<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend.]]></title><description><![CDATA[<p>Right, I'm planning to launch my API-based, multiplayer online, space exploration game this weekend.</p><p>There is no client UI - this is a headless, build-your-own experience. I've been playing via a Postman collection and love it so far.</p><p>It's been 5 months in the making, and now I need to find some nerds that enjoy space-based simulation games where you mine for resources, build from a growing set of blueprints, and contribute to a humanity-saving exodus mega-project.</p><p>Where will I find some nerds who like hacking stuff to playtest this?</p><p><a href="https://hachyderm.io/tags/gamedev" rel="tag">#<span>gamedev</span></a> <a href="https://hachyderm.io/tags/coding" rel="tag">#<span>coding</span></a> <a href="https://hachyderm.io/tags/api" rel="tag">#<span>api</span></a> <a href="https://hachyderm.io/tags/space" rel="tag">#<span>space</span></a></p>]]></description><link>https://board.circlewithadot.net/topic/d0fd3f32-81da-40f6-b5d6-f0a331cea7cf/right-i-m-planning-to-launch-my-api-based-multiplayer-online-space-exploration-game-this-weekend.</link><generator>RSS for Node</generator><lastBuildDate>Mon, 25 May 2026 05:37:15 GMT</lastBuildDate><atom:link href="https://board.circlewithadot.net/topic/d0fd3f32-81da-40f6-b5d6-f0a331cea7cf.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 15 May 2026 22:17:42 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 21:56:44 GMT]]></title><description><![CDATA[<p><span><a href="/user/glassresistor%40sfba.social">@<span>glassresistor</span></a></span> essential, nay... vital</p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116603473388587829</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116603473388587829</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 21:56:44 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 21:48:33 GMT]]></title><description><![CDATA[<p><span><a href="/user/mercutio%40hachyderm.io">@<span>mercutio</span></a></span> what is your opinion on red teaming as a meta game strategy?</p>]]></description><link>https://board.circlewithadot.net/post/https://sfba.social/users/glassresistor/statuses/116603441227915542</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://sfba.social/users/glassresistor/statuses/116603441227915542</guid><dc:creator><![CDATA[glassresistor@sfba.social]]></dc:creator><pubDate>Tue, 19 May 2026 21:48:33 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 21:27:52 GMT]]></title><description><![CDATA[<p><span><a href="/user/glassresistor%40sfba.social">@<span>glassresistor</span></a></span> Yes, the rate limits will try and stop you. But apart from that, no!</p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116603359906779885</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116603359906779885</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 21:27:52 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 21:22:27 GMT]]></title><description><![CDATA[<p><span><a href="/user/mercutio%40hachyderm.io">@<span>mercutio</span></a></span> anything stopping me?</p>]]></description><link>https://board.circlewithadot.net/post/https://sfba.social/users/glassresistor/statuses/116603338566136168</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://sfba.social/users/glassresistor/statuses/116603338566136168</guid><dc:creator><![CDATA[glassresistor@sfba.social]]></dc:creator><pubDate>Tue, 19 May 2026 21:22:27 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 21:15:46 GMT]]></title><description><![CDATA[<p><span><a href="https://eigenmagic.net/@elebertus">@<span>elebertus</span></a></span> Yes, finally launched at the weekend and open for new players! </p><p>Hop on over to <a href="https://replicant.space/" rel="nofollow noopener"><span>https://</span><span>replicant.space/</span><span></span></a> and fire up your favourite tool for making HTTP requests. Most players so far have been working on their own client interfaces.</p><p>I use Postman for my testing, but I'm working on an old-skool IRC interface to the game. Just enjoying the craft <img src="https://board.circlewithadot.net/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=28325c671da" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116603312336718912</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116603312336718912</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 21:15:46 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 21:08:36 GMT]]></title><description><![CDATA[<p><span><a href="/user/glassresistor%40sfba.social">@<span>glassresistor</span></a></span> Incoming convincement: </p><p><div class="card col-md-9 col-lg-6 position-relative link-preview p-0">

