few reviews (13277 and 12730) which concerns me given the vast amount of issues associated with this technology (ethical, environmental, copyright, health, etc) so I was hoping a policy could be p...

                                favicon

                                GitHub (github.com)

                                christinelove@mastodon.socialC This user is from outside of this forum
                                christinelove@mastodon.socialC This user is from outside of this forum
                                christinelove@mastodon.social
                                wrote last edited by
                                #25

                                @icculus Really glad to see this!

                                1 Reply Last reply
                                0
                                • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                                  The SDL organization has an official position on LLMs and generative AI now: don't use it.

                                  Link Preview Image
                                  LLM Policy? · Issue #15350 · libsdl-org/SDL

                                  I've noticed the use of Copilot within a few reviews (13277 and 12730) which concerns me given the vast amount of issues associated with this technology (ethical, environmental, copyright, health, etc) so I was hoping a policy could be p...

                                  favicon

                                  GitHub (github.com)

                                  errant@mastodon.sdf.orgE This user is from outside of this forum
                                  errant@mastodon.sdf.orgE This user is from outside of this forum
                                  errant@mastodon.sdf.org
                                  wrote last edited by
                                  #26

                                  @icculus Hell yeah SDL

                                  1 Reply Last reply
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                                  • icculus@mastodon.gamedev.placeI icculus@mastodon.gamedev.place

                                    The SDL organization has an official position on LLMs and generative AI now: don't use it.

                                    Link Preview Image
                                    LLM Policy? · Issue #15350 · libsdl-org/SDL

                                    I've noticed the use of Copilot within a few reviews (13277 and 12730) which concerns me given the vast amount of issues associated with this technology (ethical, environmental, copyright, health, etc) so I was hoping a policy could be p...

                                    favicon

                                    GitHub (github.com)

                                    nihkeys@mastodontti.fiN This user is from outside of this forum
                                    nihkeys@mastodontti.fiN This user is from outside of this forum
                                    nihkeys@mastodontti.fi
                                    wrote last edited by
                                    #27

                                    @icculus Thank you!

                                    1 Reply Last reply
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