<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[My game, Gridlocker, for the C64 (and one day soon, other platforms?) is out in early access.]]></title><description><![CDATA[<p>My game, Gridlocker, for the C64 (and one day soon, other platforms?) is out in early access. Beta 2 fixes every known bug, tightens gameplay, and overall makes the game more fun.</p><p>studio8502.itch.io/gridlocker</p><p><a href="https://studio8502.ca/tags/gamedev" rel="tag">#<span>gamedev</span></a> <a href="https://studio8502.ca/tags/c64" rel="tag">#<span>c64</span></a> <a href="https://studio8502.ca/tags/c64u" rel="tag">#<span>c64u</span></a> <a href="https://studio8502.ca/tags/retrogame" rel="tag">#<span>retrogame</span></a> <a href="https://studio8502.ca/tags/retrogaming" rel="tag">#<span>retrogaming</span></a> <a href="https://studio8502.ca/tags/commodore" rel="tag">#<span>commodore</span></a></p>]]></description><link>https://board.circlewithadot.net/topic/8ba048cb-6c1b-4275-997b-e78274a08ca4/my-game-gridlocker-for-the-c64-and-one-day-soon-other-platforms-is-out-in-early-access.</link><generator>RSS for Node</generator><lastBuildDate>Fri, 15 May 2026 01:48:54 GMT</lastBuildDate><atom:link href="https://board.circlewithadot.net/topic/8ba048cb-6c1b-4275-997b-e78274a08ca4.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 05 May 2026 15:06:02 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to My game, Gridlocker, for the C64 (and one day soon, other platforms?) is out in early access. on Tue, 05 May 2026 15:22:10 GMT]]></title><description><![CDATA[<p><span><a href="/user/mos_8502%40studio8502.ca">@<span>mos_8502</span></a></span> An Apple ][ port would be fun, not sure I have the chops to attempt it.</p>]]></description><link>https://board.circlewithadot.net/post/https://mastodon.mit.edu/users/chris/statuses/116522649518355482</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://mastodon.mit.edu/users/chris/statuses/116522649518355482</guid><dc:creator><![CDATA[chris@mastodon.mit.edu]]></dc:creator><pubDate>Tue, 05 May 2026 15:22:10 GMT</pubDate></item><item><title><![CDATA[Reply to My game, Gridlocker, for the C64 (and one day soon, other platforms?) is out in early access. on Tue, 05 May 2026 15:19:09 GMT]]></title><description><![CDATA[<p><span><a href="/user/chris%40mastodon.mit.edu" rel="nofollow noopener">@<span>chris</span></a></span> I'm open to ports to any platform. I've had people volunteer to make native Linux/Windows ports so far. I'd love to see it ported to as many retro platforms as possible. My own expertise is limited to Commodore stuff.</p>]]></description><link>https://board.circlewithadot.net/post/https://studio8502.ca/users/mos_8502/statuses/116522637693934127</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://studio8502.ca/users/mos_8502/statuses/116522637693934127</guid><dc:creator><![CDATA[mos_8502@studio8502.ca]]></dc:creator><pubDate>Tue, 05 May 2026 15:19:09 GMT</pubDate></item><item><title><![CDATA[Reply to My game, Gridlocker, for the C64 (and one day soon, other platforms?) is out in early access. on Tue, 05 May 2026 15:17:31 GMT]]></title><description><![CDATA[<p><span><a href="/user/mos_8502%40studio8502.ca">@<span>mos_8502</span></a></span> What other platforms are you considering?</p>]]></description><link>https://board.circlewithadot.net/post/https://mastodon.mit.edu/users/chris/statuses/116522631258826817</link><guid isPermaLink="true">https://board.circlewithadot.net/post/https://mastodon.mit.edu/users/chris/statuses/116522631258826817</guid><dc:creator><![CDATA[chris@mastodon.mit.edu]]></dc:creator><pubDate>Tue, 05 May 2026 15:17:31 GMT</pubDate></item></channel></rss>