<div class="card-body">
<h5 class="card-title">
<a href="https://replicant.space/">
Replicant Space - API-first space exploration
</a>
</h5>
<p class="card-text line-clamp-3">An API-first space exploration game. Enter the galaxy as a freshly-printed replicant. Bootstrap from the belt. Clone yourself across the stars.</p>
</div>
<a href="https://replicant.space/" class="card-footer text-body-secondary small d-flex gap-2 align-items-center lh-2">



<img src="https://replicant.space/favicon.svg" alt="favicon" class="not-responsive overflow-hiddden" style="max-width: 21px; max-height: 21px;" />



<p class="d-inline-block text-truncate mb-0"> <span class="text-secondary">(replicant.space)</span></p>
</a>
</div></p><p>Build your own API client interface on a game where you micromanage mining drones, establish transport routes, explore the galaxy, print and bootstrap entire manufacturing operations. Lots of fun technical details to poke and prod at. A little theme, a little community.</p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116603284144688760</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116603284144688760</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 21:08:36 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 19:57:44 GMT]]></title><description><![CDATA[<p><span><a href="/user/mercutio%40hachyderm.io">@<span>mercutio</span></a></span> i could be convinced</p>]]></description><link>https://board.circlewithadot.net/post/https://sfba.social/users/glassresistor/statuses/116603005445091811</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://sfba.social/users/glassresistor/statuses/116603005445091811</guid><dc:creator><![CDATA[glassresistor@sfba.social]]></dc:creator><pubDate>Tue, 19 May 2026 19:57:44 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 19:55:10 GMT]]></title><description><![CDATA[<p><span><a href="/user/16af93%40wetdry.world">@<span>16af93</span></a></span> Good question, happy to share!</p><p>Ok, so the API is built in Python - Flask/Gunicorn with a Postgres db. Celery workers (separated by account provisioning, game processing and the BobNet messaging system) with Redis for all the async background work (mining, scanning, printing, travel, etc) and world ticks.</p><p>In terms of infra, it's a docker compose project with a Justfile for my common commands. Prometheus/Grafana/etc, lots of metrics.</p><p>Huge test suite - there's lots of ways things can interact.</p><p>The website is created with my favourite static site generator, Astro.</p><p>Everything is behind Caddy. I've not focused on the CI/CD pipeline yet, but now that I'm in post-launch release management, it's high on the list <img src="https://board.circlewithadot.net/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=28325c671da" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602995408056548</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602995408056548</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 19:55:10 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 18:45:11 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio" rel="nofollow noopener">@<span>mercutio</span></a></span> what tools are you using for development?</p>]]></description><link>https://board.circlewithadot.net/post/https://wetdry.world/users/16af93/statuses/116602720214489516</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://wetdry.world/users/16af93/statuses/116602720214489516</guid><dc:creator><![CDATA[16af93@wetdry.world]]></dc:creator><pubDate>Tue, 19 May 2026 18:45:11 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 17:58:13 GMT]]></title><description><![CDATA[<p><span><a href="/user/jrdepriest%40infosec.exchange">@<span>jrdepriest</span></a></span> It's REST in the popular sense of the term <img src="https://board.circlewithadot.net/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=28325c671da" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p><p>Head to <a href="https://replicant.space/docs/quickstart/" rel="nofollow noopener"><span>https://</span><span>replicant.space/docs/quickstar</span><span>t/</span></a> and follow instructions. We have some players working on their own client interfaces, although I mostly play/test through Postman</p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602535509469659</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602535509469659</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 17:58:13 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 17:56:16 GMT]]></title><description><![CDATA[<p><span><a href="/user/16af93%40wetdry.world">@<span>16af93</span></a></span> Not in its current state, no. There are a few surprises in place for players when they reach the mid-game experience, and seasonal story content is built into the engine.