<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[I&#x27;m being told by a design lead that &quot;disabled buttons are bad,&quot; and that we should only inform a user they can&#x27;t take an action after they&#x27;ve clicked a button.]]></title><description><![CDATA[<p>I'm being told by a design lead that "disabled buttons are bad," and that we should only inform a user they can't take an action after they've clicked a button.</p><p>I've been doing this for 30 years, and I disagree: Visual cues are an important tool for communicating a system's behavior early. If the user doesn't have permission to take an action, disable the button and display a concise explanation nearby. (Use a tooltip if you must, but that's still hiding info behind user action).</p><p><a href="https://mastodon.social/tags/uxdesign" rel="tag">#<span>uxdesign</span></a> <a href="https://mastodon.social/tags/ux" rel="tag">#<span>ux</span></a></p>]]></description><link>https://board.circlewithadot.net/topic/951b22b6-890e-48c6-b492-37a5170d3109/i-m-being-told-by-a-design-lead-that-disabled-buttons-are-bad-and-that-we-should-only-inform-a-user-they-can-t-take-an-action-after-they-ve-clicked-a-button.</link><generator>RSS for Node</generator><lastBuildDate>Wed, 08 Apr 2026 19:22:31 GMT</lastBuildDate><atom:link href="https://board.circlewithadot.net/topic/951b22b6-890e-48c6-b492-37a5170d3109.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 10 Mar 2026 16:32:46 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to I&#x27;m being told by a design lead that &quot;disabled buttons are bad,&quot; and that we should only inform a user they can&#x27;t take an action after they&#x27;ve clicked a button. on Tue, 10 Mar 2026 16:36:05 GMT]]></title><description><![CDATA[<p><span><a href="https://mastodon.social/@dbergey">@<span>dbergey</span></a></span> Showing people seemingly clickable buttons they aren't allowed to click seems less like UX and more like an elaborate prank</p>]]></description><link>https://board.circlewithadot.net/post/https://vmst.io/users/jalefkowit/statuses/116205850822933244</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://vmst.io/users/jalefkowit/statuses/116205850822933244</guid><dc:creator><![CDATA[jalefkowit@vmst.io]]></dc:creator><pubDate>Tue, 10 Mar 2026 16:36:05 GMT</pubDate></item></channel></rss>