</p><p>It's 100% on a path to being open-source eventually. I would love for people to take it in different directions and host themselves.</p><p>Everything I've done technically so far supports that with the dockerised environments and so on.</p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602527846676131</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602527846676131</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 17:56:16 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 17:43:36 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio">@<span>mercutio</span></a></span> yeah, as soon as it's in couch, you get a lot of options for streaming and querying and processing</p>]]></description><link>https://board.circlewithadot.net/post/https://tacobelllabs.net/users/astraluma/statuses/116602478054601539</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://tacobelllabs.net/users/astraluma/statuses/116602478054601539</guid><dc:creator><![CDATA[astraluma@tacobelllabs.net]]></dc:creator><pubDate>Tue, 19 May 2026 17:43:36 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 17:15:08 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio" rel="nofollow noopener">@<span>mercutio</span></a></span> will/is the server code open-source?</p>]]></description><link>https://board.circlewithadot.net/post/https://wetdry.world/users/16af93/statuses/116602366120871204</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://wetdry.world/users/16af93/statuses/116602366120871204</guid><dc:creator><![CDATA[16af93@wetdry.world]]></dc:creator><pubDate>Tue, 19 May 2026 17:15:08 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 17:14:13 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio" rel="nofollow noopener">@<span>mercutio</span></a></span> if it's REST, I'd love to take a look.</p>]]></description><link>https://board.circlewithadot.net/post/https://infosec.exchange/users/jrdepriest/statuses/116602362525582974</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://infosec.exchange/users/jrdepriest/statuses/116602362525582974</guid><dc:creator><![CDATA[jrdepriest@infosec.exchange]]></dc:creator><pubDate>Tue, 19 May 2026 17:14:13 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 16:38:43 GMT]]></title><description><![CDATA[<p><span><a href="/user/astraluma%40tacobelllabs.net">@<span>astraluma</span></a></span> Ooh, that's good thinking, plug a bot in to send yourself custom alerts. I was thinking of doing a terminal client where you can play and watch webhook notifications in real time</p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602222924622553</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602222924622553</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 16:38:43 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 16:37:31 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio">@<span>mercutio</span></a></span> intriguing</p>]]></description><link>https://board.circlewithadot.net/post/https://chitter.xyz/users/efi/statuses/116602218164126261</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://chitter.xyz/users/efi/statuses/116602218164126261</guid><dc:creator><![CDATA[efi@chitter.xyz]]></dc:creator><pubDate>Tue, 19 May 2026 16:37:31 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 16:35:26 GMT]]></title><description><![CDATA[<p><span><a href="/user/astraluma%40tacobelllabs.net">@<span>astraluma</span></a></span> <span><a href="https://hachyderm.io/@mercutio">@<span>mercutio</span></a></span> yes, confirming "api based idle game" has been knocking around my to do pile for years. Happy to come experiment.</p>]]></description><link>https://board.circlewithadot.net/post/https://ngmx.com/users/pathunstrom/statuses/116602210003931739</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://ngmx.com/users/pathunstrom/statuses/116602210003931739</guid><dc:creator><![CDATA[pathunstrom@ngmx.com]]></dc:creator><pubDate>Tue, 19 May 2026 16:35:26 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 16:29:27 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio">@<span>mercutio</span></a></span> I'm definitely thinking webhook to couchdb for advanced querying</p>]]></description><link>https://board.circlewithadot.net/post/https://tacobelllabs.net/users/astraluma/statuses/116602186443661559</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://tacobelllabs.net/users/astraluma/statuses/116602186443661559</guid><dc:creator><![CDATA[astraluma@tacobelllabs.net]]></dc:creator><pubDate>Tue, 19 May 2026 16:29:27 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 16:13:39 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio">@<span>mercutio</span></a></span> I think <span><a href="/user/pathunstrom%40ngmx.com">@<span>pathunstrom</span></a></span> and I have discussed this a few times</p>]]></description><link>https://board.circlewithadot.net/post/https://tacobelllabs.net/users/astraluma/statuses/116602124338130372</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://tacobelllabs.net/users/astraluma/statuses/116602124338130372</guid><dc:creator><![CDATA[astraluma@tacobelllabs.net]]></dc:creator><pubDate>Tue, 19 May 2026 16:13:39 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 15:43:54 GMT]]></title><description><![CDATA[<p><span><a href="/user/lunacb%40wetdry.world">@<span>lunacb</span></a></span> Love to have you in the galaxy! Head to <a href="https://replicant.space/" rel="nofollow noopener"><span>https://</span><span>replicant.space/</span><span></span></a> and follow instructions <img src="https://board.circlewithadot.net/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=28325c671da" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>]]></description><link>https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602007377719708</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://hachyderm.io/users/mercutio/statuses/116602007377719708</guid><dc:creator><![CDATA[mercutio@hachyderm.io]]></dc:creator><pubDate>Tue, 19 May 2026 15:43:54 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Tue, 19 May 2026 15:39:45 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio">@<span>mercutio</span></a></span> I'd love to join!</p>]]></description><link>https://board.circlewithadot.net/post/https://wetdry.world/users/lunacb/statuses/116601991030235381</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://wetdry.world/users/lunacb/statuses/116601991030235381</guid><dc:creator><![CDATA[lunacb@wetdry.world]]></dc:creator><pubDate>Tue, 19 May 2026 15:39:45 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Sun, 17 May 2026 01:49:20 GMT]]></title><description><![CDATA[<a href="https://hachyderm.io/@mercutio">@mercutio@hachyderm.io</a> i am intrigued]]></description><link>https://board.circlewithadot.net/post/https://nya.social/notes/819e339fa3acfda2f8a59baf</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://nya.social/notes/819e339fa3acfda2f8a59baf</guid><dc:creator><![CDATA[linear@nya.social]]></dc:creator><pubDate>Sun, 17 May 2026 01:49:20 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Sat, 16 May 2026 12:49:35 GMT]]></title><description><![CDATA[<p><span><a href="https://hachyderm.io/@mercutio">@<span>mercutio</span></a></span> <span><a href="/user/arcticedge%40furry.engineer">@<span>arcticEdge</span></a></span> That sounds interesting! I’d like to give it a go</p>]]></description><link>https://board.circlewithadot.net/post/https://wargamers.social/users/lenni/statuses/116584334960497144</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://wargamers.social/users/lenni/statuses/116584334960497144</guid><dc:creator><![CDATA[lenni@wargamers.social]]></dc:creator><pubDate>Sat, 16 May 2026 12:49:35 GMT</pubDate></item><item><title><![CDATA[Reply to Right, I&#x27;m planning to launch my API-based, multiplayer online, space exploration game this weekend. on Sat, 16 May 2026 06:58:31 GMT]]></title><description><![CDATA[<p><span><a href="/user/mercutio%40hachyderm.io" rel="nofollow noreferrer noopener">@<span>mercutio</span></a></span> It's an idea I've had in the past, and I'm very curious about it ! The only games I've known with API (on top of the web interface) are Nationstates (but not everything is doable via the API) and Neptune's Pride (but it's read-only).</p>]]></description><link>https://board.circlewithadot.net/post/https://gts.kestrels-and-roses.rocks/users/ombre/statuses/01KRQS8NP8QV27HEYCJ4WZ9A39</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://gts.kestrels-and-roses.rocks/users/ombre/statuses/01KRQS8NP8QV27HEYCJ4WZ9A39</guid><dc:creator><![CDATA[ombre@gts.kestrels-and-roses.rocks]]></dc:creator><pubDate>Sat, 16 May 2026 06:58:31 GMT</pubDate></item></channel></rss>